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Messages - Trinity Armory

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1456
Modification Help / Re: Wheel Chair Vehicle
« on: May 26, 2009, 01:12:58 AM »
RTB time ftw ^^

Anyway, looking good.

1457
Add-Ons / Re: Weapon_Tranquilizer
« on: May 25, 2009, 06:05:22 PM »
I got skis, but it's still going >>;

1458
Gallery / Re: Left 4 Block- No Mercy
« on: May 25, 2009, 06:03:02 PM »
ok, if we used default guns, this would be gay. all you would have is gun, arrows and a bunch of crap not even in that game. so get off your lazy butt and download the weapons

Couldnt have said it better myself actually, though the Rocket Launcher DOES appear as a second-tier explosive

1459
Gallery / Re: Cliff Side TDM!(IMG HEAVY-ish)
« on: May 25, 2009, 03:49:19 AM »
This is an awesome DM to take apart of, though you gotta be sharp to avoid the...

SNIPERS!?!

1460
Modification Help / Re: Blocko Adventure Kit
« on: May 25, 2009, 03:46:40 AM »
make it fire studs lol

1461
Add-Ons / Re: Weapon_Tranquilizer
« on: May 24, 2009, 10:57:45 PM »
Nope

Minigame only. :D

It reacts on turrets and zombies out of minigame, just not players.

Though I note that tranqing a zed will only make him start sliding in an odd direction out of mini :P still, could be useful.

1462
Add-Ons / Re: Weapon_Tranquilizer
« on: May 24, 2009, 10:10:00 PM »
Is there a way to increase the time under tranqulization? there's barely enough time to switch to another weapon until you's zombie food ;^;

1463
Add-Ons / Re: Weapon_Tranquilizer
« on: May 24, 2009, 08:47:42 PM »
I see another useful antizombie tool

*spirits away to kill some tanks*

1464
Add-Ons / Re: UH-60 Blackhawk
« on: May 24, 2009, 06:22:49 PM »
The first chopper with the thing it really needs:

WHEELS for takeoff!

1465
Gallery / Re: Pawl Bear's Lab (Image Heavy)
« on: May 24, 2009, 06:12:12 PM »
I gonna do a edit of this map for some zed games later. Awesomesauce ^^

1466
Gallery / Re: Krystal Portrait
« on: May 24, 2009, 01:10:38 AM »
Awesome artwork.

And they say 1x1s are only SPAM!

1467
Gallery / Re: Left 4 Block- No Mercy
« on: May 23, 2009, 07:17:27 PM »
Comments like those make me scared for my safety >,>;

Anyway, working on getting the rest of the basic 'blueprint' of the subway set, so that I can do the actual work of creating the barriers, details, triggers, etc. of the build.

1468
Add-Ons / Re: UH-60 Blackhawk
« on: May 22, 2009, 12:47:00 AM »
He released an add-on..........

*faints in a happygasm*

1469
Gallery / Re: Left 4 Block- No Mercy
« on: May 21, 2009, 07:47:07 PM »
Actually,  I did a huge amount of work on seeing the fairness of the zombies. It turns out that the faster they go, the weaker the HP. Unless they are special types like the Hunter. In fact, I managed my weapons using the Normal for my damage tests to set up the levels of the weapons.

1470
Gallery / Re: Left 4 Block- No Mercy
« on: May 21, 2009, 03:49:42 AM »
MORE WORK? Indeed!

This time, the interior of the apartments got a major uplift- including the use of the Prop bricks! So no more blocky TV! The pics:






3rd Floor areas





2nd Floor Areas



1st Floor Areas



Right outside, showing off my own little custom ventwork.



Working Garbage Dumpster. Not sure how useful it is, but anyway ^^;



Better shot of the rooftop.



An easter egg! The Flak Cannon is hiding INSIDE the prebeforementioned vent.



Simple, but ingenious- tread on the invisible bricks around the car, and BOOM! the car alarm goes off, and about 12 Fast Zombies appear. I told you not to play with that darn thing!



I got my revenge >:3



Proof of WIP, if the last few shots didn't help to re-affirm that much.

And it's just not L4D without someone saying this...



PILLS HERE!!!

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