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Messages - kiwibear

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46
Add-Ons / Re: Leveling System
« on: July 03, 2015, 12:02:20 AM »
What do you mean by events to check level?
something like "ifplayerlevel" as an event

47
Add-Ons / Re: MERP Commands [v4.0 - LOGS]
« on: June 28, 2015, 08:12:42 PM »
If anything being able to input multiple modifiers in one roll would be useful

48
Games / Re: Looking to get a PC gaming controller
« on: June 26, 2015, 07:38:38 AM »
Well I was gonna link a wireless 360 controller receiver but it's not compatible with windows 8 so nevermind
if you want it regardless then lemme know i guess

49
Add-Ons / Re: Ekko's Time Bat - For the Chronologically Impaired
« on: June 22, 2015, 03:02:56 AM »
this has transistor vibes
though maybe thats just cus ive been playing it recently

50
Gallery / Re: Classic lego house
« on: May 06, 2015, 04:21:36 AM »
idk why everyone is bitching about this
its a referenced house, its relatively well done accomplishes what its supposed to

???

51
Games / Re: Steam is allowing people to sell workshop content
« on: April 24, 2015, 02:10:44 AM »
From my understanding its actually a 400 dollar paywall since valve takes 75% of the profit, i might be wrong though

52
Add-Ons / Re: ZB1 Blaster
« on: March 14, 2015, 04:46:26 PM »
Model is nice, hands are gross. Does it have ridiculous reload animations to go along with them?

53
Add-Ons / Re: Tanks [TIE Crawler] [Image Heavy]
« on: March 08, 2015, 05:33:23 PM »
What about some Valkyria Chronicles tanks?

54
Add-Ons / Re: Script_LeaveID
« on: March 04, 2015, 05:37:31 PM »
This is very simple script that anyone can do.
...and?

55
Gallery / Re: D-Day TDM [WIP][Suggestions?]
« on: January 27, 2015, 09:45:36 PM »
Probably should upload your images somewhere instead of posting five times in a row. Overall it looks pretty decent, though.

56
Add-Ons / Re: The Modern Weapons Pack
« on: January 19, 2015, 05:44:11 PM »
Overall they're pretty decent, but to me a few of them seem kinda flimsy or something.
There's also a visible hole in the back of the SKS

57
Add-Ons / Re: Brick_SmallBricks
« on: November 17, 2014, 03:46:10 PM »
Pretty sure you can use the regular vert prints alongside these just fine

59
I found some old download for it and the planets appear to be .dts files, though there's multiple for each planet
or is this more complicated than just loading up .dts files into the game

60
How possible would it be to take those planet models from that really old planet map and make them compatible with this?

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