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Messages - Darksaber2213

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2087
Off Topic / Re: Best moth removal methods
« on: June 25, 2013, 06:58:34 AM »
But moths are CUTE.
Look at the wittle guai

That one is a "poodle" moth.

2088
Off Topic / Re: Best way to get rid of an android infestation?
« on: June 25, 2013, 12:20:18 AM »
How can a robot have gender.
Simple. Does it have male genitals or female genitals? If neither, just assume they are genderless and eat them.

I have a wonderful android stir fry recipe:

Quote
Sauce

1/4 cup water

1 tablespoon brown sugar

3 tablespoons natural-style peanut butter

1 teaspoon Sriracha (hot chile sauce)

1 teaspoon lower-sodium soy sauce

Stir-Fry

2 teaspoons brown sugar

5 teaspoons lower-sodium soy sauce

1 teaspoon Sriracha

4 garlic cloves, chopped

1 tablespoon plus 2 teaspoons sesame oil, divided

1 pound android

2 cups thinly sliced carrot

1 cup broccoli florets

1 pound green beans, trimmed

a little less than 1/2 cup water

3/4 cup thinly sliced green onions, divided

INSTRUCTIONS

Step One: To prepare sauce, combine 1/4 cup water, 1 tablespoon brown sugar, 3 tablespoons peanut butter, 1 teaspoon Sriracha, and 1 teaspoon soy sauce in a medium bowl, stirring well with a whisk. Set aside.

Step Two: To prepare stir-fry, combine 2 teaspoons sugar, 5 teaspoons soy sauce, 1 teaspoon Sriracha, and garlic in a small bowl, stirring with a whisk.

Step Three: Heat a large heavy skillet over medium-high heat. Add 1 tablespoon sesame oil to pan, swirling to coat. Add the androids and half of soy sauce mixture; stir-fry for 7-10 minutes or until all of the androids are golden brown. Remove the android mixture from pan, and keep warm.

Step Four: Add remaining 2 teaspoons oil to pan, swirling to coat. Add carrot, broccoli, and green beans to pan; stir-fry 3 minutes. Add a little less than 1/2 cup water; reduce heat to medium. Cover and simmer for 5 minutes or until beans are crisp-tender. Stir in remaining half of soy sauce mixture, androids, and half of onions; cook for 2 minutes or until onions are tender. Serve topped with sauce and remaining half of onions.
Yum.

2089
Modification Help / Re: How do variables work?
« on: June 24, 2013, 06:14:25 PM »
Also, do you have to package every serverCMD like I did, or could you have it all in one package?

2090
Gallery / Re: The Roleplay Gun
« on: June 24, 2013, 03:51:37 PM »

2091
Modification Help / Re: How do variables work?
« on: June 24, 2013, 03:48:17 PM »
Ok. I got it working. How would you display a variable in a chat message?
Like this?
Code: [Select]
messageClient(%client,'',"You ate a pie. You have eaten %client.piesEaten pies.");
Also, how would you add 1 onto a varible?
Like this?
Code: [Select]
%client.piesEaten + 1;
Or like this? (is this for checking what it is when you add 1?)
Code: [Select]
%client.piesEaten += 1;

2092
I'm stuff at animating models so yeah
I could animate for you. I'll even throw in a plant model.

2093
Drama / Re: BurningStar - quiet, Fab.
« on: June 24, 2013, 04:18:20 AM »

2094
Off Topic / Re: realistic scary stories
« on: June 24, 2013, 04:13:10 AM »
On Tim I wus wilking tew the benth rum and I herd a nose. It was a skaree nisei. It sundered lok slenedr mane. I looks in the room and sees slendro ,pman. I camt see sew I sais "slendrmsne is dat u" and he saise "ya" den he teleprotals too the ruf and hes stst 2 eat mai shingoles and I saise "slendroman ples don eat me shingrols bcaus shingeles coust alot of doh!" Ten slendromene sas hhahah and deleports awaei.


Ttht ish ma epick storie so ples fav and lik wnd pist it un fucepook.

2095
Off Topic / Re: $725
« on: June 23, 2013, 11:39:52 PM »
-snip-
Replace numbers where applicable.
Beat you to it.
725 one dollar hookers or

one 725 dollar hooker

2096
Modification Help / Re: How do variables work?
« on: June 23, 2013, 11:36:55 PM »
I think it revised it enough to get it working
I know my formatting is horrible, but did I get the code and the brackets right?

Code: [Select]
package EnablePies
{
function ServerCmdEnablePie(%client)
if(%client.pieEnabled == 2)
{
messageClient( %client , '' , "You are already allowed to have pie." );
}
else
{
messageClient( %client , '' , "<color:FFFF00>You are now allowed to eat pie." );
%client.pieEnabled = 2
}

};
ActivatePackage(EnablePies);

package EatPie
{
function ServerCmdEatPie(%client)
if(%client.pieEnabled == 2)
{
messageClient( %client , '' , "You are already allowed to have pie." );
}
else
{
messageClient( %client , '' , "<color:FFFF00>You are not allowed to eat pie." );
       }
};
ActivatePackage(EatPie);

2097
Off Topic / Re: $725
« on: June 23, 2013, 12:31:39 AM »
725 one dollar hookers or

one 725 dollar hooker

2098
Modification Help / How do variables work?
« on: June 21, 2013, 11:06:38 PM »
How would you go about setting a variable
I have this variable:

Code: [Select]
%client.pieEnabled
How do you set it to 2?
I tried using this

Quote
function ServerCmdEnablePie(%client)
{
if(%client.pieEnabled = 2);
   {
   messageclient(%client,"","<color:FFFF00>You are already allowed to eat pie.");
        }
        else
        {
            messageall("",""<color:FFFF00> @ %client.name @ " is now allowed to eat pie!");
         messageclient(%client,"","<color:FFFF00>You are now allowed to eat pie.");
         %client.pieEnabled = 2;
           }
   }
};
Would that work for setting it to 2?

Here is the full code if you are interested
Code: [Select]
Package pie
{
function ServerCmdEnablePie(%client)
{
if(%client.pieEnabled = 2);
{
messageclient(%client,"","<color:FFFF00>You are already allowed to eat pie.");
        }
        else
        {
            messageall("",""<color:FFFF00> @ %client.name @ " is now allowed to eat pie!");
messageclient(%client,"","<color:FFFF00>You are now allowed to eat pie.");
%client.pieEnabled = 2;
         }
}
};
activatePackage(pie);


Package pies
{
function ServerCmdEatpie(%client)
{
if(%client.pieEnabled = 2);
{
messageall("",""<color:FFFF00> @ %client.name @ " ate some pie!");
messageclient(%client,"","<color:FFFF00>You ate some pie.");
        }
        else
        {
messageclient(%client,"","<color:FFFF00>You are not awesome enough to eat pie.");
}
}
};
activatePackage(pies);

Also, do I have the correct args such as
Code: [Select]
%client or do I need
Code: [Select]
%this too.

2099
Get THIS one. I got it and it runs max shaders and max other graphics on BL without a problem. (9000+ bricks)

It can run other games on medium / high as well, such as The Elder Scrolls V: Skyrim (60-65 fps on high, not ultra), Mirror's Edge (70-90 fps on medium/high)

The only con about this card is that AA and fog don't agree with it that much. (Slows it down a ton, but not unplayable, 30-40 fps on medium/high, 8xAA on Mirror's Edge.)

Also comes with a 75$ in game coupon. Not sure what for though...

2100
Is the series done yet?
Is there gonna be a part 8?
Series will end at part 9.

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