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Topics - Dy mar

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31
Help / Is it possible to "run out" of addon room?
« on: July 29, 2009, 11:37:42 PM »
I made 2 new print packs today, enabled them both on a server, i also have tons of other addons, but bl closed clean after the datablocks loaded!? when I deleted the addon (map) i had recently dloaded it still closed. i enabled first the one print pack, it worked, and then the onter print pack, and it worked, then both and it closed. this problem is exasperating me...

console:
http://www.mediafire.com/file/tn5kqjm0zzz/console.log

thank you for ur help...

32
Faces, Decals, Prints / Space Technology prints
« on: July 27, 2009, 07:55:50 PM »
some prints that I slapped together yesterday.

includes:
2x2r:
blank screen
camera screen wi view of hanger: 3x
camera screen wi view of engine room
camera screen wi view of turret
static screen
screen wi "Access code:_"
screen wi info about planet status
screen wi info about hanger status
screen wi lines
1x1 (for 4x1x4)
screen wi planet info
screen wi "Invalid code Access code:_"
screen wi "Loading please wait............"
screen wi static
2x1
Number keyboard
Letter keyboard

Dload:
http://www.mediafire.com/?sharekey=282430129dc633a5111096d429abd36043d3892b14e94c5ece018c8114394287

Pics:

33
Modification Help / problem with blender
« on: June 29, 2009, 04:54:20 PM »
Im sorry if this is the wrong place to put this or if this is the wrong forums alltogether for this question, but, here goes:

I was working on blender modling, when all of the sudden my 3d cursor is way off screen and it doesnt come back into the local area nomatter how hard I try. If I click in an aria for it to put the cursor there it puts it way off in the distance. (obviously this kills modling for me)

thanks for the help.....

34
Help / Strange blockland error for seemingly no reason
« on: June 17, 2009, 04:51:41 PM »
I was hosting my dm build server, when up comes a blockland popup that said "You are attempting to send requests with no command or identification tags.END" I had no idea what this was and I was building at the time so I clicked out of it and after planting a couple bricks, up it came again. this continued several times untill suddenly after the same message, everyone was bumped off my server. I disconnected and attached is the console.log


http://www.mediafire.com/?sharekey=282430129dc633a5111096d429abd360f622f18905d29ef25621d66e282a0ee8

thank you for your help on this annoying matter

35
Faces, Decals, Prints / 1x1f button prints
« on: June 09, 2009, 08:07:39 AM »

36
Help / Error out on my own server?!
« on: June 07, 2009, 08:28:05 AM »
I was hosting the other day, when suddenly, up came an error message, and the game froze.

the game didn't have very many bricks, or emitters.

console: http://www.mediafire.com/file/mlwot1nwj52/console.log

the error was the same as this accept on my server:

37
Suggestions & Requests / Moving maps
« on: June 01, 2009, 09:33:44 PM »
I think it would be great to have all of these:

1 slate plane............the clouds are whizzing by
2 slate starfield........you are rapidly advancing through a cluster of stars
3 slate train.............moving quickly along the ground
4 slate falling...........the clouds whiz up as if you are falling
5 slate rising............you rize slowly as in a balloon
6 slate asteroid........as if you are on a slowly spinning asteroid, stars go by
7 slate earthquake....the ground and clouds shake rapidly
ADDITIONS:
8 slate warp-speed...a slate going through a warmhole

basically, they would have an animated skybox to look like they are moving in various directions in various places.

these would be great for moving dms

38
Modification Help / default variables?!
« on: June 01, 2009, 04:52:21 PM »
could someone post what all of the default variables that weapons in bl must have defined are and what they do?

this would help, ALOT. ty

39
Suggestions & Requests / moving bricks
« on: June 01, 2009, 01:13:24 PM »
I think that there should be a massive mod that allows bricks to be moved in various directions. using events you would make a brick move one block in any direction. when activated, it checks for floating collision burried and all else, and if clear, moves. when moving a group of named bricks, it cancels out all moves if one is floating or anything else. also there should be a "display messup message" check box, to toggle whether to tell you if it cant move.

I know this is probably impossible, but thankyou for reading.

40
Gallery / Space arina 6
« on: May 23, 2009, 04:08:24 PM »
a quick space station, 4 people on board, wi pods, controll room, dorm (wi hypersleep) weapon system, and dining room (wi closit)

not the best, but, not too bad. it was spliced in half by my desert canyon project!

rate X/10

41
Gallery / another dm made in 2 days
« on: May 22, 2009, 08:42:57 PM »
capture the enemys flag only by crossing the battle-torn canyon and rockclimbing the steep sandstone wall!

(Inspired by: http://forum.blockland.us/index.php?topic=68555.0)

42
Suggestions & Requests / I want a rock...
« on: May 21, 2009, 03:04:47 PM »
I have a castle dm idea. there would be rocks and flaming torches. the torches would explode slightly, burn player, and do much damadge, but the rocks would just do small damadge. this would be helpfull and easy! my problem is I am just figuring out torque and blender, and cant mod yet.

43
Gallery / Alian Arina
« on: May 21, 2009, 09:03:24 AM »
this is alien arina 3
(1 and 2 failed :/)


a wierd bendy capture the flag area. Watch the ground, or fall to your death!!!

44
Gallery / garden
« on: May 20, 2009, 03:26:44 PM »
nice, peacefull garden... Ahh!

45
Help / error out while loading addons
« on: May 19, 2009, 08:17:07 PM »
once and a while on certain servers I am bleeped out with an odd looking error message.

heres the error with as much of consol I could get (BL froze up):

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