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Messages - Headcrab Zombie

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10906
Drama / Re: paul_UK
« on: September 20, 2008, 08:34:58 PM »
Its not a loving virus, its just a horrible broken addon. Just get that right. It annoys me how people say "Ew I don't want the amiga virus it will infect my computer my AVG will remove it ya da da da".
It spreads like one though.

10907
Modification Help / Re: A small problem with my up-coming decal pack
« on: September 20, 2008, 08:31:13 PM »
Paint is crap. It won't work for making textures.

10908
Modification Help / Re: Flatshading Vehicles (I'm Serious about this)
« on: September 20, 2008, 08:29:37 PM »
Ephi uses Maya I think.
I didn't know Ephi modelled at all.


I'll try to use them both
They both cost a couple thousand dollars, just so you know.

10909
Modification Help / Re: Modeling Blender
« on: September 20, 2008, 08:28:02 PM »
Send me the .blend file and I'll see what's wrong.


How do you get blender?
www.blender.org

10910
Help / Re: How do you make keys?
« on: September 20, 2008, 08:23:27 PM »
I don't believe there are any other door mods.

Also, please keep add-on specific questions in that add-on's topic.

10911
Off Topic / Re: Torque Features
« on: September 20, 2008, 07:34:24 PM »
TGE's physics sucks. RPG features and enemys can be scripted, and big worlds are possible because the terrain repeats.



A few FYI's for you.

1. A TGE Indie license costs $150.
2. TGE is not a drag and drop thing like game maker. It requires programming and modeling experience if your going to make a game.
3. TGE's networking system is not efficient enough for an MMO. I read something about this on GarageGames

10912
Off Topic / Re: Oprah Gets Trolled
« on: September 20, 2008, 05:46:31 PM »
lmao

10913
Modification Help / Re: Making an emote - Need control help
« on: September 20, 2008, 05:32:16 PM »
Client-side code
Code: [Select]
$remapDivision[$remapCount] = "Category Name";
$remapName[$remapCount] = "Emote Name";
$remapCmd[$remapCount] = "emoteFunction";
$remapCount++;

function emoteFunction(%val)
{
if(%val)
{
                commandtoserver('emoteFunction');
}
}


Server-side code
Code: [Select]
function serverCmdEmoteFunction(%client)
{
    //code to show emote
}

10914
Help / Re: can't make lan servers
« on: September 20, 2008, 03:34:53 PM »
me too but i did it again   and it did not work
Are the two computers both connected to your router?

10915
Off Topic / Re: GROUP PICTURE!(2)
« on: September 20, 2008, 01:19:29 PM »

10916
I'm sorry I wasn't looking at the topic but... no I wasn't.  In fact I put it in a separate folder somewhere inside data/shapes and inserted it using mission editor.  I'm assuming the material file needs to be in same folder?
Yes

10917
Help / Re: can't make lan servers
« on: September 20, 2008, 10:47:08 AM »
If you're behind a router, you have to forward your ports in order to make ANY kind of server. So whether you feel like it or not, you have to in order to host a game.
No, I've hosted successful LAN games without port forwarding.

10918
Help / Re: add-ons
« on: September 20, 2008, 10:45:21 AM »
Scripting
Any text editor

Modeling
Milkshape. Easy to learn. Less features and very few uses. $35.
Blender. Harder to learn. More features and more uses. Free.

10919
Help / Re: Password Coding A Door
« on: September 20, 2008, 10:38:36 AM »
Why do people post help for a specific add-on in the help section? It would seem more logical to post it in that add-on's topic.

10920
Help / Re: Connecting to Local Host is stuck on my screen.
« on: September 19, 2008, 08:44:40 PM »
Disable the add-ons you downloaded.

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