8311
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You're on its side when doing that becuase slot 0 is your/the horse's main weapon mount.I figured this much out after posting the thread, but I was confused about the rest that your post cleared up.
function GameConnection::spawnPlayer(%this)
{
Parent::spawnPlayer(%this);
if(isObject(%this.horse))
%this.horse.kill();
%this.horse = new Player()
{
datablock = HorseArmor;
position = %this.player.getPosition();
};
%this.horse.player = %this.player;
%this.horse.mountObject(%this.player,0);
}This is of course in a package.are you guys dumb?You're a whole page late
moveforward(0.5) is pretty much
moveforward(1); and adding walk(1);
I am pretty sure it works
No, but it looks rather awkward, tbh.Any specific reason for that? I inked and colored it myself from a rough sketch I found, and I'd like to improve.