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Messages - Trinity Armory

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316
Add-Ons / Re: Throwmod *Fixed*
« on: September 04, 2012, 11:46:58 PM »
Is there an item which is used to throw, or does it require bare hands? I'm debating including it in a game of mine if it's an item object. If not, sad :<

317
Modification Help / Re: The Bug & MAS Mods --Woking on things again--
« on: September 04, 2012, 06:48:46 PM »
And this is why I keep steam open 24/7 :D

...even if noone wants to talk to me >Foreveralone

318
Modification Help / Re: The Bug & MAS Mods --Woking on things again--
« on: September 03, 2012, 06:23:17 AM »
I love bug mod 1 but it has a few bugs

ha ha ha

319
Modification Help / Re: The Bug & MAS Mods --Woking on things again--
« on: September 03, 2012, 03:56:25 AM »
Nope, I haven't talked to Kevin about the mods in a very long time. Though actually much of the remaining Power Suit work is on my end, so blame me for that..  :cookieMonster:


Also just so you all know, I do NOT plan on hosting next weekend. I want to have more time to get stuff ingame.
If you're lucky though, I MAY (no promises) have a build ready for ze Friday, depending on parental issues one may run into x,x Troops of Strike Force Lightning, stand by for briefing...

320
Development / Re: 2012/08/26 - Blockland r1715
« on: September 03, 2012, 03:54:46 AM »
If you have an Nvidia GPU that is capable of shaders (i.e. made within the last ten years), it should automatically work.  Are you using a laptop with an Intel chipset and an Nvidia GPU?  From what I know with my laptop that has a dedicated Nvidia Geforce GTX660M, it likes to automatically choose to use Nvidia or Intel depending on the program.
Well for some reason it's not using the Nvidia for Blockland, and I got no idea how to force the Intel to bugger off when using that program :S Stupid Dell-made machines...

321
Development / Re: 2012/08/26 - Blockland r1715
« on: September 02, 2012, 03:30:44 PM »
I'm guessing the next revision will be a BIG one.
Hopefully (most likely not. 99.9% sure.)he will add intel support.
Or at least a way to select Nvidia from a list :S

322
Add-Ons / Re: Tier+TacticOHH stuff
« on: September 02, 2012, 07:38:19 AM »
does anyone have any neat dm builds



hint

hint

A few here and there, but most are custom brick pack filled :S

323
...bump?

324
Modification Help / Re: Filipe1020's Vehicles Topic
« on: September 01, 2012, 01:03:21 PM »
Can you try some uhh

American-made cars? I'm tired of the same old ricey stuff...
That awkward moment when you realize most 'American cars' are made overseas

325
Development / Re: 2012/08/26 - Blockland r1715
« on: September 01, 2012, 03:58:15 AM »
Ya wouldn't happen to have any idea how to do that, would ya? I've tried everything myself and no dice on getting it to use the right card :S

326
Modification Help / Re: The Bug & MAS Mods --HOSTING NOW--
« on: August 31, 2012, 07:10:14 PM »
Not sure if good thing or bad thing that I can make a F5 joke about Army's server :P

327
Modification Help / Re: Bot Events II
« on: August 31, 2012, 06:56:34 PM »
did some performance tests previously just to test how many bots blockland can handle



no lag

:O

I wonder if remaking Bot Events will lead to a new AI system...

328
Development / Re: 2012/08/26 - Blockland r1715
« on: August 30, 2012, 05:23:14 AM »
^ this

Look around in video settings and see if you can set Blockland to use the nVidia card instead of integrated.
Ya wouldn't happen to have any idea how to do that, would ya? I've tried everything myself and no dice on getting it to use the right card :S

329
Add-Ons / Re: Tier+Tactical 2.1 Megathread
« on: August 30, 2012, 01:55:48 AM »
Is the Download all button the most recent version?
Good luck with that one, usually it's not the most recent version even when it was updated after the big bugfix the last time ^^; I don't know for sure, but it'd probably be smarter to just do it part by part.

330
BLID - Trinity Armory, 12563
Applying for: Tester, Server Host Was thinking wrong type of server, lederp -,-;

I've got some experience with beta's before (Ongoing test team of Bug and MAS mods, assisted Frog's Weapon Pack testing), but most of what I tested thus far is weapons and playertypes. A HUD would be a nice change of pace, and hosting a DM or freebuild in the background would help with stresstest :D

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