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Games / Re: Team Fortress 2 Megatopic + Trade: SEASON 20 BEGINS! COMPETITIVE TF2!
« on: February 02, 2015, 11:18:53 PM »
Double Donking a Dead Ringer Spy off a cliff is THE FINEST OF THINGS
SSSSSSEE YA
SSSSSSEE YA
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What should I get? (Help me by at least convincing me to not get a game on the list or recommend me a game I might like):
-Smash Bros 64 (I do however have Smash Bros Wii U)
-Majora's Mask (I never played Ocarina and there's the 3D version coming out)
-Mario Party 2
-Star Fox 64
-Dillon's Rolling Western (Never played the franchise or seen anything of it but I could try it out.)
-Dillon's Rolling Western 2
-Mario Kart 64
i can redeem codes until the end of this month, right
right
When do we get flipnote studio?
until the end of the line codes still work









The difference between normal and hard with the lost is almost non-existent simply because the lost has no health.
is there a way to get the soundtrack for this game its really good
Every now and then we really need to sit down and take a look at the mess we've made with previous updates. That's why this week was spent fixing tiny bugs, annoyances, doing some much-needed balancing and adding loads of tiny improvements! Most of these probably cause new problems to pop up, and will break all kinds of unrelated things! These are truely exciting times.
Features
We started on reworking Lil Hunter. Now less of a "kill instantly or get killed instantly affair", and more of a challenge.
Update to the character select portraits. That art was old!
A new Throne Butt for Chicken, allowing her to run at normal speed when using slow motion instead of having normal rate of fire.
A rare, new weapon that only spawns under certain conditions. Sorry.
Enemies now have 10% more HP per loop.
New Crown Vault tiles and torches. More work on these soon!
Balancing
Cursed chests no longer drop the most basic of weapons.
Changed Horror's Ultra B to shoot slightly less projectiles, but also work from canisters.
More spread for the Lightning Shotgun.
Rabbit Paw got a slight nerf, mainly for weapon spawns.
Energy Hammer has a tiny bit higher rate of fire now.
Energy Sword has a bit lower rate of fire now.
Hammerhead requires less pushing.
Lucky Shot has been improved and gives bigger chunks of ammo.
Fire Traps have a bit longer pauses in between flames.
[CLASSIFIED] boxes can now drop [CLASSIFIED] when destroyed! Radical!
Smaller hitbox for the Proto Statues (and also for the Fish skull in Desert).
Fixes
Fixed the omnipresent quick restart crash.
Throne can no longer be disappeared with Sharp Teeth.
Fixed a super cool save editing exploit.
Melting can no longer blow up invisible corpses, like cars had.
Crystal enemies no longer flip horizontally when aiming at you.
Proto Statues no longer get trampled.
Fixed some weapons related to Eyes A Ultra.
No more normal big weapon chests when taking a tour of the mansion.
Misc
Added ZQSD support.
Changed the tip for Strong Spirit into something way better.
IDPD Grenades should now make a short warning sound right before exploding.
Impact effects for Slugs and Heavy Slugs!
New sprite for the Ultra Bolts.
New sprites for the Crystal Spiders.
Golden Bazooka no fires a sparkling Golden Rocket!
That's all folks! Have fun and let us know how you feel!
5 years too late.