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Messages - GhostOfBetaTapes

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1396
holy stuff post that thing :O

holy stuff off-topic :O

Well, I'm just making a handgun. I think it's because I'm not using triangle strips... or something.

1397
Modification Help / Re: Help with Torque Showtool Pro
« on: March 21, 2009, 05:23:59 PM »
what is Torque Showtool? :\  and if retail, how much? Probably not worth too much, though.
Don't try to buy things on impulse. Showtool isn't a modeling program. You have to edit the original model to change the mount point in general.

1398
Okay, in a last-ditch effort, here's a plea. Please, anyone who has successfully exported with Blender, please tell me the list of things you do.

What I do:

Open
Model
Make materials
export once (weird glitch)
export second time (fixes glitch where you can't select anything)
add to project folder
zip contents of folder (a problem I resolved before)
test in-game

Also, it's just the gun. My custom bullet works fine, and the audio works well; just the weapon model. I added armatures for the mount and muzzle points, but those are also mysteriously not working, but I might not have been exporting them  :\

Well, thanks for helping in advance  :D

1399
Suggestions & Requests / Re: Skate it.
« on: March 21, 2009, 04:59:39 PM »
No, what? That's just as stupid as putting it here.

...except that it makes a LITTLE bit of sense to put it in add-ons.

Also, lock. Now.

1400
Off Topic / Re: What the hell - Spam emails
« on: March 20, 2009, 11:54:01 AM »
0_0   woa. What mail carrier do you use?
And do you have a facebook account? or is that spam too?

1401
Add-Ons / Re: New Vehicle: Scramjet
« on: March 20, 2009, 09:21:03 AM »
lol  nice  :D

I agree, though, make it look a teeny bit less like the airliner, and it will be awesome.

DLing  :D

1402
Clan Discussion / Re: Clan: British Army! Join Today!
« on: March 18, 2009, 05:10:59 PM »
where's the player list?

where's the clan tag info?

There's already a BA.  :\

1403
Suggestions & Requests / Re: Skele's Death idea
« on: March 17, 2009, 06:28:31 PM »
ROBLOXish?  :P

That would be cool. I believe the body is made of a couple .dts shapes, or if not, it wouldn't be that hard for modification for mounts.

1404
Modification Help / Re: Projectile speed limit
« on: March 17, 2009, 06:26:43 PM »
1. The reason for the speed was because, like in several games, if the bullet speed was higher than the computer can render/process it, it can lag and crash a server. Also, it could have been spammed more.

2. please lock and use search. kthxbai  :O

1405
Modification Help / Re: The official page of BlokMod
« on: March 17, 2009, 06:22:34 PM »
That gun is a little fat, I imagine a huge bullet coming out of it.
Interesting, since that's exactly what it does!  :D

I can't wait to try it out with V11.

1406
Suggestions & Requests / Re: map harbor
« on: March 14, 2009, 09:05:22 AM »
I was trying to save my first part in Torque Constructor...

AND IT CRASHED  D:  I'll have to get someone else to export the .dts...

1407
Help / Re: Server list is dead.
« on: March 13, 2009, 09:07:30 PM »
it looks like it's simply not pinging the servers, from just looking at the log. what did you do right before this started happening, besides breakfast?

1408
Help / Re: cant run game becouse screens to small
« on: March 13, 2009, 09:03:26 PM »
what?

I dunno, is there a way you can minimize the game screen witout entering the game?  :\
and what are you talking about?

1409
Help / Re: Add-ons on the Mac
« on: March 13, 2009, 09:02:11 PM »
As I hear it, any nonstandard add-ons won't show up?  :| 
I use a MBP for all my BL stuff, and the only time I've had problems with this is when the files were "nested", or within a secondary folder in the .zip. Other than that, I can't really help you  :(

1410
Suggestions & Requests / Re: Airport! *PLEASE I NEED SO BAD!*
« on: March 13, 2009, 06:21:46 PM »
...?

:O  I'm not going to insult you like some other people, but what?


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