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Topics - tetronaught

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1
Drama / Acerblock - We don't seem to comply with his "Standards"
« on: February 14, 2014, 05:09:04 PM »
/title


Almost every post he makes is a defence statement:

Wow.

This guy's a dumbass.
there are people outside of the gender binary.
wow. you're also a dumbass.
Uh, if you didn't realize, my post about that guy's comment was pro-gay.

You're also a dumbass.
Not unnatural to them.loving google is sitting there, waiting.
No, they do it because they are depressed with their gender and want to express who they really are. Sure it's weird to you, but not to them.
Not really. Being gay or transloveual is not a mental illness, that ideology is handicapped.tip, that ruins your credibility.

The list is endless,

Uw0tm8?

He drama'd me just because I didn't "Comply":

http://forum.blockland.us/index.php?topic=251864.0

2
Off Topic / I think these meme coins are going too far.
« on: February 14, 2014, 01:09:59 PM »
Ok, so we all know about Bitcoin, now as a joke somebody made Dogecoin and that was acceptable since it was just a joke, but what the holy flying bananas:

http://coinmarketcap.com/

many such coins

What next? Wonkacoin?

3
Off Topic / Castle Tales - The Kings Dinner
« on: February 14, 2014, 12:10:15 PM »
I never knew the king was so greedy...

http://www.youtube.com/watch?v=U4U9ePAV80A&feature=youtu.be

4
Modification Help / How would one properly send a variable using TCP?
« on: February 14, 2014, 08:10:48 AM »
So I have all my TCP objects and functions set up. but when I use this:
Code: [Select]
BLConnectTCP.message = "GET /index.php?IRC=SEND%20" @ $Pref::Player::NetName @ "%20:%20" @ %text @ " HTTP/1.0\r\nHost: www.blocklandconnected.com\r\n\r\n";

It just returns the pages source code.
And the .message is not a real function, it's a variable that's used later on in the code.

And yes I've tried using POST instead of GET but that just returns a 406 error and the PHP is set to wait for a client then once a message is sent, it broadcasts it.

The ?IRC variable contains the message sent from the GUI, it doesn't even return the message when it returns all the source code.

Any suggestions?

5
Off Topic / Would you employ a criminal?
« on: February 13, 2014, 09:45:43 PM »
I was listening to the radio earlier and I heard them talking about it. So I wanted to ask you guys.

Personally I might employ one if they have changed and are good, but probably not if they are the standard scum who commit crimes each week, they could steal all your equipment/money.


/discuss


6
Off Topic / Faster Stronger Better Badspot
« on: February 13, 2014, 07:12:51 PM »
/title

Yes, I know it's pretty crap, it was for teh lulz.

http://www.youtube.com/watch?v=Ls-1tlo_110&feature=youtu.be

7
General Discussion / Forums vs Game
« on: February 13, 2014, 02:12:47 PM »
Personally I think the forums are more fun.

/discuss

8
Off Topic / Furdle_explosion_puns
« on: February 11, 2014, 05:24:41 PM »
http://forum.blockland.us/index.php?topic=5417.msg7279730#msg7279730


Imploding that there even are any puns.

/discuss


9
Drama / One joke, and all hell breaks loose.
« on: February 10, 2014, 04:41:37 PM »



So, I made one simple joke because $trinick was following me and replying to every post.

Excuse me this is coders only.

Anyways,  I needed it in a way where it's fixed and you don't have to bind it yourself.

Ps. You've replied to every post I've made today.
     ^^^ Notice how I stated that I said that because he had done what he did.


$trinick replies...

Are you talking to me?


I reply.

Yes.  :cookie:



Chrono and Subpixel, no fun allowed around them.


I would've provided additional help, but you seem too stupid, sorry.
... forget you, guy

There's a few more, but you can go to the topic to see them.





But $trinick is able to take the joke and continues to help because he is cool :)

I suppose that is true, but you could add an initialization function that transfers the bind from movemap to GlobalActionMap.


10
General Discussion / Me testing a new IRC Client for Blockland
« on: February 09, 2014, 07:35:11 AM »

11
Modification Help / moveMap.bind not working?
« on: February 08, 2014, 05:40:51 PM »
Whenever I do this:

Code: [Select]
moveMap.bind(keyboard, "m", functionnamethatwillechosomthing);

It's as if it's not registering, and the bind won't trigger anything.

12
Off Topic / Which Blocklanders have you ever been in a skype call with?
« on: February 08, 2014, 01:03:00 PM »
Which Blocklanders have you skyped with?







I'll start off with my list:


Muslim
IkeTheGeneric
Crown
Styx
Nymph
Dr. Shoe
Krayn
Caspow
Electric Turtle
4x4Racer
CapTMeaT
WyWy
Guardian
Drunk Viking


13
Clan Discussion / Locked
« on: February 08, 2014, 08:24:05 AM »
Locked

14
Music / Trololo - Remixed
« on: February 08, 2014, 06:59:10 AM »
Download here.

If you are wondering, here's the original song:

http://www.youtube.com/watch?v=6qadVPSp_GM

15
Modification Help / Make a fake minigame?
« on: February 08, 2014, 04:29:14 AM »
I have recently made an add-on, which is conflicting with a few ID's.

Now I used to use this which has an obvious flaw:

Code: [Select]
Slayer.Minigames.addMinigame(%blid);


But would it be right to use this?:

Code: [Select]
Slayer.Minigames.addMinigame(findClientByBL_ID(%blid));

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