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Messages - Tofu Plx (Rine)

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151
Off Topic / Re: Vista Upgrade. Good Idea or "OHNOESDUN'TDEWIT"?
« on: September 30, 2008, 04:59:01 PM »
Holdout til Windows 7 TBH.

152
Off Topic / Re: What's your favourite rock band?
« on: September 30, 2008, 04:58:19 PM »

153
Creativity / Re: Model Dump
« on: September 30, 2008, 04:51:54 PM »
I do Bio now.
No I didn't make the textures, it's from halo 2.
Yes there's a reason it's low poly.
No you can't know why.
Yes I am awesome.


154
Creativity / Re: Post models here!
« on: September 30, 2008, 04:48:33 PM »
This isn't for BL (has over 200 poly gons XD) I just did this cause I was bored. The red circles show known errors.

oh my jesus 200 polies...

155
Games / Re: Name the last game you played
« on: September 25, 2008, 02:45:07 AM »
S.T.A.L.K.E.R: Clear Sky

156
Games / Re: Duke Nukem 3D Released on Xboxlive Arcade!!
« on: September 25, 2008, 02:40:40 AM »
I don't see the point in paying $10 for a game that I:

1) already own for the superior platforms (Pc and N64)
2) would not want to play with brown townogue sticks ._.

also, it's remastered? didn't the HRP already do that, as well as the N64 version?

157
Creativity / Re: Post models here!
« on: September 25, 2008, 02:36:47 AM »
Well the scaling is completely off, but the general shape is there. (I'm assuming you followed the beretta 2000 tutorial)

158
Games / Re: Spore
« on: September 24, 2008, 01:35:00 AM »
DRM's getting fixed! :D  5 activations, deactivations!

Fixed = removed.

159
Modification Help / Re: modeling programs
« on: September 22, 2008, 11:45:07 AM »
How about Lightray 3D, it's not as cheap as MS3D, or as simple, but it's a damnsight more powerful than it and blender, but not Max, but it's a damnsight cheaper  than max too. :P

http://www.sxcreations.com/lr3d/lightray3d.php

160
Creativity / Re: Post models here!
« on: September 16, 2008, 04:11:31 PM »
holy stuff, 2 metric ton gun? :cookieMonster:

Well as the image states, it was for a competition, a concept competition, of which you could choose one of 4 concepts to do. The rest were pretty lame pistol smg things, plus this was the only one that actually looked cool. (everyone else did this gun too :cookieMonster:), but one of the criteria for judging is concept accuracy, of which I followed to the pixel.

161
Modification Help / Re: silenced beretta
« on: September 16, 2008, 02:24:31 PM »
Back in 0002 (or RTB for the 'not so new but not so old'cigarettes :cookieMonster:) I made a silenced pistol that was supposed to be a tranquilizer, if you got hit with it, your view would spin off in a random direction and it took about 7 seconds to go back straight, best thing was, the person couldn't give an accurate retaliation, since they would still be aiming straight ahead of the body of the player, not where they were looking.

162
Creativity / Re: Post models here!
« on: September 16, 2008, 02:21:27 PM »
Wow, you guys are getting pretty good at modifying and reshaping primitives, but those who are modelling from scratch, gg to you too. :cookieMonster:



I'm gonna win.

163
Games / Re: I am making an online game
« on: September 16, 2008, 12:48:06 AM »
http://www.youtube.com/watch?v=59hJZMZ5ahQ&feature=related
care to compare?
Ok, so they Turbosquid'd all of the models. (even the "ice fiend" :cookieMonster:)

164
Games / Re: New Computer Vs Crysis Demo
« on: September 16, 2008, 12:42:12 AM »
BY THE WAY x2 FSAA sucks, x4 by minimum please.

165
Games / Re: PsOne games.
« on: September 16, 2008, 12:38:30 AM »
Time CrCIA + Project Titan (Get a cheap Gcon45)
Jumping Flash 1 and 2
Rayman. :cookieMonster:

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