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Messages - Loopyla1

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6511
Suggestions & Requests / Re: Realistic Helicopter
« on: February 25, 2010, 07:05:29 PM »
One with NO LAG! Great idea!
Wow! I've never thought of that before!

6512
General Discussion / Re: Hello, problems
« on: February 25, 2010, 07:03:59 PM »
He's pretty cool. Maybe if you stopped jumping on a stupid bandwagon about someone you never met, you would understand. But hey, you're also to stupid to understand. So even if you did jump off of it, you still wouldn't get it.

In Lamens term: You're stupid.


PS. I actually kept my cursing down. :)
But hey, you're also to stupid to understand.
also to stupid
also to stupid
[grammarnational socialist]
*too
[/grammarnational socialist]

6513
Mapping Help / Re: How do I make Maps?
« on: February 25, 2010, 06:59:26 PM »
To be quite honest, I've never actually done mission editor, nor do I know anything about it. From what I hear, people make maps in-game with mission editor. Is this correct?

6514
General Discussion / Re: Post your emotes that you've made or found here.
« on: February 25, 2010, 06:57:36 PM »
Seriously? Nobody has done this yet?


\B==D/

6515
General Discussion / Re: colapseable buidling
« on: February 25, 2010, 06:55:48 PM »
All bricks get slightly displaced when they fakekill and bounce back, it just needs to have a design that fits into itself.
Like how so?

6516
Gallery / Re: Fortress Build.
« on: February 25, 2010, 02:36:25 PM »
A giant industrial looking restruant?

Never seen one before, so why not be the first? It would be very unique.

6517
Gallery / Re: EoB Escapees of Blockland HQ
« on: February 25, 2010, 02:35:27 PM »

6519
General Discussion / Re: colapseable buidling
« on: February 25, 2010, 02:33:01 PM »
Have a buddy press the fake kill button right before you smash it.. If it's a sturdy build it'll stay in place until you touch it.
Seemingly sturdy almost never works. The psychics are really messed up if you ask me. I would have a 32x32 baseplate held up by a 1x1x5 brick at each corner (perfectly balanced) and when I hit a button to fake kill them, they all just collapse and fall over.

6521
Gallery / Re: [BoD] Application ~ Turfree Village
« on: February 25, 2010, 10:41:59 AM »
Cool build. BUT WHERE ARE THE DUCKS????

6522
Suggestions & Requests / Re: ID Event and Item
« on: February 25, 2010, 10:38:03 AM »
VCE-


ifplayerID
onActivate > Self > VCE_ifValue > <var:player:BL_ID>...
That's how you do it nowadays.

6523
Suggestions & Requests / Re: SUPER NUKE GIANT NUKE OF NUKENESS!
« on: February 25, 2010, 10:35:57 AM »
Lol get rid of it lol
Lol he forgeted with the name probably lol

6524
Suggestions & Requests / Re: Space Guy's Bot Mod
« on: February 25, 2010, 10:34:21 AM »
Maybe something wrong with, well, I don't know how to say this, but when the bots go to check which spawn plate they are from, they pick up the wrong spawn and use the foreign plate's events instead of their own?

6525
General Discussion / Re: How do I change my username? I got it!
« on: February 25, 2010, 10:25:13 AM »
To Moose_Lover from Wynd_Fox.
That's a bit odd but ok.

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