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Messages - 2yu556

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151
Suggestions & Requests / Re: i have a request and a good one
« on: July 19, 2008, 02:02:06 PM »
I LIKE COOKIES

152
Help / Re: paint pack problem
« on: July 17, 2008, 10:50:16 AM »
wait nevermind i just looked and saw the answer, badspot or someone else can you delete this post?

153
Help / paint pack problem
« on: July 17, 2008, 10:49:05 AM »
ive gotten two different paint sets in the past few days,
each one after useing disconnects the server and a message pops up saying
disconnect: (invalid (something elese i forgot))

anyways why is it doing this, and how do i fix it

(note: it happens after i go past the 5th line

154
Suggestions & Requests / beep?
« on: July 15, 2008, 11:53:28 AM »
its not, my intention was that each gun locked on to an enemy (the bullets would not be homing missiles) but i want it to aim at them from a distance of at least 64 bricks away. wrench events only works in certian directions, this one is an all around fireing gun


155
Suggestions & Requests / i have a request and a good one
« on: July 12, 2008, 07:16:02 PM »
just something i thought would be cool, a deployable turret!
anyways i would like a building weapon or a tool, like a wand, then when you hit the ground or a brick somewhere a gui will appear asking what type of thing you want for example (a few with descriptions) (the guns will automaticly aim)
in paranthCIA at the end of each item description is its hp, (rated by pistol shots because it takes (5 shots to kill with a pistol)


Basic turret: fires pistol bullets at a rate of 2 shots per second (10)

Missle turret: fires rocket's (rocket launcher) at about .5 per second (10)

Heavy turret: fires pistol bullets at a rate of 5 per second (20)

Rapid fire cannon: fires pistol bullets at a rate of 10 shots per second (15)

Rapid fire missle turret: fires rocket's at a rate of 1.5 per second (15)

Ulti-assult cannon: fires both rocket's and pistol bullets (rockets .5 per second) (bullets at 5 per second) (35)


if you have any other ideas for different types of weapons or items that can be built or deployed just post em here XD

items to be deployed (these will require another weapon called a control box or something (when the object is deployed it gives you its control box(if the deployed object requries one))

camera stand: lets you observe the battlefield from a safe distance (or spy on noobs) (10)

random noob killing machine: if your mad at noobs (outside of a minigame) use this and it will fire one shot at a noob and kill him every time he spawns XD (no hp)

defence outpost: builds a portable base that you can take cover in and fire from (50)


each object has a range of 64 bricks around it enless soemone makes a turret design with a longer range

i would really like this add on and im sure many other ppl would also, so pelase can someone fofill this request?


156
Gallery / the tdm
« on: July 04, 2008, 11:56:46 AM »
heres the link, no pics because i dont have the right paint pack to make it look good
but otherwise 36k bricks and one pwning tdm called seashore
enjoy

http://theforums.mioforo.com/com-rantes-tdm-vt29.html
(if it doesnt work try this)
http://theforums.mioforo.com
hope it works

157
Help / how do you make paint sets
« on: July 04, 2008, 11:38:45 AM »
subject tital says all

158
Modification Help / How to script/make add ons
« on: May 29, 2008, 02:59:23 PM »
i want to but i dont know how...
theres a few things i want to know how to do
number one is how to get a server to do this
type /rules for a list of rules... and it works (cause i dont know how to do that)
numbar 2: i want to know how to make veicals, decals, mods, and weapons
im pretty sure you have to have a certian program, so can someone post instructions and the program?

i would really appreciant anyone helping me on this

and i am aware that my spelling SUCKS so any comment on it is jsut a total waste of time

159
Suggestions & Requests / Re: request, new TDM style game
« on: May 26, 2008, 04:23:54 PM »
bump

160
Forum Games / Death star constructed
« on: May 26, 2008, 04:21:04 PM »
i made the death star with the help of some other people which i will list later
but for now here is the deathstars basic design information so far, ive only constructed the outside so far tho so inside needs work

total bricks: 106057
it only laggs when there are alot of people in it

sphereness: 90%


credits:

78...bottles of beer=basic outline and design

Rykuta (me)= advanced construction and design (i made about 76% of it)

crazy (i forget this part of his name it was "CORN" or soemthing)=basic construction (23%)

and a few others who helped. (Jlo and more) the other 1%

in the long run its not much but it took about 4 hours to make just the outside

(i will make servers with deathstar so you can make insides with me or save it and make it by youself)

well ill post some screenshots later when i get them

161
Suggestions & Requests / request, new TDM style game
« on: May 21, 2008, 10:30:10 AM »
i just got C&C 3 and i was just thinking about a great new game idea for TDM
it includes gathering resources for points

for example: a brick spawns an item called small tiberium
when you pick it up and brick it to the drop off brick you get 1 point
if you pick up a large tiberium and bring it to the drop off brick you get 10 points

i would also like this mod to include 3 bases (load for slate) (scrin nod and gdi would be prefered)

this can also be used with any other reasource war

its just something id like to try

oh and NO NEGITIVE COMMENTS LIKE FAIL OR NO

162
Help / server making
« on: May 06, 2008, 03:41:52 PM »
im confuzzled (thats a fun word isnt it)
i cant make a server (well i can its just no body can join)
i have only tried one thing so far and that was turning off firewall
when firewall is on server is grey and ping is dead
when firewall is off the server is completely invisible
(i checked on my friends computer and my computer)
what do i need to do to make a server without forwarding ports
(my dad says im not alloud to)

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