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Messages - Burger

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2491
Clan Discussion / Re: The Defender's clan
« on: July 06, 2008, 11:50:48 PM »
i thought "hey mabye if i made a clan page that is orginized people will be more likely to join" now lets watch and see

2492
Clan Discussion / Re: The Defender's clan
« on: July 06, 2008, 11:49:03 PM »
ok so i dont want to join but im making your original post so much better(cause im nice)
The Defenders Clan
Joining
Simply fill out the form below
blockland username:
Why you want to join this clan:
Anything that you dont like or pisses you off:
Anything you want to share:
Ranks
Comander and Cheif
General
Admiral
Captain
Sargent
Members
(T.D) captain austin- Comander and Cheif
(T.D) 007 ranking- General
(T.D) cool guy 300- General
(T.D) buldier(enginner)- Admiral
(T.D) agent X- captain
(T.D) $cash- Sargent
(T.D) hazard- Sargent
(T.D)privot- Sargent
Clan song: Whispers in the dark By:Skillet


No thanks needed im just seening if this will bring a clan up

2493
Modification Help / Re: My snowboard script
« on: July 06, 2008, 12:12:39 PM »
so like just remake the whole script? if so im also trying to see what i can do with blender to make a skateboard so ill whip one up and work on that script then post it on this thread k?

2494
Modification Help / Re: My snowboard script
« on: July 05, 2008, 10:05:52 PM »
ya i had a model in dts format and it was checked of as "vehicle_snowboard"

2495
Modification Help / Re: tf2 weapons pack
« on: July 05, 2008, 05:13:26 PM »
play a couple of my uncles, for exaple iggy the box
he is a pretty epic map maker

2496
Modification Help / Re: My snowboard script
« on: July 05, 2008, 04:10:52 PM »
nope

2497
Modification Help / My snowboard script
« on: July 05, 2008, 01:54:40 PM »
Im new to scripting so im trying to edit a script i check it off in the add-ons list as vehicle_snowboard and it wont show up in the vehicle spawn list will someone tell me what to change/add to the script
Code: [Select]
};

datablock WheeledVehicleData(snowvehicle)
{
category = "Vehicles";
displayName = "snowboard";
shapeFile = "./shapes/snowboard.dts";
emap = true;
minMountDist = 3;
   
numMountPoints = 1;
mountThread[0] = "root";


massCenter = "0 0 0";
//massBox = "2 5 1";

maxSteeringAngle = 0.85;
integration = 4;           



cameraRoll = false;         // Roll the camera with the vehicle
cameraMaxDist = 13;         // Far distance from vehicle
cameraOffset = 7.5;        // Vertical offset from camera mount point
cameraLag = 001;           // Velocity lag of camera
cameraDecay = 0.75;        // Decay per sec. rate of velocity lag
cameraTilt = 0.4;
collisionTol = 0.1;        // Collision distance tolerance
contactTol = 0.1;

useEyePoint = false;

mass = 400;
density = 5.0;
drag = 1.6;
bodyFriction = 0.6;
bodyRestitution = 0.6;
minImpactSpeed = 5;        // Impacts over this invoke the script callback
softImpactSpeed = 5;       // Play SoftImpact Sound
hardImpactSpeed = 15;      // Play HardImpact Sound
groundImpactMinSpeed    = 10.0;


engineTorque = 4000; //4000;       // Engine power
engineBrake = 600;         // Braking when throttle is 0
brakeTorque = 8000;        // When brakes are applied
maxWheelSpeed = 30;        // Engine scale by current speed / max speed

rollForce = 900;
yawForce = 600;
pitchForce = 1000;
rotationalDrag = 0.4;


justcollided = 0;

uiName = "snowboard ";
rideable = true;
lookUpLimit = 1.6;
lookDownLimit = 1.6;

paintable = true;


minRunOverSpeed    = 1;   //how fast you need to be going to run someone over (do damage)
runOverDamageScale = 15;   //when you run over someone, speed * runoverdamagescale = damage amt
runOverPushScale   = 15; //how hard a person you're running over gets pushed
};

