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Messages - Headcrab Zombie

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9031
Off Topic / Re: Is this blockland forum's IP address?
« on: October 13, 2011, 11:53:39 AM »


Yes.

9032
Suggestions & Requests / Re: FOV Stuff
« on: October 11, 2011, 08:26:48 PM »
because you're essentially forcing the player to do what you want and give them no say! it's like forcing them to rebind their controls when they play on your server
If you don't want the server to change your FOV, then you don't download the client-side add-on that doing so would require.
There are already many clientCmds that could be used to mess with the client, yet I've never heard of any instances where people cared enough to abuse them to the point that people complained, I've only seen them used to made legitimate add-ons.

9033
Suggestions & Requests / Re: FOV Stuff
« on: October 11, 2011, 11:54:20 AM »
Code: [Select]
function serverCmdFOV(%client, %number)
{
   if(%number >= 360)
      {
          messageClient(%client, '', "FOV can't be bigger than 360!);
      }
       else
    if(%number <= 0)
       {
           messageClient(%client, '', "FOV can't be smaller than 0!");
       }
       else
             %FOV = %number;
             setFOV(%number);
        }
}
Don't directly copy that, as it doesn't use tabs, but spaces.            
Except serverCmds are serverside and setFov is clientside, if someone tries to use it it will either change the hosts's FOV (listen servers) or report 'unknown function setFOV' (dedicated servers)
If you want the server to be able to tell the client to set the FOV (such as events), you'll need a clientside add-on
For just changing your FOV, you don't even need anything serverside

9034
Suggestions & Requests / Re: Auto pilot for helicopters
« on: October 10, 2011, 08:24:50 PM »
Do you live under a rock?
I only play Blockland on my own server or a few friends, so you could say that.
Back when I used to play a lot there were countless helicopters but they were all just the plane script with a helicopter model. If you could link me to a proper one that would be great.

9035
Suggestions & Requests / Re: Auto pilot for helicopters
« on: October 10, 2011, 07:49:46 PM »
Yeah let's focus on a helicopter that actually flies like a helicopter first

9036
Off Topic / Re: Math Help : System of linear equations. :C
« on: October 10, 2011, 06:30:44 PM »
Yeah I'm not sure how you're supposed to solve it with two intersecting lines, but here's what I did and got the same answer as you. It's basically what you did except not trial and error guessing

2(x) + 10(100-x) = 8(100)

2, 10, and 8 are the strengths of the solutions (Using whole numbers is the same as using 0.02, 0.1, 0.08, you're just multiplying both sides by 100 which still keeps the equation true, I just find whole numbers easier to work with)
100 is the final desired amount of mixed solution


From here just solve for x, that's the amount of 2% solution, and then 100-x is the amount of 10% solution


op you're doing it right what do you have issues with lol
He found it through trial and error and random guesses, sure he found the right answer but that's not exactly doing it right.

9037
Off Topic / Re: Math Help : System of linear equations. :C
« on: October 10, 2011, 06:13:35 PM »
How I did it
Took the total ->  100%
Randomly divided; I started at 50% and 50%
Did  

50*.02 + 50*.1 = .8

and if the answer was to high I would lower the percent for the 10%  and if it was too low I would raise the percent for the 10%


Yeah you're supposed to solve it algebraically, not just trial and error.
I've done problems like this but I don't quite remember how

9038
function serverCmdSetLevel(%client,%target,%level);

Remove the ;

9039
export("$*,"config/global.txt"); will write a list of every global variable to blockland/config/global.txt

You can not get a list of local variables as they only exist for the function that uses them.

9040
Modification Help / Re: Ending a script?
« on: October 08, 2011, 02:06:50 AM »
Functions don't end with ;

You also have random brackets after '%words = %words SPC %var[%a];' and having the messageAll/Client inside the for loop will spam the chat with 20 messages

Code: [Select]
function serverCmdTalkas(%client, %player,  %var1, %var2, %var3, %var4, %var5, %var6, %var7, %var8, %var9, %var10, %var11, %var12, %var13, %var14, %var15, %var16, %var17, %var18, %var19, %var20)
{
for(%a = 1; %a < 21; %a++)
{
if(%var[%a] !$= "")
{
%words = %words SPC %var[%a];
}
}

if(%client.isSuperAdmin)
{
messageAll(","\c3" @ %player @ "\c6: @ %words @");
}
else
{
messageClient(%client, '', "\c6You must be a super admin to use this command.");
}
}

9041
Suggestions & Requests / Re: Friends list
« on: October 08, 2011, 12:07:52 AM »
Wait for RTB4

9042
Modification Help / Re: Furling/Cubelands's Projects.
« on: October 07, 2011, 11:59:33 PM »
I never publicly released brick text because I didn't think an event was the best way to do it and no one gave any suggestions otherwise

9043
Modification Help / Re: Blockland Audio Chat
« on: October 07, 2011, 05:38:32 PM »
If this come out, I will make script anti-audio chat.
1. It won't come out
2. I don't any member of this 'team' will set up a central server, meaning individual servers will need to run the add-on/program. If you don't want people to use it, don't get it.

9044
Modification Help / Re: not work %1 in script.
« on: October 07, 2011, 04:08:45 PM »
I doubt you're gonna get much help if you have all that obfuscation

9045
Modification Help / Re: Blockland Audio Chat
« on: October 07, 2011, 04:07:41 PM »

If you want a clickable link, there are many web-based voice chat available
Needing to download and run a seperate program does not feel integrated at all

I thought I'd drop in and let you know you won't be able to post this in the add-ons section or on RTB due to the required java program you'll need to run it.
This too

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