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Messages - Hoogle

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16
Drama / Re: Hoogle (6228) and his alt (13023)
« on: April 14, 2012, 10:13:15 AM »
he also like used his alts to cause trouble and got the server host to make him admin so he could control he situation, he's clearly a maniac who uses false flag operations

17
Drama / Re: Hoogle (6228) and his alt (13023)
« on: April 14, 2012, 10:11:34 AM »
He's a bad apple! He also helps people who are making minigame builds and plants health events into inconspicuous bricks, imo he should have his key revoked since he also uses his alt for NEFARIOUS deeds.

18
Drama / Re: Hoogle (6228) and his alt (13023)
« on: April 14, 2012, 10:09:55 AM »
He goes to family rp's and does Minigame>ChatMessageAll> then fakes people speaking and makes it appear people are spamming and gets them banned

19
Drama / Hoogle (6228) and his alt (13023)
« on: April 14, 2012, 10:08:27 AM »
This kid hoogle has been causing trouble with his alt and has been ruining the game for ppl, ban him

User was banned for this post

20
Drama / Re: Manty - BL_ID 2059
« on: April 10, 2012, 06:23:01 AM »
You've been consistently annoying in most servers. Fishing for pointless arguments and trolling. You like to say you've started from fresh with your new BL_ID despite being exactly the same. Manty and I ban you because we do find you annoying and most servers are significantly more pleasant without someone causing arguments for the sake of arguments.

21
And also, no one is going to randomly put in 83F551 for a hex code, they are going to pick the first green they can think of that looks close, which happens to actually be 00FF00.

If someone does not have the green to reference against then they wont be able to say what looks close, they may go onto a site such as this http://www.colorpicker.com/ or any other site with a list of hexcodes and take any green one thinking it doesn't matter.

22
Simply look at the banlist to see if those ID's are actually banned?

The green used in the screenshots is Hex color:83F551 whereas Blockland green is 00FF00


Also Mr.Lol doesn't do stuff like this.

23
Suggestions & Requests / Re: Settimescale_event
« on: March 29, 2012, 06:31:08 AM »
I'd imagine it would be do-able to change the client's timescale. If I recall one of the flash grenade weapons would slow your timescale though I may be wrong.

If someone were to use this to annoy you then typing
Code: [Select]
clientcmdtimescale(1); will fix it.

24
Gallery / Re: Choo Choo
« on: March 01, 2012, 07:35:42 AM »
We have a winner ^

I also added the sky to get a better gradient. When I complete the build and build a bigger railway I'll do a longer better video.

25
Gallery / Choo Choo
« on: March 01, 2012, 06:11:46 AM »

26
Fan art was a great idea...

27
This has been answered several times. Yes. All DTS shapes will cast shadows just as they do now.

Yes but would it just be a box or would it properly shadow.

I don't even... Assume for convenience that we are not pursuing the most handicapped option possible when we implement this. -- kompressor

28
Music / Re: Hoogle's Atmospheric Loop Packs
« on: February 09, 2012, 11:55:07 AM »
BUMP
Alarms
Alarm Loop Pack]

10 loops in this;

-Alarm Air Raid
-Alarm Bank
-Alarm Base
-Alarm Burglar
-Alarm Clock
-Alarm Electronic
-Alarm Klaxon 1
-Alarm Klaxon 2
-Alarm Siren
-Alarm Siren Faster

29
Question about shadows. Will JVS's bricks cast shadows?

Seeing Phy's verticle Fans cast shadows into a warehouse would look awesome.

All bricks and DTSes should cast shadows. -- kompressor

30
lol what I think you're confusing the fact that the floor of the bedroom is at the same level as slate.

No. The lowest brick of a save is the same level as slate. If you had a build on the floor of Bedroom but you had buildings on the grass outside then those grass buildings would be on the ground of slate and the floor buildings would be high up in the sky.

The problem of transferring bedroom saves to slate is really a non-issue. Just get Duplicator and you'll be fine.

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