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Modification Help / Altair's Medieval RPG Project
« on: February 24, 2009, 11:40:13 AM »
Medieval RPG
The goal of this project is to create an easy system for the creation of a medieval rpg, along with making my own rpg with it. A few people have already been to my server and helped alpha test this.
List of features:
Team:
Altair - scripter, main modeler, and project leader
If you would like to contribute to the development of this project, or have any ideas regarding it, please pm me.[/list]
The goal of this project is to create an easy system for the creation of a medieval rpg, along with making my own rpg with it. A few people have already been to my server and helped alpha test this.
List of features:
- Mining - DONE
- Money - DONE, but need to add givemoney command for players and grant and take commands for admins
- Buying System - Screwed up, need to be fixed, but works for non-weapon/tool items
- Selling System - Screwed up for inventory items just like buying, but works for everything else
- Woodcutting - 3/4 done, trees need to be fake killed upon reaching hit limit
- Fishing - not started
- Level System - almost done, higher levels need to have more health, and exp should be gained from woodcutting and mining
- GUIs - not started
- Pvp areas - 50% done
- Horse/pet system - not started
- Crafting System - not started
- Quests - not started
- NPCs - not started
Team:
Altair - scripter, main modeler, and project leader
If you would like to contribute to the development of this project, or have any ideas regarding it, please pm me.[/list]
s for whoever can tell me :)