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Suggestions & Requests / Re: Tilting player
« on: July 19, 2011, 01:33:40 AM »
Alright, I've got a few problems.
First, looking through the script, it feels next to impossible trying to find the bits of code that control how the player handles skis; this is because everything looks to be coded into the skis.
Second, when will the tilting activate? Because once you activate it your up/down velocity is reset to 0 (or just about 0) meaning if you activate it just as you jump you won't jump, if you activate it mid-jump you hardly have any control over it before it's over.
Third, what will happen if you jump in a very short corridor? It'll activate then deactivate instantaneously which could cause annoyance and/or glitches.
EDIT: Looking at the wrong things for problem one. The thing that handles the skis are not a script, it's the vehicle itself. But, question two and three still exist.
First, looking through the script, it feels next to impossible trying to find the bits of code that control how the player handles skis; this is because everything looks to be coded into the skis.
Second, when will the tilting activate? Because once you activate it your up/down velocity is reset to 0 (or just about 0) meaning if you activate it just as you jump you won't jump, if you activate it mid-jump you hardly have any control over it before it's over.
Third, what will happen if you jump in a very short corridor? It'll activate then deactivate instantaneously which could cause annoyance and/or glitches.
EDIT: Looking at the wrong things for problem one. The thing that handles the skis are not a script, it's the vehicle itself. But, question two and three still exist.
