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Messages - Kurly

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421
Modification Help / Re: Model as a brick?
« on: January 22, 2010, 01:18:21 PM »
Didn't help me at all, it doesn't have any info about models as bricks.

Because models aren't bricks...

422
Clan Discussion / Re: United Users of Blockland (UUB)
« on: January 22, 2010, 01:17:17 PM »
Lolwut.

423
Off Topic / Re: DarkLight Going
« on: January 22, 2010, 01:04:16 PM »
Bye Bye.

424
General Discussion / Re: Blockmeadow
« on: January 22, 2010, 01:03:44 PM »
Strange but interesting.

425
Modification Help / Re: S.W.A.T - Add-On Pack
« on: January 22, 2010, 01:00:40 PM »
Let me guess for the police car, Space bar=Siren.

No this is normally jump/jet.

So in this case it will be L. (Thanks Com)

426
Off Topic / Re: Attention Whores
« on: January 21, 2010, 05:02:50 PM »
Biography?

427
Off Topic / Re: Mai humster
« on: January 21, 2010, 05:02:17 PM »
I have a hamster but its so cute showing it may cause people to faint in love...

428
Help / Re: How to post Pictures
« on: January 21, 2010, 04:54:58 PM »
4. Use the Search feature before posting a question.

Words from the master.

429
Gallery / Re: Post your RP's here.
« on: January 21, 2010, 04:51:17 PM »
I'm...
YOur...
WORst.
NIGHt
MARE!

Please don't use signatures.

430
Gallery / Re: Statue
« on: January 21, 2010, 04:47:43 PM »
Fat body...

But at least it shows a resemblance.

431
Gallery / Re: Airplane
« on: January 21, 2010, 04:46:44 PM »
This is so bad it makes my tummy hurt :(

432
Games / Re: Bought a PSP, what games to get?
« on: January 21, 2010, 04:44:41 PM »
G
T
A

433
Mapping Help / Re: MilkShape 3D Map Modeling?
« on: January 21, 2010, 04:41:59 PM »
Are you seriously telling me that you just found milkshape? I think every bloody moddler knows what that is...


434
Modification Help / Re: Coding on Macs
« on: January 21, 2010, 04:39:06 PM »
Use Bean if your on Mac thats what I use.

435
Modification Help / Re: Saving system
« on: January 21, 2010, 04:37:26 PM »
i already have a way around the saving system. also kalph. how would i nake it save even when the server closes

You plan on getting nakey?

Also to answer your question I do believe that you must save the variable (Which ever you want) to a log of the players Ind however much of a certain item they had that loads when you start the server/script. This then allows you to edit it as well.

I saw this somewhere I'm not sure though If I come accross it I'll send it to you.

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