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Messages - Headcrab Zombie

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9181
Off Topic / Re: i'm starting to hate pc games
« on: September 02, 2011, 10:58:46 PM »
Just about every modern PC game uses DirectX and I don't believe DirectX supports macs

9182
Off Topic / Re: Can I shut off internet to certain computer.
« on: September 02, 2011, 08:42:25 PM »

>Wants to disconnect his sister from the internet while she's using it
>HEY SIS CAN I SEE YOUR COMPUTER FOR A SECOND I TOTALLY DONT NEED TO DO SOMETHING THAT YOU WONT LIKE
Derp.


But yes, there are a number of ways to do this. Look in your router control panel yourself.

9183
Modification Help / Re: Why wont this work?
« on: September 02, 2011, 08:31:48 PM »
%name would have been /stuff playernamehere for it to change there tag.
You have no clue what you're talking about and should stop trying to help people until you do.

Anyways, the correct code depends on who you want it to affect - If you want the command to change the clan tag of the person who uses it, then use the code in Placid's first post. If you want it to allow one player to change another player's clan tag, use the code in his second post (you should also add an admin check to it)

9184
General Discussion / Re: Players/servers that you miss?
« on: September 02, 2011, 02:28:07 PM »
Several people that never made the transition from 0002.

A few people that I used to be good friends with, but one day suddenly decided to hate me.

9185
General Discussion / Re: "omg dont cuss!"
« on: September 02, 2011, 02:13:58 PM »
Reminds me of when we were talking about this exact same thing in my Psychology class and the teacher randomly shouts "What the forget are you talking about?"

Someone in group 3 may find cursing annoying, but they won't make a big deal about it.
I find it annoying, but it's not because its cursing. If someone says 'pizza' every other word and thinks they're being funny I'll find it just as annoying.

9186
Add-Ons / Re: Console Pets V 4.7
« on: September 02, 2011, 02:07:33 PM »
Then use a better file hosting service.
I use Dropbox.

9187
Drama / Re: SupahDude got hacked
« on: September 02, 2011, 01:56:50 PM »
Scripts are hacks.
No, they're not.
Calling server-side add-ons a hack would be completely stupid, so I assume you mean client-side add-ons.
Everything a player could possibly want to change to give them an unfair advantange is stored on the server, and the client does not have access to them. Not through scripts, not through memory editing, not through anything.
The only thing remotely close to hacking is aimbots (which will possibly be broken in a future update), and those work so horribly they're not even worth mentioning.

9188
Suggestions & Requests / Re: Suggestions for next Blockland update.
« on: September 02, 2011, 01:56:46 AM »
Clients lag out due to 'connection timed out' as in, they haven't gotten a response from the server for too long.

The host is immune to this because the host of a non-dedicated server IS the non-dedicated server.
Yes, they wouldn't get network lag, but they could still get FPS lag or intense CPU usage to the point of being completely unplayable.
There were also many glitches (most have been fixed, some may be unfixed, I don't know, I don't abuse them) that caused either an irrecoverable lockup of the game, or a complete crash.

9189
Drama / Re: SupahDude got hacked
« on: September 02, 2011, 01:50:51 AM »
I'm not going to name them, but I'm sure Blockland is hackable. It may be hard, but like I said, every program is hackable.
And why not? It would have taken no longer than that post. It sounds like you just don't want to be wrong.

I'll just use the situation in the OP as an example.
First off, sure there are few ways to get someone's key, but the ones that actually have any likelihood of happening involve user stupidity, and wouldn't be considered hacking.
Second, if someone else did have his key, there would be a join message when the 'hacker' joined

Of course people already realize this so go ahead and give me another example

9190
Suggestions & Requests / Re: Suggestions for next Blockland update.
« on: September 01, 2011, 10:37:24 PM »
You cannot crash a server, only lag out clients.
Unless the server isn't dedicated. Then you can crash the host, and therefore the server.

9191
Drama / Re: SupahDude got hacked
« on: September 01, 2011, 08:48:25 PM »
Yes it can. You must be stupid of thinking of this. Every program is hackable.
Give me a few specific examples of what you mean by hacking and I'll tell you why it can't be done.

9192
General Discussion / Re: "omg dont cuss!"
« on: September 01, 2011, 08:31:52 PM »
Language is just an idea, and words only have a meaning if you give them a meaning.
In other words, 'bad' words are only bad because you say they're bad.
I also don't get how one word can be 'bad' while others that mean the exact same thing aren't.

If people want others to not use these words, then they need to enable the filter (or not disable it, I believe it's on by default)

9193
Help / Re: Add-Ons not loading
« on: September 01, 2011, 03:35:30 PM »
With the number of add-ons that were loaded, there is absolutely no way he could be over the limit.
Datablock count is not the issue.

9194
Help / Re: Add-Ons not loading
« on: September 01, 2011, 12:55:54 PM »
Did you enable them?

9195
General Discussion / Re: You CANNOT hack Blockland
« on: September 01, 2011, 12:52:02 PM »
You can edit the SavedVariables text file in your client data folder :D Ima H4x0r.

Anyway,

you CAN you cheatengine or equivalent to change some numerical instances (health to 100 for example), but this only really works on slate on single player because there's too many other entries if on a map with other data or other players running around. Even on single there's so much data that by the time you filter it all to one instance it's just gone and changed.

In short, possible but very very very tedious.
Anything that would be useful to hack this way is stored server-side. You could only change it if you were the host or singleplayer, in which case you might as well just change it through scripts,

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