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Messages - Alphadin

Pages: 1 ... 172 173 174 175 176 [177] 178 179 180 181 182 ... 360
2641
General Discussion / Re: Socrates' Bounty Hunter - V1.0
« on: June 24, 2012, 04:01:15 AM »
I've seen this build before.
I'm positive that you didn't make it

2642
Suggestions & Requests / Re: Taking Model Requests
« on: June 24, 2012, 02:07:35 AM »
-snip-
The fact that you can't make a cube is astounding.

2643
no, I mean that I don't understand what applications it could have
zones.
Have the zones load up with the build, they don't automatically do that.

2644
Creativity / Re: Comics
« on: June 24, 2012, 12:38:50 AM »
The mode of drawing does not make the artist.
You don't seem to get that.
While mode of mouse sure is bulkier than a pencil, I doubt your abilities with a pencil.
Especially since you have not shown us any of your pencil work.
Anyone who has used a mouse long enough could draw a good drawing.

2645
Creativity / Re: Comics
« on: June 23, 2012, 11:39:55 PM »
The program does not make the artist.

2647
You go to a Therapist and tell them this story. Not some forum full of people you don't know.
What the forget do you gain by telling us anyways?

2648
Games / Re: Team Fortress 2 - Megatopic
« on: June 20, 2012, 09:48:17 PM »
Meet the pyro might explain why the diary is burnt.

ALSO:


oh my.
does that read 6.22?
Call me crazy, but that . looks a bit higher, sort of a ●. So wouldn't that mean 6●22, where as ● serves also - in dates? E.I. 5-11-11 can also be called 5●11●11? Could this date mean the release of something we have been waiting for ? I dunno I'm probably just going crazy.
You know with the BURNT diaries and the SUSPICIOUS 6.22 that's look more like a 6●22, which can also be applied as a DATE which happens to be on FRIDAY, that can probably make me crazy.



I'm thinking way too hard.
in all seriousness, I really hope meet the pyro comes out on 6-22

2649
Creativity / Re: The new and improved 3D model topic!
« on: June 20, 2012, 06:11:00 AM »
boop bop
i know there are some really funky things going on, but it's pretty good for one of my first character models I guess.

2650
Elec, the surface was cleared in the morning, and brock is dead.

2651
Modification Help / Re: General Blender help thread
« on: June 18, 2012, 11:51:43 PM »
Here's another method of dealing with the issue.
In blender 2.6.3, export as an obj.
in blender 2.4.x, import the obj
there you go, you keep colors shapes and shades.
note:
this has the downsides of combining everything, and removing empties.

2652
Drama / Re: The docter || Eyeraping Idiocy
« on: June 17, 2012, 03:34:32 PM »
He has nothing to loose. no one accepts him now anyways.
oh god menen nice one.
except it's lose.

2653
Creativity / Re: The new and improved 3D model topic!
« on: June 17, 2012, 03:13:41 AM »
question:
does anyone have good human character base for modelling off?

learning to make one

2654
Then why do you never post updates on your progress? D:

Arent you doing tutorial level now or something?
mhmm

2655
Get off dat second page.


Im pretty sure Alp gave up.
nope.

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