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Suggestions & Requests / Re: Realistic Helicopter
« on: February 25, 2010, 07:05:29 PM »One with NO LAG! Great idea!Wow! I've never thought of that before!
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One with NO LAG! Great idea!Wow! I've never thought of that before!
He's pretty cool. Maybe if you stopped jumping on a stupid bandwagon about someone you never met, you would understand. But hey, you're also to stupid to understand. So even if you did jump off of it, you still wouldn't get it.
In Lamens term: You're stupid.
PS. I actually kept my cursing down. :)
But hey, you're also to stupid to understand.
also to stupid
also to stupid[grammarnational socialist]
All bricks get slightly displaced when they fakekill and bounce back, it just needs to have a design that fits into itself.Like how so?
A giant industrial looking restruant?
make snakemake babby
Have a buddy press the fake kill button right before you smash it.. If it's a sturdy build it'll stay in place until you touch it.Seemingly sturdy almost never works. The psychics are really messed up if you ask me. I would have a 32x32 baseplate held up by a 1x1x5 brick at each corner (perfectly balanced) and when I hit a button to fake kill them, they all just collapse and fall over.
VCE-onActivate > Self > VCE_ifValue > <var:player:BL_ID>...
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Lol get rid of it lolLol he forgeted with the name probably lol
To Moose_Lover from Wynd_Fox.That's a bit odd but ok.