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Messages - Plornt

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46
Modification Help / Re: Attach emitter to an item
« on: February 12, 2013, 03:31:12 PM »
I believe there are default emotes in the Add-ons directory. Those have emitters. And if i remember correctly, mounting images to items do not work correctly. I learned this with Truce trying to get his buildable vehicle to work. I could be wrong.

47
Modification Help / Re: Client-Sided getEyePoint() and getEyeVector()
« on: February 12, 2013, 03:28:54 PM »
If you are trying to simulate a raycast, you would need to loop through all of the objects in the server and manipulate position and size of objects. If you want it for a certain mask you would also need to test that with getClassName(). In short, this is more difficult than you think. Raycasts shouldn't be client sided.

48
Update bump :D.
I made client loading. Go to your server, savedup something or save something normally. Then join the server and type /clientload SAVE NAME. Spaces are allowed. Enjoy, please report bugs if you find any.

49
If you are using wireless internet do you disconnect from it a lot?

50
I thought bricks could only have so many faces?

51
If you could make a blockhead with its arm out, I'm sure you could whip up a script so where you set an item on it, it spawns in the hand area

52
Modification Help / Re: Bullet curve/Back spin
« on: February 07, 2013, 08:54:42 PM »
Yes. Because the only way besides gravity, to change a bullets straight path is to re-create it.

53
Modification Help / Re: [Tutorial] Vector's, Raycasts, and more
« on: February 06, 2013, 11:32:07 PM »
Very nice. Nice to see someone put such effort into a tutorial

54
Modification Help / Re: Need vector help [Not a question]
« on: February 06, 2013, 05:19:03 PM »
A vector is not a direction
A unit vector is a direction
I haven't been active for a while, but I've noticed that you never say anything productive or anything to prove your point. I stated above ways how you can make it a unit vector. And in this case that is completely irrelevent

55
Modification Help / Re: Need vector help [Not a question]
« on: February 06, 2013, 04:53:11 PM »
A vector is a direction. It is in the same format as position, except it represents direction. Lets say your velocity is "10 0 0"
You are moving forward 10. "10 0 0" is a vector representing your forward movement. Now this vector has a magnitude (speed) of 10. To get rid of the magnitude (make it 1) you can do vectorNormalize(vector);. Type %player.getEyeVector() in the console. This returns a vector based on your eye sight. The values will be around 1 or less, and that is because that vector has a magnitude of 1. Here is the code used to return a position 5 units in front of where you are facing
Code: [Select]
%position = %player.getPosition();
%vector = %player.getForwardVector();
//Make the magnitude 5
%vector = vectorScale(%player.getForwardVector(),5);
//Add it to my position
%finalPosition = vectorAdd(%position,%vector);
I know I didn't do that well of explaining it, but thats how I started understanding it lol.

56
I tried /duplicator over 50 times and people on my server complained it didn't work. /dup and /duplorcator work though.

Also I don't see that admin only function listed in my preferences like I use to with the old duplicator.
Make sure the duplicator is disabled. And admin only should also be in the preferences...

57
Modification Help / Re: Action Adventure Camera Angle
« on: February 06, 2013, 01:05:19 AM »
Code: [Select]
%client.camera.save(path);
That will give you a complete example of a camera object
Edit: I'll just do it for you
Code: [Select]
new Camera() {
   position = "-16.9317 4.0755 2.1565";
   rotation = "0 0 1 111.154";
   scale = "1 1 1";
   dataBlock = "Observer";
   canSetIFLs = "0";
      mode = "Observer";
};

58
what function did i overwrite?
Code: [Select]
...
package Duplorcator
{
function servercmdDuplicator(%client)
{
if(!isObject(DuplicatorImage))
servercmdDuplorcator(%client);
else
Parent::servercmdDuplicator(%client);
}
...

59
I feel like I need to make a tutorial for every feature this thing has so people use it correctly. I purposely made it work with /duplicator. I'm 99% sure it works.

60
I didn't save anything. I duped Jetpuff towers and tried to plant it elsewhere.
Yes, i know. But duplicating creates a copy of all the bricks so you can clear what you duplicated.

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