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Messages - Brickman

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46
Add-Ons / Re: [Hatmod] Miss Kobayashi's dragon maid
« on: April 17, 2018, 12:03:18 AM »
chu chu YEAH

47
Games / Re: Spyro Remaster confirmed, for real this time
« on: April 05, 2018, 09:50:09 PM »
It better feel as open as the originals. If they somehow change the gameplay I will be so sad

48
Creativity / Re: Lego Stuff
« on: April 05, 2018, 09:31:34 PM »
No, seriously, why are lego prices so high? I mean I know oil is a commodity nowadays but come on, $200 for some specially molded pieces of plastic?
lego has a high standard for what pieces are acceptable. also not all plastic qualities are the same. the reason you never have to deal with parts not fitting together tightly like maybe some other brands is because lego has an incredibly low margin of error and uses high quality plastic
Quote
The moulds used in production are accurate to within two-thousandth of a millimeter (0.002 mm). As a testament of the company's high quality standards, LEGO claims that all its pieces made from 1958 till now, regardless of its origin, remain fully compatible with one another.
text ripped from this article
think about that, lego has to accurately color and shape hundreds to thousands of bricks per set so that they are compatible with no issue.
plus as camel just said, licensed sets will always be a little more expensive for the amount of bricks that you get.
just because lego are considered a toy company people think it's ridiculous that they have plenty of sets that are over 100 dollars, but i don't see lego as any different from any other hobby that requires hundreds of dollars put into it.

I'm not sure if a part count for the Y-Wing set has been released but considering it's $200 it should have roughly 2,000 individual bricks that all fit together perfectly. maybe less considering it's a licensed star wars set.

edit: also if i remember correctly, in the early 2000's they were actually under-pricing a lot of their sets and were facing bankruptcy before they raised the price again.

49
Creativity / Re: The new and improved 3D model topic!
« on: March 23, 2018, 11:35:36 PM »
what does torin have against dragon maids

50
Off Topic / Re: 1 week old starbucks and rain made this
« on: March 23, 2018, 02:40:36 PM »
Nice job ruining your trash can
seriously who dumps liquid into a trash can without a bag? i have to deal with people throwing full cups of coffee in the trash at my job and that's bad enough but this is appalling.

51
Off Topic / Re: AMA For an Obscure User
« on: March 23, 2018, 02:34:18 PM »
where is a boob

52
Creativity / Re: The music production & Composition (mega)thread
« on: March 12, 2018, 01:08:04 AM »
I'm interested in gear that people own or are saving up for, and what they use that gear for/why they're saving up for it.

I'd say my most used piece of equipment is my microkorg. I use it as my central midi control keyboard and I use it for nearly all of the synth parts in my songs, unless I need something more complex or something with more voices. In that case I would probably use Live's Operator or Massive.

Second to that would have to be the pairing of my guitars/bass and my roland sp404sx sampler. I love the sound you can get just by sampling parts of guitar playing and mangling it into something crazy. A lot of the textures on songs I make are from short reversed guitar samples.

I really would like to save up for an OP-1 some day but I can't really justify buying more equipment without making more music first. I don't want to become one of those gear hoarders who never makes music (even if i already am one). but the mobility of it and the pitch sampling function on it really intrigues me

53
Off Topic / Re: forget rats!!!
« on: March 08, 2018, 12:12:48 PM »
rats. we're rats. wee're the rats. we prey at night, we stalk at night. we're the rats.

54
Creativity / Re: The music production & Composition (mega)thread
« on: March 05, 2018, 09:11:16 PM »
i only organize my projects when they show promise because my ambition to finish songs is weak enough to be halted by housecleaning

55
Creativity / Re: The music production & Composition (mega)thread
« on: March 04, 2018, 01:10:27 PM »
I don't like the idea of thinking you need an brown townog synth (or any specific piece of gear) if you're serious about making electronic music. it's all to taste. you can make most any digital toy synth sound good if you use it to its strengths. I'm definitely not saying brown townog synths don't sound good. If you really want that sound then absolutely go for it, but that sound isn't so crucial to everybody's style.

sidenote: I can't tell, but I think some people might be confusing physical with brown townog synths. brown townog synths have a signal path that is made up of 100% brown townog circuitry, it does not go through any digital chips. This can add a warmer feel to the oscillators as well as other small unpredictable changes that digital synths aren't quite able to replicate.
You can have physical digital synths too, digital does not just mean a VST on your computer.

56
Creativity / Re: The music production & Composition (mega)thread
« on: March 03, 2018, 03:58:42 PM »
is this thread for posting production and composition feats as opposed to just posting full tracks? because i think it would be cool if people posted details on how they did stuff instead of just posting links to their soundcloud

57
Off Topic / Re: Forumers, what state do you live in?
« on: December 21, 2017, 11:31:03 PM »
wisconsin, i know a few blocklanders that even live a couple miles from me (or once did)

58
Creativity / Re: Music Megathread
« on: December 01, 2017, 04:58:39 PM »
me and my friends decided to jam last night and actually made a little song. my friend tony on the guitar and my roomy juhseppe on the vocals.
climate change ft. juhseppe

59
Off Topic / Re: if you could bring back 1 blf user who would it be
« on: November 14, 2017, 01:59:25 AM »
trainman01

60
Gallery / Re: DOF Screenshots
« on: October 28, 2017, 10:51:17 PM »
you kinda took everything colorful about that picture and made it sad

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