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Messages - QuadStorm

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46
CEF doesn't work with ReShade; it closes Blockland at
"Acquiring a new device context...".

Additionally doesn't appear to work with discordBL.

47
Nice to see this is back and better than ever.

48
Add-Ons / Color Temperature Lights
« on: January 12, 2019, 03:53:50 PM »


Features:
-Prefixed UI names ("CTA", A (ambient), AB (ambient bright), AD (ambient dim), B (bright), D (dim), F (flare), FB (flare bright), FD (flare dim))
-5 unique colors: 3 warm (3000K, 4000K, 5000K) and 2 cool colors (10000K, 15000K)
-45 total lights (datablocks)
-Preferences to toggle the nine bundles of lights (server restart required)

Download:
http://www.mediafire.com/file/pkbj82eaqama13s/Light_ColorTemperatureAcademo.zip/file

49
Add-Ons / Re: minimap generator program
« on: January 08, 2019, 03:06:48 PM »
I was thinking about this program relatively recently, and am very glad you got to releasing it.

50
Off Topic / Re: What’s so bad about Brickadia?
« on: January 07, 2019, 05:56:08 PM »
what about the emote system?
The emote system doesn't appear to be from an unreal asset as far as I can tell.

51
Off Topic / Re: What’s so bad about Brickadia?
« on: January 07, 2019, 05:47:13 PM »
Wait I'm wondering now. How many of the assets and blueprints have they made from scratch and how many of them were taken from the asset store? Is the kitchen environment handcrafted or is it using placeholder geometry they found on the asset store?
The environment/sky being used currently is the Fast Stylized Procedural Sky.

52
Off Topic / Re: What’s so bad about Brickadia?
« on: January 07, 2019, 05:40:15 PM »
from what my brother said i like the idea of it and plans to make .bls files compatible or something though i have no idea how development is going so idk
BLS files can currently be imported into Brickadia, but don't expect something loaded with (any) custom brick packs that aren't basic brick sizes to load right.

53
Off Topic / Re: forget science news
« on: January 07, 2019, 05:35:04 PM »
I don't think a single person that has read that article has responded with any drastic action, nor do I think anyone will. It's just a curiosity sort of thing rather a serious contender of the billion end-of-the-world scenarios.

Additionally, if anyone bothers to read this through:
Quote from: LiveScience
Fortunately for any descendants you might leave 2 billion years from now, only a few stars inhabiting the general region of Earth's sun will be affected by the merger, the authors wrote. The researchers predicted that any risk to life on Earth is "very unlikely" — and, on the brighter side, the Milky Way's brand-new quasar could actually treat future Earthlings to "a spectacular display of cosmic fireworks," according to study coauthor Carlos Frenk, director of the Institute for Computational Cosmology at Durham.

54
Off Topic / Re: [news] HUMAN PYRAMID COLLAPSES, KILLING 18.
« on: January 01, 2019, 12:30:09 AM »
I pressed F to pay respect to all these fine classic rockers.

55
Off Topic / Re: do you like classic rock?
« on: January 01, 2019, 12:04:53 AM »
Thanks You Pecon, Very Cool!

57
Games / Re: Today is the last day Steam will run on Windows XP/Vista
« on: December 31, 2018, 04:12:10 PM »
This will have a very small effect:

Quote from: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
Windows 96.00% -0.44%
Windows 10 64 bit 63.50% +2.26%
Windows 7 64 bit 26.52% -3.09%
Windows 8.1 64 bit 3.60% +0.29%
Windows 7 1.55% +0.07%
Windows 8 64 bit 0.31% +0.02%
Windows 10 0.26% +0.01%
Windows XP 32 bit 0.11% -0.01%
Windows 8.1 0.06% +0.01%

Literally 1 in a thousand users use XP, and Vista isn't even on this list. It's surprising they were even supported up to this point.

58
Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources
« on: December 29, 2018, 08:30:52 PM »








59
Suggestions & Requests / Re: admin restrictions.
« on: December 28, 2018, 03:48:34 PM »
Moderators shouldn't be able to do either; they can kick and ban but can't do anything else. Again, you should only grant admin/mod to people that you trust to not screw around with your server.

60
textureName = "Add-Ons/Server_YAMA/modules/moderatorBadge.png"; refers to a nonexistent file. Additionally, I don't see ModShield used anywhere in the code. Lastly, I'm not too fond of having the mod announcing itself to everyone joining. I'd prefer you putting the '/yama help' command in the add-on description rather than as a welcome message.

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