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Messages - Doomonkey

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496
Off Topic / Re: the blockland elite
« on: August 12, 2014, 03:35:03 PM »
to all you people complaining about not being on the list I have some advice for you



get used to it
Are you going to make more lists? Do you plan on keeping this topic up for months? Get used to it implies that it is going to occur frequently or over a long period of time.

497
Help / Re: Blockland crashes when it's in the middle of loading Add-Ons?
« on: August 12, 2014, 01:15:50 PM »
Try starting the server with only default add-ons.

498
Off Topic / Re: the blockland elite
« on: August 12, 2014, 12:54:58 PM »
Additionally. Destiny is Zack0Wack0 I'm pretty sure.

499
Help / Re: Some keys stop working problem
« on: August 12, 2014, 12:51:48 PM »
Are you certain the program has not reinstalled itself?

500
Help / Re: FACE PROBLEM
« on: August 12, 2014, 12:51:05 PM »
Can you show us a picture please? Also, if you are using a custom decal, only players who also have that decal can see it.

501
Help / Re: Blockland crashes when it's in the middle of loading Add-Ons?
« on: August 12, 2014, 12:50:19 PM »
Post your console.log. A tutorial is provided in the FAQ at the top of the board.

502
Help / Re: Blockland consistently hangs when I refocus the window
« on: August 12, 2014, 12:44:29 PM »
I think running it in borderless windowed mode will help. Fullscreen applications tend to be a bit silly.

503
Off Topic / Re: the blockland elite
« on: August 12, 2014, 12:37:29 PM »
Demian
Nonnel
TheArmyGuy
NickTheSushi
Truce
Destiny
Chrono
Clockturn
Zack0Wack0
Some of these people aren't even here anymore.

504
why are most old users up to no good nowadays?
Most old users are really nice.

505
Off Topic / Re: the blockland elite
« on: August 12, 2014, 12:28:09 PM »
tbh builders are the only ones we should consider elite here
I once built something. Add please.

506
Clan Discussion / Re: [H] Height |"We can do it!"|
« on: August 12, 2014, 11:42:49 AM »
You should work on the industrial city with random jungle seen in the picture.

507
Clan Discussion / Re: [dB] dotBlock Studios - "Set the world ablaze!"
« on: August 12, 2014, 10:54:08 AM »
So are we going to keep Furdle's colorset? I feel like if we want to decide/create the colorset to use, now is the time.

508
Add-Ons / Re: Organized Color-Set [Please Re-download, Updated!]
« on: August 12, 2014, 10:33:18 AM »
btw, green is a terrible color. you really don't need more than one or two, and that's just for grass and trees
Really? I find that having at least four straight up greens for plants is useful. A straight up green, that olive drab, a dark green, and a light green. That is just for plant life too, if you want interior walls you should have a soft/pale one (maybe both). Depending on the colors you select some of these may overlap. Furthermore, a dark green-blue makes another excellent plant color.

509
Add-Ons / Re: Organized Color-Set [Please Re-download, Updated!]
« on: August 11, 2014, 10:03:07 PM »
What do you suggest I do then? Replace all of the darks with softs?
Pick good dark colors. Don't be tempted to make it line up perfectly with the other colors.

510
Off Topic / Re: Post what you're listening to right now
« on: August 11, 2014, 09:59:48 PM »
Hotel California

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