Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Viper

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12
91
 Stupid things said = funny things said.

 

92
Aren't there like, 5 of these already?  Just contribute to those.

93
Gallery / Re: AssassinDM: Pics
« on: November 30, 2009, 05:07:07 PM »
  Heh, cucumber, you just took this idea right out of my head!  The only difference is that mine won't be a DM, but an actual game remake without all the fancy features.  I've already started making decals for it.

On topic: Good looking DM there.  Is it a 1 versus all but if the VIP is killed the round is over?

94
Gallery / Re: Mirror's Edge : Escape [Open Beta]
« on: November 27, 2009, 01:18:18 PM »
 ME : Escape is now expanding for more interior, and exterior fights!

95
Gallery / Re: Mirror's Edge : Tunnel [Open Beta]
« on: November 26, 2009, 01:26:23 PM »
@awasp1 : Yes, only runners can use runner vision.

@Niliscro : Alright, if we ever make the roof tops build, I'll be sure to create one thread for all of these.

96
Suggestions & Requests / Re: Blockland on Wii
« on: November 26, 2009, 01:49:16 AM »
Why the Wii?  Why not the 360 or PS3?  Why do people wan't everything for the Wii?

97
Gallery / Re: Mirror's Edge : Tunnel [Open Beta]
« on: November 25, 2009, 10:19:36 PM »

Ontopic: Nice, you make the best Mirror's Edge builds I have ever seen.
Thank you.

Sorry guys, the server JUST shut down.

98
Gallery / Mirror's Edge : Tunnel [Open Beta]
« on: November 25, 2009, 07:06:12 PM »
Mirror's Edge : Tunnel

Do I have to explain the basics again?

Features

-Just like Escape, but now in a subway!
-Stealth plays a big role on this map.
-More runner vision!

Helpers

The reason I got this done so quick is that I had 3 builders helping me.

-NASAboy3000
-Hayatekunai
- and Leanordo da Vinci  (That's how his name was spelt.)

Pictures






Constructive criticism is appreciated!

99
Suggestions & Requests / Re: doom?
« on: November 24, 2009, 11:37:07 PM »
I think he means Doom weapons and decals.

100
Gallery / Re: Mirror's Edge : Escape [BETA on hold]
« on: November 24, 2009, 08:17:36 PM »
Ok, beta is up.

101
Gallery / Re: Mirror's Edge : Escape [WIP]
« on: November 24, 2009, 07:50:13 PM »
Beta is now open! First 5 people will be put on the beta list!

102
Gallery / Re: Mirror's Edge : Escape [WIP]
« on: November 24, 2009, 03:34:47 PM »
What? No it isn't.

103
Gallery / Re: Mirror's Edge : Escape [WIP]
« on: November 24, 2009, 02:57:48 PM »
 There is a chance that the beta will be up today!

104
Gallery / Re: Mirror's Edge : Escape [WIP]
« on: November 23, 2009, 11:26:10 PM »
Here is a link. http://www.mirrorsedge.com/
In brief, a parkour action game. More running than shooting though. Unless you are the police.

105
Gallery / Re: Mirror's Edge : Escape [WIP]
« on: November 23, 2009, 11:13:58 PM »
Looks very neat.
Thank you.
@Deathwishez : Well, multiple runners will be crossing over them, and I don't think I could make it not highlighted after one person, without making the thing blink like crazy.

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12