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Messages - Orthone

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2071
Off Topic / Re: Omegle, funny conversations. Post them here.
« on: January 27, 2010, 07:42:36 PM »
Wow.. Poor kid.

You're now chatting with a random stranger. Say hi!
Stranger: i am male and am horny
You: Good for you
Your conversational partner has disconnected.

2072
Forum Games / Re: What would you do if...
« on: January 27, 2010, 12:46:24 AM »
Say thanks and shoot him in the eye

WWYDI
What would you do if you could breathe fia

WWYDI = What would you do if...

I would go toast smores.. =D

WWYDI your legs dissapeared one morning?

2073
Gallery / Re: Colonization RP
« on: January 27, 2010, 12:21:01 AM »
They are raided by force?

Sure.. But what about the castle? Only the admins could delete it..

I think the cannons should do damage to bricks. For example, wood takes 2 cannon shots to be destroyed permanantly, stone takes 10. Make the cannons cost iron and wood to spawn, and the chest and boat to only cost wood.

2074
Gallery / Re: Colonization RP
« on: January 27, 2010, 12:14:37 AM »
Make a resource based building system. For example, you collect wood, and any brown brick you placed will be considered wood. Then you have rock, that is heavier, so you can't carry as much, but it can't be burned. It would probably be best if it used a custom color set.
I would love this.. But then everyone would make stone, unburnable castles.. Then what?

2075
Suggestions & Requests / Re: Chat Variable Changer
« on: January 20, 2010, 02:11:55 AM »
Locking for Destiny has made this in the new version of VCE.

http://zack0wack0.com/?page_id=10&did=8

Will be updated on RTB soon, I hope..

2076
Suggestions & Requests / Re: Chat Variable Changer
« on: January 19, 2010, 06:24:51 PM »
It would require a bunch of client sided chat hud hacking, and that's not fun.
That doesn't sound fun..

I was going to use it in a update for my bot.
http://www.youtube.com/watch?v=UfoE6hhDnF4

Currently, you say the yellow word, and he responds. It would be much more simpler to just CLICK the word and him respond.

2077
Suggestions & Requests / Re: Chat Variable Changer
« on: January 19, 2010, 05:55:34 PM »
why can't you just set the message they type to a variable?
<var:cl:lastMsg>, and I don't want to do this because it spams up the server with people talking to bots..

2078
Suggestions & Requests / Chat Variable Changer
« on: January 19, 2010, 01:54:47 AM »
What I want is a thing that can be used in the game via events like centerPrnt. What it will be is a url-like message that can change VCE variables.

Example:
centerPrnt -> <link:Changer:Variable:1>, to change variable to 1!

That would change the clients 'Variable' to '1'

It would appear in the center of the screen and say "Changer, to change variable to 1!"

Players would click on that and set Variable to 1.

2079
Suggestions & Requests / Re: jvs elivators remade
« on: January 19, 2010, 01:15:54 AM »
They were released, but failbinned. (Or whatever RTB calls it)
Those were not elevators, they were some noobs joke.. He renamed the JVS_Doors into JVS_Elevators and tried to pass it off .. That's why it was failed.

2080
Gallery / Re: -Kodia- RPG
« on: January 17, 2010, 08:46:05 PM »
M, you got accepted, come on over some time.

http://www.youtube.com/watch?v=UfoE6hhDnF4

Thats a quick display of Adam and what he can do.

I would like to note that I am going to add a bunch more options..

2081
Gallery / Re: -Kodia- RPG
« on: January 17, 2010, 07:34:48 PM »
Mike the trader (64 something commands and counting for speech)

His name is Adam, he is the merchant, and he has 88 commands and counting, that's just how many commands you will be able to say to him.. =/

2082
Games / Re: Garry's Mod - Chimera Hunt
« on: January 17, 2010, 07:13:32 AM »
That looks like a lot of fun..

2083
Gallery / Re: -Kodia- RPG
« on: January 16, 2010, 11:39:58 PM »
I would like to release what I have done in this project to the public. I have been working on Adam. Adam is my child the traveling merchant that sells you various lumbers.

When you first talk to him he tells you the following.

[Adam]: Hello young lad, would you like to buy some lumber?
Yes, I would like to buy some lumber.
No, I would not like to buy some lumber.
Is that your Cart?


If you say the bold word and talk to him again, you will get a different response.

2084
Clan Discussion / Re: Krystal's Clan [KC]
« on: January 16, 2010, 07:38:39 PM »
Hopefully you will be a bigger challenge Frog.. I like a 'friendly' competition..

2085
Forum Games / Re: FF Machinima Contest entry: The Creation of Blockland.
« on: January 16, 2010, 04:27:56 PM »
I can also do small relay events and other small events, but I can't use VCE

Those are the most fun, almost limitless possibilities..

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