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Messages - Darksaber2213

Pages: 1 ... 58 59 60 61 62 [63] 64 65 66 67 68 ... 145
931
Modification Help / Re: guiMessageVectorCtrl crashes when I try to use it
« on: February 05, 2015, 12:34:27 PM »
Your fix: You need to put the GuiMessageVectorCtrl in a GuiScrollCtrl.
Thank you soooo much <3 :D.

934
Modification Help / Re: guiMessageVectorCtrl crashes when I try to use it
« on: February 04, 2015, 11:53:01 PM »
I've never seen someone use connectifyChatbox.variable = $connectifyChatMessage; So I'm unsure if that works. It probably won't help, but you could try swapping that with:
Code: [Select]
connectifyChatbox.getValue();
to get the text.

Already tried that, same result.

935
Modification Help / Re: guiMessageVectorCtrl crashes when I try to use it
« on: February 04, 2015, 11:41:47 PM »
I've never even heard of this control. Are you certain that it actually works?
It's used in RTB, and I found 2 coding help topics on the forums with it. It seems obscure, but in those topics and RTB it works. I don't know what I'm doing something wrong.

936
Forum Games / Re: Isometria - Isometric Tower! [LEADERBOARD ADDED]
« on: February 04, 2015, 11:40:45 PM »
Yeah... not gonna even attempt to discern what this is. Not adding, obviously.

Updated data. Added a 4th place section.


937
Modification Help / guiMessageVectorCtrl crashes when I try to use it
« on: February 04, 2015, 11:36:29 PM »
like the title says, when I try to use a guiMessageVectorCtrl, the game crashes on me.

Here is my GUI:
Code: [Select]
//--- OBJECT WRITE BEGIN ---
new GuiControl(connectifyGui) {
   profile = "GuiDefaultProfile";
   horizSizing = "right";
   vertSizing = "bottom";
   position = "0 0";
   extent = "640 480";
   minExtent = "8 2";
   enabled = "1";
   visible = "1";
   clipToParent = "1";

   new GuiWindowCtrl(connectifyGuiWindow) {
      profile = "GuiWindowProfile";
      horizSizing = "right";
      vertSizing = "bottom";
      position = "135 134";
      extent = "384 256";
      minExtent = "64 64";
      enabled = "1";
      visible = "1";
      clipToParent = "1";
      text = "Connectify - Alpha";
      maxLength = "255";
      resizeWidth = "0";
      resizeHeight = "0";
      canMove = "1";
      canClose = "1";
      canMinimize = "0";
      canMaximize = "0";
      minSize = "64 64";
      closeCommand = "Canvas.popDialog(connectifyGui);";

      new GuiTextEditCtrl(connectifyChatbox) {
         profile = "GuiTextEditProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "14 223";
         extent = "280 18";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         variable = "$connectifyChatMessage";
         maxLength = "64";
         historySize = "0";
         password = "0";
         tabComplete = "0";
         sinkAllKeyEvents = "0";
      };
      new GuiBitmapButtonCtrl(connectifySendButton) {
         profile = "BlockButtonProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "300 217";
         extent = "75 30";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         command = "Connectify_MsgVector.pushBackLine($connectifyChatMessage,0);connectifyChatbox.setValue(\"\");";
         text = "Send";
         groupNum = "-1";
         buttonType = "PushButton";
         bitmap = "base/client/ui/button2";
         lockAspectRatio = "0";
         alignLeft = "0";
         alignTop = "0";
         overflowImage = "0";
         mKeepCached = "0";
         mColor = "255 255 255 255";
      };
      new GuiMessageVectorCtrl(connectifyMessageVectorControl) {
         profile = "GuiTextProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "16 36";
         extent = "350 170";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         lineSpacing = "0";
         lineContinuedIndex = "10";
         matchColor = "0 0 255 255";
         maxColorIndex = "9";
      };
   };
};
//--- OBJECT WRITE END ---

and here is my client side code for attaching it
Code: [Select]
function connectifyGui::onWake(%this)
{
if(!isObject(Connectify_MsgVector))
new MessageVector(Connectify_MsgVector);

connectifyMessageVectorControl.attach(Connectify_MsgVector);
}

when I press the 'send' button, game crashes.

manually doing
Code: [Select]
Connectify_MsgVector.pushBackLine($connectifyChatMessage,0);crashes as well

any help?

938
Suggestions & Requests / Re: Bot spawner
« on: February 04, 2015, 06:49:03 PM »
why does everybody gotta mention minecraft around me -_-
I don't know, maybe it's because your name is minecraft???

939
Forum Games / Re: Isometria - Isometric Tower! [LEADERBOARD ADDED]
« on: February 04, 2015, 04:27:34 PM »
Updated with new data.


Now you're thinking with portals
You're thinking with portals and I'm thinking that this is a great segment :3

940
Creativity / Re: GIF file size?
« on: February 04, 2015, 04:22:45 PM »
the forums requirement file size for avatars are ridiculously low. i wouldnt recommend anything with more than a couple of frames
My avatar has 30 frames though..?

941
Forum Games / Re: Isometria - Isometric Tower!
« on: February 03, 2015, 11:13:41 PM »

942
Forum Games / Re: Isometria - Isometric Tower!
« on: February 03, 2015, 10:49:04 PM »
Remember to keep it generally tower-themed.



This one I probably won't be adding because it is not generally tower themed.

Made another one, hopefully no mistakes?

Looks good.

943
Forum Games / Re: Isometria - Isometric Tower!
« on: February 03, 2015, 06:45:12 PM »
Our final goal is to accumulate 100 segments for the tower.

Keep it up guys! Only 86 more segments left!

also just a side note
remember to keep it generally tower-themed. I noticed one in particular



That I probably won't be adding because it is low quality / not generally tower themed.

944
Forum Games / Re: The stuffty Superpower game! v321798
« on: February 03, 2015, 02:02:43 PM »
The projectiles home in on the firer.

The power to pull any item from any video game at any time and put it back at any time or switch it out with another item from a different video game at any time.

945
Creativity / Re: GIF file size?
« on: February 02, 2015, 11:59:40 PM »

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