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Topics - Jacob 123456789

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106
Modification Help / Possible?
« on: December 21, 2010, 04:28:56 PM »
Is it possible to make a mod for a mod?

Cause' I'm thinking of making a dragon saddle for Armyunit's dragon mod

107
Off Topic / My 2012th post!
« on: December 16, 2010, 11:42:14 AM »
Yay

Is this an acomplishment or what?

108
General Discussion / Jaythecartoonist = Jirue?
« on: December 08, 2010, 08:07:31 PM »
Is Jaythecartoonist Jirue?

He says he is

109
Games / Garry's mod!
« on: December 05, 2010, 05:15:59 PM »
I'm getting Gmod today

Any pointers for beginners?

110
General Discussion / Jacob 12345's Mini Empires
« on: November 25, 2010, 04:32:42 PM »
Jacob 12345's Mini Empires

Server should be up every day

So, basicly, what you do, is you make a camp and start building up from there.
Sounds simple.

You can't have only one house and have a whole army.
You have to keep with the timeline and stay with current inventions.
Only admins choose when to go to the next age

Here's some pictures of one of the more recent builds:









111
Off Topic / SNWO
« on: November 21, 2010, 02:03:19 PM »
Today it is snowing in small flurries, but it's melting right now

:c

112
Off Topic / Power outage in Western Washington
« on: November 16, 2010, 11:50:25 AM »
Huge power outage at our place all the way up to seattle and some scattered earthquakes.

The earthquakes are usually 4.2 magnitude, but some are over 8.0 :C


Anyone on the east west coast experincing the same problems?


EDIT: I mean west :C

113
Off Topic / Guns!
« on: September 04, 2010, 10:23:18 AM »
My dad just bought a Regal R15SC and we're going to shoot it today.



forget you confusing names.

AR15*

114
Off Topic / My cat died :C
« on: August 25, 2010, 01:46:21 PM »
Yesterday we had to put him down, he broke his hip bone and pinched a nerve and cut off circulation of the blood flow and he couldn't walk.

R.I.P Archie the cat :C

115
Games / Minecraft Multiplayer: Trading stuff and village stuff
« on: July 26, 2010, 09:27:37 AM »
Hi, As you all know, Minecraft Multiplayer is coming out soon (plus the Public testing very soon).
So, if you are going to start a village or a trading group or even a raiding party, post here.

Here's a list of jobs and job colors:


Main Job Colors
Navy=Miner
Maroon=Guard
Lime=Farmer
Teal=Woodcutter
Red=Redstone/Engineering
Gray=Merchants
Olive=Flower/Cacti/Water and lava collector
Aqua=Builder
Black=Blacksmith
plum=Chef
Yellow=Quartermaster/Organizer




Credit to Nienhaus for making that up

117
General Discussion / Mocheeze
« on: June 25, 2010, 07:08:00 PM »
Is Mocheeze still playing Blockland? Or has he quit playing altogether?

Yes he has.
Last known forum post of Mocheeze.

118
Games / Haven & Hearth: VILLAGE stuff
« on: June 08, 2010, 10:18:11 PM »
NEW TOPIC DAMNIT


Haven & Hearth is a MMORPG (Massive Multiplayer Online Roleplaying Game) set in a fictional world loosely inspired by Slavic and Germanic myth and legend. The game sets itself apart from other games in the genre in its aim to provide players with an interactive, affectable and mutable game world, which can be permanently and fundamentally changed and affected through actions undertaken by the players. Our fundamental goal with Haven & Hearth is to create a game in which player choices have permanent and/or lasting effects and, thus, providing said players with a meaningful and fun gaming experience.

Players start the game surrounded by a vast and somewhat unforgiving wilderness, with only the most basic tools of survival at their disposal. The use of fire is a thematic focal point of the game's mythos, and an early and important task will be the simple lighting of one. As the first hearth fires disperse the darkness of the surrounding wilderness, more pressing questions will present themselves to the players: Who are they? Where are they? And, most importantly, where are they going? From this point on, players will have to blaze trails of their own into the unknown, the wilderness and the future, and explore and affect the world of Haven & Hearth using only their own best judgment and a chipped stone axe. Trust us, the stone axe is the stuff.

As players progress, they will be able to acquire new skills and abilities, allowing them to perform a variety of tasks—such as the claiming of land, the construction of buildings and the cultivation of crops—each step forward making the basic task of survival somewhat easier. Having progressed far enough, players will, in time, be able to organize themselves into societies, from simple tribes and villages, progressing through republics, nation states and, ultimately, empires.


Village/town list:

Bushi beach (?)

Falacrine

New Avalon

Tarn of Hotdog

The Republic of New Claywater

Nightfall

Red October


Other villages or towns need to be posted



Trade:

Kheyre's Trading Post

I will buy certain things for Iron. Blue names mean I have yet to set a price, so feel free to haggle. I will buy stuff not on the list, but not always.
  • Blood Stern
  • Bricks (2 wrought for 2 chests or 4 cast for 2 chests)
  • Silk Cloth
  • Pearls (1 wrought per or 2 cast per)



Red October:

Silk - No (we can steal it easily, though.)
Leather - Yes
Mines - No (We have access to one but do not own it.
Food - Yes
Seeds/Farm - Yes
Tamed Animals - Yes

Tarn of Hotdog wants to trade with Gold bars
 
 
 





119
Games / 1701 A.D.
« on: June 07, 2010, 10:36:04 PM »
I just re-installed this game and it is very awesome. You get to colonize islands and level it up over time.

Pics:





120
Games / Stronghold 2/Stronghold Legends
« on: May 02, 2010, 12:30:23 PM »
I have both, and I think they are pretty good, Stronghold 2 revolving around the British and French and such, and Stronghold Legends, revolving around king author and such.

Pics:














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