function StaticShapeData::create(%block)
{
 %obj = new StaticShape()
 {
      dataBlock = %block;
 };
 return(%obj);
}

function ServerCmdOllie(%client)
{
%pmount = %client.player.getObjectMount();
%vec2 = %pmount.getForwardVector();
%vec2 = VectorNormalize(%vec2);
%vec2 = VectorScale(%vec2, 15);
Checkheight(%client, %pmount);
if($Pref::Server::Midollie){
%client.ollie = 1;
}
if(%pmount.getDataBlock().getname() $= "snowvehicle"){
if(!%client.ollie) return;
%vec3 = %pmount.getposition();
%client.ollie = 0;
%vec = VectorAdd(%pmount.getposition(), "0 0" SPC 10);
%vec = VectorAdd(%vec, %vec2);
%vec = VectorSub(%vec, %vec3);
%vec = VectorNormalize(%vec);
%vec = VectorScale(%vec, 30);
%pmount.setVelocity(%vec);
}else{
messageclient(%client,"","You are not on a loving snowboard.");
}
}

function CheckHeight(%client, %obj)
{
%Zspeed = getWord(%obj.getvelocity(), 2);
if(%Zspeed < 0.35 && %Zspeed > -1.5)
{
%client.ollie = 1;
}else{
%client.ollie = 0;
}
}

function ServerCmdNitro(%client)
{
%pmount = %client.player.getObjectMount();
if(%pmount.getDataBlock().GetName() $= "snowvehicle"){
if(%client.nitro){
messageclient(%client,"","You do not have that stuff charged.");
return;
}
%vec = %pmount.getForwardVector();
%vec = VectorAdd(%vec, "0 0" SPC 0.3);
%vec = VectorNormalize(%vec);
%vec = VectorScale(%vec, 65);
%pmount.setVelocity(%vec);
%client.nitro = 1;
schedule(3500,0,"Nitroit",%client);
}else{
messageclient(%client,"","You are not on a loving snowboard.");
}
}

function Nitroit(%client)
{
%client.Nitro = 0;
}

function snowvehicle::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val){
      if(%triggerNum == 2){
      ServerCmdollie(%obj.spawnbrick.client);
  }
   }
}

function ServerCmdToggleMidollie(%client)
{
if(%client.issuperadmin || %client.isadmin)
{
 if($pref::server::Midollie){
  $pref::server::Midollie = 0;
  messageAll('','Midollie is now disabled!');
  }else{
  $pref::server::Midollie = 1;
  messageall('','Midollie now enabled!');
 }
}
}

2498
Gallery / Re: My House (WIP)
« on: July 04, 2008, 12:17:32 PM »
does it have a bathroom? if so tell me.
NICE BUMP IDIOT

2499
Clan Discussion / Re: Outdoors Clan (OC)
« on: July 02, 2008, 12:21:07 PM »
blacklist that douche i didnt accept any apps as im not a co-leader

2500
Gallery / Re: Cheeseburgers EotB Application
« on: July 01, 2008, 10:30:24 PM »
i still need a reply from leo so bump


2501
Gallery / Re: Lord Tony's 3rd castle sneak peak (not finished)
« on: July 01, 2008, 11:40:43 AM »
Even as it stands it is the best castle build that I have seen. Keep up the good work!10/10 from me

2502
Gallery / Re: Cheeseburgers EotB Application
« on: June 30, 2008, 07:30:02 PM »
i still need a reply from leo so bump

2503
Clan Discussion / Re: New Clan - KoD.
« on: June 29, 2008, 10:23:28 AM »
Bump no second page for you little mister

2504
Gallery / Re: Cheeseburgers EotB Application
« on: June 28, 2008, 12:59:00 PM »
ok thanks any way

2505
Clan Discussion / Re: New Clan - KoD.
« on: June 28, 2008, 10:14:43 AM »
Actauly the only clans im currently active in are oc and Kod so 1 more shouldnt be a problem seeing as i am consantly on blockland i realy like this clan please dont kick me out :'(

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