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Messages - Setro

Pages: 1 ... 10 11 12 13 14 [15] 16 17 18 19 20 ... 49
211
Rc car...
Turtle...
hm

212
Off Topic / Re: Today I turn 19
« on: May 20, 2013, 03:53:01 PM »
This is what it looks like when I have love.
oh my gosh lol

213
Off Topic / Re: My Best Friend Is Going To Pass Away Soon
« on: May 20, 2013, 03:51:43 PM »
Possibly a machine that beats his heart for him?
God Bless him.
I wish you and him best luck.

214
Off Topic / Re: The Fake Creatures/Gods/Beasts Thread
« on: May 20, 2013, 03:46:36 PM »

I'm sorry I had to.

215
Can't you sue for invasion of privacy?
Yes.
Actually I'll tell her that tommorow.

216
Today in class my teacher randomly started talking about cyberbullying.
And she asked who had an ask.fm account. When I heard this, it all made sense.
Someone had cyberbullied my friend through the anonymous feature on ask.fm.
But the bullying wasn't the problem, really.
The problem was that the school somehow accessed the information and I doubt my friend told the school.
This is ridiculous; an invasion of privacy.
And I even think the school somehow got the password and got rid of anonymous posting, since there's no wifi in school and as soon as I came home it was gone.
So beware.

217
General Discussion / Re: The sharks have learned how to climb
« on: May 20, 2013, 03:39:55 PM »
Call the coast guards.

218
General Discussion / Re: What's your favorite Add-Ons?
« on: May 19, 2013, 04:34:38 PM »
Tool - Duplorcator
Weapon - Any Shotgun
Colorset - Truenos
Brick - None
Vehicle - Stunt Plane, default jeep
Decal/Face - None
Script - None
Print -None

219
Add-Ons / Client_Drugs
« on: May 19, 2013, 01:05:23 PM »
I decided to release my drugs mod I made recently.
Basically it makes objects appear further than they really are.
But, I also made one that also slows down the client's timescale. The release I didn't just release one was because
The one with the timescale will change the timescale of the server if you are hosting a server.
Heres some pictures:
Normal:

Drugged:

Normal:

Drugged:


Download:
Without Client Timescale Change (wont affect players if you're hosting a server)
https://hostr.co/5wIySgM7XHnQ
With Client Timescale Change (WILL affect players if you are hosting a server)
https://hostr.co/mI3BL7f3ir9y
Warning: Do not download both of these files, as they will overwrite each other, causing errors
Enjoy.

220
Modification Help / Re: Script for two keybinds?
« on: May 19, 2013, 12:07:24 PM »
Code: [Select]
if(!$YourAddonHasBinds)
{
$remapdivision[$remapcount] = "Your Addon Title";
$remapname[$remapcount] = "Do Something";
$remapcmd[($remapcount++)-1] = "myFunction1";

$remapdivision[$remapcount] = "Your Addon Title";
$remapname[$remapcount] = "Do Something Else";
$remapcmd[($remapcount++)-1] = "myFunction2";

$YourAddonHasBinds = 1;
}

function myFunction1(%val)
{
echo("Did something!");
}

function myFunction2(%val)
{
echo("Did something else!");
}
Make one of the 3 line paragraphs for every bind you want, the if check is so when someone gets the idea to execute your add-on 2 times it doesn't double the bindings.
The function get's called when the key is pressed, and when it is released. %val is 1 when the key is pressed and 0 when it is released, the rest should be self-explanatory
EDIT: Oh! I think i understand now! Thanks!

221
Modification Help / Re: Script for two keybinds?
« on: May 19, 2013, 12:06:33 PM »
Code: [Select]
if(!$YourAddonHasBinds)
{
$remapdivision[$remapcount] = "Your Addon Title";
$remapname[$remapcount] = "Do Something";
$remapcmd[($remapcount++)-1] = "myFunction1";

$remapdivision[$remapcount] = "Your Addon Title";
$remapname[$remapcount] = "Do Something Else";
$remapcmd[($remapcount++)-1] = "myFunction2";

$YourAddonHasBinds = 1;
}

function myFunction1(%val)
{
echo("Did something!");
}

function myFunction2(%val)
{
echo("Did something else!");
}
Make one of the 3 line paragraphs for every bind you want, the if check is so when someone gets the idea to execute your add-on 2 times it doesn't double the bindings.
The function get's called when the key is pressed, and when it is released. %val is 1 when the key is pressed and 0 when it is released, the rest should be self-explanatory
Thanks

222
Modification Help / Script for two keybinds?
« on: May 19, 2013, 11:47:29 AM »
I need a script for two keybinds.
I want to script on my own, I'll try not to post these anymore.

223
Suggestions & Requests / The Next Generation of Vehicles
« on: May 19, 2013, 10:29:34 AM »
So, as some of us know, Barnabas has made vehicles that have doors, the hood, and the trunk you can open by just clicking them.
I find this amazing. But what would be more amazing is if it had:
-Engine Sounds and Idle Sounds
-Ignition Sound
-Door Sounds
-Skid Marks (somehow, maybe when the vehicle's tires aren't moving a position but the vehicle is, and static shapes?)
-Exhuast Pipe and Emitter
-Sudden Braking Sound (brake squealing)
I know this might be pretty hard, but you will be doing us a big favor by doing this.
You could possibly use these sound effects:
Ignition Sound and Idle Sound (easily separated by editing):
http://www.freesound.org/people/RutgerMuller/sounds/50898/
OR
http://www.freesound.org/people/mhtaylor67/sounds/126036/
Door Sounds:
http://www.freesound.org/people/RutgerMuller/sounds/50697/
OR
http://www.freesound.org/people/jpkweli/sounds/154751/

224
Help / Re: Window Brick Glitch
« on: May 19, 2013, 10:22:43 AM »
This is usual.
Badspot needs to fix this.
Also, it does this in transparent bricks as well,  bricks that are changing their color, and fx effects.

225
Suggestions & Requests / Re: Save wrench events ON by defualt!
« on: May 18, 2013, 07:06:07 PM »
Calm down, everyone makes mistakes.
Just because you made a mistake doesn't mean we are going to make this happen, I'm sorry.

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