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Messages - GhostOfBetaTapes

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1276
Off Topic / Re: THE SHOTGUN SHELL ARMY
« on: May 09, 2009, 07:37:20 PM »
Stocking tor the 2012 zombie apocalypse, I see.
I think my bowstaff skills are good enough to last me till I can get to the nearest gun store  :P

1277
Games / Re: Favorite Flash Game
« on: May 09, 2009, 04:43:31 PM »
Pandemic II

same here. Rather ironic since swine flu is almost considered a pandemic, but whatever.

I just was able to infect West Europe and Russia within an hour  :\

EDIT: India and South Africa now, too!  D:

More... say... "happy" game: Interactive Buddy

1278
Drama / Re: LaCuckooRacha
« on: May 06, 2009, 04:32:09 PM »
Hurrdurr, I remember OpenBSD, the stufftest add-on made.

I should delete that, since I have made better add-ons on another site.

I think that fails.
I could be wrong, but:
http://en.wikipedia.org/wiki/OpenBSD

 :cookieMonster:

1279
Help / Re: JVS Pack 2: Mac Problems
« on: May 05, 2009, 07:17:43 PM »
I use a MBP first-gen with Leopard. I get no problems with JVS except when I'm in single-player mode(hint, hint).
have you bought BL yet?

1280
Games / Re: Any good free first-person Shooters for Mac?
« on: May 04, 2009, 08:19:42 PM »
Whenever I try to get marathon, this pops up in textedit.

Anyone know how to fix it?


You don't get the Mac OS 6 version. You have to get it via an Aleph One port.

You open the .sit with Stuffit Expander. Quite Tedious at first, but I've had Stuffit Expander for a long time...

1281
Games / Re: Any good free first-person Shooters for Mac?
« on: May 04, 2009, 06:27:22 PM »
Marathon 1 was renewed and is being sold on XBLA.

http://trilogyrelease.bungie.org/

The official Mac OS 6+ (lol) download page. Microsoft has rights to release an X-Box version on the Arcade.

It's kinda funny how some old games like Myst and Marathon were Mac-only at time of release  :P  (also ironic that each has M at the beginning of their name  :\)

Imagine people at home, playing Myst on their off-white Mac Classic...
Good times, good times.

1282
Games / Re: Any good free first-person Shooters for Mac?
« on: May 04, 2009, 06:18:20 PM »
There's no good free FPS in existence.

Marathon trilogy? it's now freeware  :D

as of 2000-whatever. Yay for bungie and outdated games!

1283
Games / Any good free first-person Shooters for Mac?
« on: May 04, 2009, 04:34:13 PM »
I'm bored. Are there any good first-person (3D) shooters for mac?

All I have right now is Avert Fate, which is just a small "game", if you consider it that...

:C Please?

1284
Modification Help / Re: FakeKillBrick and mandatory brick colors
« on: May 03, 2009, 06:50:11 PM »
Paste the function above it.

I already fixed it, maybe, but each time I fix one thing, another "debilitating" glitch pops up.
It's usually how many spaces there are, or weird tabs, or whatever. Annoying.

1285
General Discussion / Re: What is the 2x2x5 Girder?
« on: May 03, 2009, 03:12:46 PM »
the girder and lattice are different .blb files. :\

1286
Off Topic / Re: Badspot's Life 2.0
« on: May 03, 2009, 03:04:41 PM »
8:05 Badspot remembers that he does not have RTB because everyone knows Badspot doesnt use addons except the default ones

actually, he uses Ladios' slate edits all the time now.

Anyway:

11:15   after installing Windows Seven Business Premium before it was released, Badspot starts wondering whether it's PM or AM outside. Some UFOs seem to be blocking his sunroof.

1287
Modification Help / Re: FakeKillBrick and mandatory brick colors
« on: May 03, 2009, 08:18:43 AM »
You didn't close something before the package.

I guess that's the reason that the Resource mod is a bad base. Let me check the stuff before it.

1288
Modification Help / Re: FakeKillBrick and mandatory brick colors
« on: May 02, 2009, 10:59:38 PM »
mkay. Thanks.

Also, what's with this?

Code: [Select]
}

package ##d##igging

{

^^function Diggerprojectile::oncollision(%this,%obj,%col,%fade,%pos,%normal)

^^{

^^^if(!isobject(%col)){return;}

^^^if(%col.getDatablock() $= nametoid("brickDirtData"))

^^^{

^^^^%col.hits++;

^^^^commandToClient(%obj.client, 'centerPrint', "\c4Hits \c6" @ %col.hits @ "/1", 3);
>>> Error report complete.

ADD-ON "Script_TrenchWar" CONTAINS SYNTAX ERRORS

:\

1289
Modification Help / FakeKillBrick and mandatory brick colors
« on: May 02, 2009, 10:34:20 PM »
I searched for exactly how the %Brick.fakeKillBrick(); script line works.

Would it be FakeKillBrick(x, y, z, time); or similar on the x-y-z params? because that doesn't really matter.

I would also like to know what the most efficient script for making mandatory brick colors.

Sorry for the large amount of help topics, but if there was a "basic script commands" thread, it would make my project much easier.

1290
Clan Discussion / Re: [[CotB]] Creators of the Brick!!!
« on: May 02, 2009, 09:53:44 PM »
Bump.

is it true that the Bloko Forums got hacked, or did one of the admins just mess something up?

Tech needs to iron out everything with the forums :C

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