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Messages - kiwibear

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31
Add-Ons / Re: New Duplicator 1.3.1 | SAVING & LOADING
« on: February 01, 2016, 11:39:41 PM »
old dups seem to load fine now, thank u
they don't load near you though, not really a problem but just thought it was worth mentioning

32
Add-Ons / Re: New Duplicator 1.3.0 | SAVING & LOADING
« on: February 01, 2016, 01:12:25 AM »
All of the ones I tried from the old dup didn't work, ranging from like five years ago to this month, its not an individual save.

33
Add-Ons / Re: New Duplicator 1.3.0 | SAVING & LOADING
« on: January 31, 2016, 04:49:22 PM »
It doesn't load dups from the old duplicator properly

34
Add-Ons / Re: New Duplicator 1.1.2 | NEW MODELS
« on: December 29, 2015, 02:27:24 AM »
Just because it's a new model, it does not mean it's good.  It may not matter to you, but it may matter to others.  Is this a foreign concept?
for something as functional as this it could look like an enormous veiny rooster and it'd still be on almost every server

35
inverted and corner ramps would be very useful in the smallbricks pack

36
Gallery / Re: TIE Fighter
« on: December 12, 2015, 04:32:03 AM »
probably the best looking tie fighter that's been posted on the forums

37
Gallery / Re: [VIDEO]Blockland "FTL" Prototype
« on: October 30, 2015, 11:14:05 PM »
that seems more reasonable lol, i attempted to make some first person multiplayer ftl thing forever ago and the events just became way too much.

38
Gallery / Re: [VIDEO]Blockland "FTL" Prototype
« on: October 30, 2015, 10:29:00 PM »
Are you planning on implementing the ship systems and all that?

39
Help / Re: Blockland window fails to reinitialize
« on: October 27, 2015, 08:51:53 PM »
Never mind, it seemed fixed for a couple of days but its doing it again, fresh install through steam with no addons didn't make a difference either.

Specs
Windows 7 because im lazy
AMD FX-8320 CPU
8gb DDR3
Asus M5A97 R2.0 Motherboard
4gb Nvidia GTX 760 GPU
Two Seagate 3tb drives, one internal and one external if that matters

40
Help / Re: Blockland window fails to reinitialize
« on: October 25, 2015, 02:21:31 AM »
Pretty sure it was just the drivers, i feel pretty dumb now lmao
idk why i didnt think to check that yesterday, thank you though

41
Help / Re: Blockland window fails to reinitialize
« on: October 24, 2015, 12:31:01 AM »
noedit: does it on the steam version of blockland too, now im even more lost

42
Help / Blockland window fails to reinitialize
« on: October 23, 2015, 09:55:34 PM »
This only just started happening, but basically if I tab out of blockland and then try to return to the window it just sits there frozen while not actually crashing. I've tried changing between windowed/borderless/fullscreen and it didn't make a difference. Occasionally it'll successfully reopen the game but that doesn't really solve anything because its pretty much either play blockland and do nothing else or dont play at all.

The launcher also takes ages to load up after the game's crashed once before as well, it'll be visible in the processes but it just sits there doing nothing for a good few minutes before finally appearing on screen and launching the game, which then does exactly the same thing as the launcher.

Only fix I've found is to restart my computer entirely and that only works for at most an hour before it happens again, not much of a solution either.

43
Games / Re: The Elder Scrolls V: Skyrim
« on: September 20, 2015, 04:10:44 AM »
only got like 450~ hours in it


44
Gallery / Re: HELLISH WORKS OF ART FROM THE FARLANDS
« on: July 31, 2015, 12:26:58 AM »



45
Games / Re: Should I get Elite: Dangerous?
« on: July 21, 2015, 01:09:15 AM »
It's not really FPS-y, you are in first person in a roosterpit but the ships dont allow you to track targets as well as you can in something like cod.
The only real RPG aspects are upgrading and buying new ships and the new-ish powerplay faction rank stuff that i dont know much about
It's closer to FTL than Civ5 in terms of strategy since yo uhave to balance power and heat and modules and all that
The only time you'd have to worry about crashing is when docking at a station
It's extremely large and openworld except there isnt much in it considering you're in empty space most of the time.
It can be boring depending on what you're doing. Trading drives me to insanity if I do it for too long but unfortunately its the fastest way to make money. Combat and other stuff are still viable options too though.
How combat goes depends on your loadout, there's fixed, gimballed, and turreted weapons that all change how you have to aim.

Frontier has promised a lot with it, however when the stuff like planetary exploration, being able to exit your ship, and having multiple players crewing a ship is gonna come is a mystery as far as I'm concerned. With the current state of the game there's a decent chance you'll lose interest before any of that arrives, but there's a chance im wrong. Player interaction is generally what kept me playing, cruising along with other players and hunting down pirates is fairly engaging.

tl;dr dont expect constant action and infinite content, or a consistently positive experience. It's definitely a fun game from my perspective but I haven't touched it in over a month as I found myself getting bored with constant grinding. If you're willing to be patient then it could become something incredible, as of right now its only fairly neat in my own opinion. The graphics are really good though.

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