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Messages - Regulith

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556
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 23, 2016, 04:52:34 PM »
I just made it to Victory Road and my team is currently

Baile Oricorio - Lv50
Vikavolt - Lv49
Kommo-o - Lv50
Salazzle - Lv49
Primarina - Lv48

and the last one is usually Mimikyu - Lv50 but I'm giving Lunala a try

wth how did you make it that far with a lvl 56 max? I'm still on the third island and reached lvl 59 with my starter ;-;


557
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 23, 2016, 07:14:42 AM »
I bred something for the first time in sun/moon (getting some synch abras and I thought I'd breed instead of wasting a hundred pokéballs) and as someone who has done more breeding than anything in pokémon games I'm not really thrilled with the setup

1) You need both hands on the console to hold up/down and B for Tauros to dash if you want max speed
2) Loading zones on the top and bottom of Straight Street
3) Can't use the d-pad to move and it's very difficult to get the circle pad to go perfectly up or down so you have to watch where you're going
4) No Hatching Power

There's an island in the Poké Pelago that can mass-hatch eggs, but from what I've read it takes way too long to be useful for anything other than hatching while you're unable to play

The eggs seemed to hatch quicker than usual, but that might be a combination of other things fooling me



Anyway I just used that abra to get my box legendary with a good nature and it ended up having great stats, but I used what I believe is the only moon ball in the game so I really hope I don't regret it

558
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 23, 2016, 04:57:03 AM »
I'm enjoying trying out all the Z-Powers to see what my character does and what the move looks like

Electric, Flying, Bug, Steel, and Ground are probably my favorites

559
Games / Re: Overwatch (Patch 1.5) - Origins Edition On Sale 40% Off
« on: November 22, 2016, 08:43:00 PM »
The teleporter was only valuable on defense, and when the fight is closer to the enemy spawn then your spawn.
Hence why Symettra was only seriously used on Point A Defense.

a very good point, I hadn't thought of that

I've always had it in my head that when it comes to that part of the map you just don't play symmetra so I never think about her in those scenarios, I'm glad they're doing something about that because I don't think that logic applies to any other hero

560
Games / Re: Overwatch (Patch 1.5) - Origins Edition On Sale 40% Off
« on: November 22, 2016, 06:18:53 PM »
I like this, it's almost like getting another new hero already

though I can't say there's any point where I'd pick shields over a teleporter, but maybe I'll have to see how good they are at stopping people from dying first

561
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 21, 2016, 10:50:50 PM »
I don't think I've ever done so much party swapping throughout a pokemon game, it's killing me to drop long-time members though but there are just so many pokemon I want to try in a playthrough environment

I just got Baile-style Oricorio (the fire one) and I absolutely love the design

562
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 21, 2016, 08:06:39 PM »
I cannot believe how difficult it was for me to get Mimikyu

I spent a couple hours trying to find one and was seriously on my way out of the area, convinced that I was missing something, when it finally showed up

563
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 21, 2016, 01:13:24 PM »
so many people are finding shinies already lol

happens every time a new game comes out

564
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 20, 2016, 10:24:49 PM »
why are people so disappointed with the number of pokemon? 86, eighty-six pokemon to choose from, is that seriously not enough? I was having an impossible time choosing which ones to use before I even finished the first island, and you want more? why?

565
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 19, 2016, 09:54:21 PM »
some sort of kinetic sensor I'd imagine

566
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 19, 2016, 09:03:46 PM »
what force determines when a pokemon pops out of a pokeball after it's thrown

like, catching a pokemon?

567
Games / Re: Pokémon VG Megathread - Pokémon Sun & Moon
« on: November 19, 2016, 06:33:44 PM »
special

568
Games / Re: Pokémon VG Megathread - Release day is upon us!
« on: November 18, 2016, 10:40:27 PM »
I got to GameStop around 5 or so, it wasn't busy and Sun & Moon were still in stock

Why was the place not packed for Pokemon? :(

Oh well, they did have this table set up with a bunch of neato Pokemon stuff, they even had some things for Pokemon GO

people probably went in earlier to get their hands on it as quick as possible

are you sure they didn't do a midnight release? mine did and it caught me off guard because they've never done that for a pokemon game before, there were like 30 people there and we all got the poster and PGO lanyards

569
Games / Re: Pokémon VG Megathread - Release day is upon us!
« on: November 18, 2016, 06:13:28 PM »
rat grooming sim 2016

remember to comb your weasel after every battle

570
Games / Re: Pokémon VG Megathread - Release day is upon us!
« on: November 18, 2016, 07:00:12 AM »
Eurogamer claims to have sources telling them that a third version for Sun and Moon, codenamed Pokémon Stars, is being developed for the Nintendo Switch. This would be the first third version since Platinum, and the first main series Pokémon game on a home console. Take these rumors however you like.

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