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Topics - King Tøny

Pages: 1 ... 60 61 62 63 64 [65] 66 67 68 69 70 ... 92
961
Off Topic / Fat acceptance
« on: April 22, 2018, 01:55:39 PM »

962
Gallery / Animated Blockland faces!
« on: April 22, 2018, 01:22:43 PM »
Blockhead with a .gif file for a face.

https://www.youtube.com/watch?v=A_no8F6gXWg&feature=youtu.be

963
Gallery / Is this too square?
« on: April 22, 2018, 02:02:44 AM »






So this peninsula is literally just on about 12 32x32 cubes.

I tried my best to give off the illusion that it's not square but I still get the feeling it looks too square.

964
Modification Help / Envzones + player persistence.
« on: April 21, 2018, 02:39:41 PM »
https://forum.blockland.us/index.php?topic=308861.0

So when creating a persistent zone they do not stay persistent when you log out and log back in even with the default persistence support.

I brought this to Zeblote's attention but he's busy.

I'm not familiar with persistence to edit it myself, is anyone able to allow persistent zones to stay persistent with the persistence support?

965
Suggestions & Requests / increased bot respawn time.
« on: April 20, 2018, 10:11:24 PM »


For some reason I can't go no higher than 360. Any way for me to increase this?

966
Modification Help / adding jump ssounds to bots?
« on: April 20, 2018, 07:28:28 PM »
I'm trying to add a jump sound or walk sound for a bug bot.

Does anyone know the specific lines for me to do this?

967




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CHECK OUT THE REAL FORUMS.



DO NOT POST FOR FREE ON HERE, POST ON THE REAL FORUMS THAT REQUIRE A KEY TO ACCESS



************* :cookieMonster: **************



Maybe we need more pinned topics about joining a forum that require a key to a game they haven't bought yet.

968
Suggestions & Requests / A decent spider bot mod.
« on: April 20, 2018, 11:55:05 AM »
I'm looking for like a decent spider mod. I understand it may be hard for spiders to crawl around on bricks and ceilings. So we don't need anything complicated  like that unless someone can do it.

I've seen the left 4 block zombies and one of the zombies could strangle you with some tongue like thing, is that possible with webs instead?


Also the spiders need to not only be scary but to sound scary with creepy insect like noises and jump at you. Maybe even creepy walking sounds.

As for how the spiders look, I'm thinking a more lego style approach but with a blocky feel. So basically like the default horse in which the legs don't move but they wobble, this would make animations easier.









Also maybe spiders that look like they were made out of bricks.

969
Off Topic / Amazon refund question
« on: April 18, 2018, 02:32:30 PM »
Couldn't find this anywhere bros.

Does the 30 day refund policy start on the day you buy the item or the day you receive the item?

970
Off Topic / FAKE NEWS: "tribal AirBNB Host Refuses Asian"!? UPDATE!
« on: April 17, 2018, 07:03:59 PM »
You guys remember this topic?

https://forum.blockland.us/index.php?topic=309043.0

And you guys said it couldn't possibly be fake?


https://youtu.be/8NIRz7cqreA

971
Gallery / Mine tunnels
« on: April 17, 2018, 03:55:51 PM »
It's not finished but I thought it would be cool to show off what I'm making for the medieval rp.

It's basically going to be like a "dungeon" just full of mazes and monsters.


















972
Protesters gathered Sunday outside of a Starbucks in Philadelphia, where police arrested two black men Thursday, drawing accusations of racial profiling.

The demonstration began around noon outside the City Center Starbucks, with protesters carrying megaphones and signs that read "Too Little Too Latte," and "#Enough/Shame On Your Starbucks." Some social media users have begun using the hashtag #BoycottStarbucks in posts about the arrest.

On Saturday, Starbucks CEO Kevin Johnson released a statement offering "our deepest apologies" to the two men who were handcuffed and taken out of the café by police last week. Johnson also declared a company "goal of doing whatever we can to make things right," and said he hoped "to meet personally with the two men who were arrested to offer a face-to-face apology."

Police say Starbucks employees called 911 alleging disturbance and trespassing by two customers. When police arrived, two Starbucks employees told them two men had asked to use the restroom but were told they couldn't because they hadn't purchased anything. The men allegedly refused to leave after being asked by Starbucks employees. Police also say the two men refused to leave after being asked three times by officers, and were then arrested.

973
Suggestions & Requests / Anti-glow decals and prints and whatever.
« on: April 16, 2018, 11:32:40 AM »
So there is a clear difference between shaders off and shaders on minimum or low.

You always have an advantage if shaders are off.

However I noticed if brick lines don't glow in the dark this advantage is minimal.


Is anyone able to make anti-glow default textures, faces, decals and prints? I forgot how to do it myself on paint.net.

974
General Discussion / Non-glowing decals and prints?
« on: April 16, 2018, 11:28:23 AM »
I'm just wondering if it's possible to make sure all the default decals, prints, etc cannot glow in the dark?

wrong section.

975
Suggestions & Requests / Negative lights.
« on: April 16, 2018, 10:03:11 AM »
So I'm using zeblote's env zones. I need something to give off the illusion if a cave is dark or if the outside is bright.

I need negative lights for caves that can only be seen in a lit setting.

I need bright lights that can only be seen in a dark setting.





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