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Messages - indyjones

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2911
Suggestions & Requests / Re: Hair mod
« on: August 08, 2011, 08:17:01 PM »
Sounds neat

I can script them easily, and make them any color. This way you can do like
/hair dreadlocks red and get red dreadlocks.

For this I ask you to keep the models un-colored.

Indy, you model them, I can script them.
Waddaya say?
I can script them other than the color changing.

2912
Creativity / Re: The new and improved 3D model topic!
« on: August 08, 2011, 07:35:55 PM »
Can anyone name a Square projectile, has to be small enough to fit into a computer.

So far I've got floppy disks.

It can be made up, ideas?
Playing card

2913
Clan Discussion / Re: [M] - Meteor
« on: August 08, 2011, 04:36:34 PM »
Pickle Surprise!

If I don't get into Colleagues I'll apply for you guys.

2914
Creativity / Re: The new and improved 3D model topic!
« on: August 08, 2011, 04:35:29 PM »
No, I was specifically talking to Corp. He said his model's faces were all inside out. But if the same applied to you, then yes. :P
I don't know if they are ._.

2915
Suggestions & Requests / Re: Hair mod
« on: August 08, 2011, 04:33:03 PM »
Like hat mod with hair doesn't have to flow or anything, think of dreads that dont flow, you dont have to make thm flow but you can if you want
I'll see what I can do.

2916
Creativity / Re: The new and improved 3D model topic!
« on: August 08, 2011, 04:32:02 PM »
Because you made your model wrong. All the faces are flipped then in game. The P button renders the objects in game mode (thats what its called). What you see is what you get in BL. You have to flip em. :I

Print screen, crop, trans.
So if I don't flip it, and I put the model in-game it should be screwed up?

2917
Off Topic / Re: The Above user just showed up at your house.
« on: August 08, 2011, 04:30:56 PM »
"Honey, grab the gun!"

2918
Creativity / Re: The new and improved 3D model topic!
« on: August 08, 2011, 04:30:30 PM »
How do I save the image that you get when you hit P?
Uhhhh

2919
Games / Re: Battlefield 3 - Commo-rose might come back? Page 47
« on: August 08, 2011, 04:19:05 PM »

Why does the US support have scissors in his pocket?
Cut stuff derp

2920
Suggestions & Requests / Re: taking face and decal suggestions
« on: August 08, 2011, 04:16:13 PM »
A better suit.

2921
Drama / Re: Johny Blockhead supreme - lockiking
« on: August 08, 2011, 04:11:07 PM »
Stop making THIS THREAD

2922
Creativity / Re: The new and improved 3D model topic!
« on: August 08, 2011, 03:59:05 PM »
Funny thing is, I must be doing it wrong or something, because I pressed P, all my faces were flipped.


I pressed texture button, and the faces were okay.

???
Doesn't P do a separation of selected material when they are selected?  Or are you talking about something else?

2923
Creativity / Re: The new and improved 3D model topic!
« on: August 08, 2011, 03:48:26 PM »
All I do is

To get my kind of rendering
Then use photoshop to trans?

2924
Creativity / Re: The new and improved 3D model topic!
« on: August 08, 2011, 03:44:48 PM »
Thanks.
But seriously, how do I get  my renders to look as if they were taken in BL?

I'm starting to think about taking environmental renders.
3 point lighting with a background other than blue.

2925
General Discussion / Re: Colorset Concept
« on: August 08, 2011, 03:25:51 PM »
I finished finding the RGBTs, so if you give the go, Rusty, I'll make it.  Otherwise tell me no so I can go away and do other stuff (probably change a few numbers to make my own colorset)

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