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Development / Re: 2012/7/24 - Environmental Controls Preview
« on: July 24, 2012, 06:39:05 PM »Badspot, will we be able to change how fast the water moves and it's viscosity? I'm hoping to make some cool builds involving stormy weather and the like but having still water would ruin the effect.
"Water scroll X and Y (flowing water effect and force)" From OP
I don't know about viscosity though. You could probably edit it with a script or console command.