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Topics - Kalphiter

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541
Drama / What an idiot.
« on: October 12, 2008, 08:42:06 PM »
This guy Kgraphic(ID:8111) banned me from his server with the reason "destroying bricks". This guy is crazy, he keeps destroying a build than re-loading, than blaming other people. This is his own server.

542
Off Topic / Ask a stupid question, get a stupid answer.
« on: October 10, 2008, 03:09:04 PM »
Ok simple just ask a stupid question, than the next poster will leave a stupid answer and another stupid question

No gay questions/questions or smart answers/questions.

Me: Where do babies come from?
P1: From God
      What happens when two tomatoes love each other?
P2: XXX happens
      (question)




Where do babies come from?

543
Off Topic / How's the Meme?
« on: October 09, 2008, 06:41:01 PM »


Post your comments!(note it was from Rickroll)

544
Well, since some issues are still not addressed.. here they are! Add your own!

KEEP THIS TOPIC ALIVE

For a change, someone in this forum, sets up a topic that has the potential to give badspot a better overview of what the users in the blockland community demand....
.... and then, just as always, some noobs (not newbs) come around the corner and start flaming it with their endless stupidity just because they don't get the point of it.

I hope for this topic to be cleaned out from all those spam postings so it can be focuses on its headline again.



Table of contents



Server-to-server private messages
Ok, I have thought this idea could happen only because there is a master server responsible for holding all the server players and names.(also I do know that your exact computer checks for offline/online activity)

Well, the title simply explains it all...
Now, there will be a way for the player to get some name off of a "list", in which the server would send all the player's information in the server to the master server, or another server, in which there would be a GUI to select a server, select/find a player by name, ID, or trust, or if a server is selected it would list the necessary information.

Sorry for the extra-long sentence.


Brick loading/saving and building
Brick ownership does not seem to load in LAN/single player games

Saving bricks? Can it please save all the bricks instead of what was seen by the player?

Bricks save from bottom brick. This will not be very helpful if:
   
  • A player starts a hotel or something like it and others build their own rooms on it
  • A player simply builds on a small platform(so a few builds can go on it), but the person who build the platform gets ownership of all of them.

Before the map changes... save the bricks?

How about automatic brick saving if a server crashes?

Undo a delete(re-do) button/control?

Sometimes, randomly, my client would get stuck on talk, my tools appear to switch but I can't use it, when loading bricks.

A smarter way for brick saves. When it loads, the client(only the loader's client), not the server, should load the save and delete overlapping bricks to reduce lag.



Server/map/administrating issues

Maybe a filter on offensive words on the server menu? Pload's ---hole is not a server I want to see, and that's not just my problem.

Admins should not be able to permanently ban, only super admins(this includes a max ban time of X hours).

Better ways to separate mission lighting for folders with multiple missions, has to be re-lighted every time.
   
  • GSF San Andreas is an example, it has night, day, snow, rain in one folder, thus making it re-light the mission every time it changes mode.

A GUI to ban players that have left the game(instead of using /ban or the clear bricks menu)

A command to clean-up weapon spawns that are standing alone.(IE not on a baseplate; it can just be cleared with the command: which means spam can still happen, but can be cleared more easily)

I personally don't like all the different backgrounds it shows on the main menu. A way to only show the screenshots we pick?

A tutorial orientated towards an actual server? I'm tired of most newbs these days...

Better way to execute the music list, like generate whenever a new music file is downloaded...

BETTER WAY TO SEPARATE PEOPLE WITH THE SAME NAMES!

When we de-admin someone, they can still see the admin menu until the leave and come back.(I did realize it was an add-on(IGSO) that caused this)



Minigames

Actual teams to use for team chat? Add-on that was not ported yet

How about disabling some events so player's can't cheat by enabling their jets, and so on.

Instead of "Include all Player's bricks", why can't their just be a button that says "Include all vehicles", "items"?

When I check "Player's use own bricks", and the player doesn't have a spawn to spawn to, the player just spawns in the middle of nowhere, usually underground.



Trust

A GUI to manage ALL trusts(instead of finding trusts.txt)

If I were to build something on another person's brick(build trust of course), it gives me a "-- does not trust you" error if I undo it(ctrl+z).
    *I have noticed the reason, but what if I just placed a brick on top of another player's? It's only needed if it is supporting another player's work.

-----

Vehicle trust: The player can ride/respawn the other's vehicles but nothing more.

Driving trust: The player can drive other's vehicles and drive them.

Build trust: The ability to build on someone's bricks.

Paint trust: The ability to paint another's bricks

Moderate trust: The ability of build+paint trust

Full trust: Destroy and all of the above(current full trust).



Other

onVehicleTouch event would be nice, because onBotTouch doesn't work with it. Engine problems, understood.

GUI's disappear when the player spawns...



    545
    Help / Half-ass ownership load?
    « on: September 18, 2008, 03:08:28 PM »
    If I load something(hotel, for example) that has people's bricks on my bricks, it just looses ownership. So that means build trust won't work if it's for a save?

    Let's take this for example.

    A is my brick. B is somebody who I have build trust with.


    [a]

    If I were to save it than load it, it would become

    [a]
    [a]

    Any help?

    546
    Help / Better boat?
    « on: September 12, 2008, 06:02:33 PM »
    Where can I find the speedboat? Maybe not the speed boat because it's not as good as other boats are. Where is any boat?

    547
    Help / Music error
    « on: September 08, 2008, 10:14:35 PM »
    When I try to enable some music, it gets stuck trying to execute musicList.cs. Any help? I re-installed Blockland because I messed up the slopes while trying to make flooded slopes.

    548
    Modification Help / I just want to change water-height
    « on: September 04, 2008, 07:52:32 PM »
    I want to change water-height on the slopes.
    Currently the position (under transform) is: -1024 1024 82
    How can I make that stretch across the level? I know what to do to change height but I don't know how to make it stretch across...
    Like what are the least and greatest coordinates :)

    549
    Whenever I run my server, it automatically makes me a super admin. Good.

    I use IGSO, and it does not think I'm the host. When a connection to a dedicated server(or I just use it so I can play other servers) is established, the IP is connected to. That means I connect through my IP address, and not localhost or 0.0.0.0 or 127.0.0.1. I go all the way out to somewhere on the internet and all the way back to my computer. That's why it doesn't think I'm the host.

    Solutions

    Someone make IGSO with host based of build ID.(prefs heh)
    Harder, but make us allowed to use 127.0.0.1 or 0.0.0.0 as addresses to connect to.

    550
    General Discussion / I run a dedicated server, doesn't think I'm host.
    « on: August 20, 2008, 09:29:45 PM »
    Whenever I run my server, it automatically makes me a super admin. Good.

    I use IGSO, and it does not think I'm the host. When a connection to a dedicated server(or I just use it so I can play other servers) is established, the IP is connected to. That means I connect through my IP address, and not localhost or 0.0.0.0 or 127.0.0.1. That's why it doesn't think I'm the host.

    Solutions

    Someone make IGSO with host based of build ID.(prefs heh)
    Harder, but make us allowed to use 127.0.0.1 or 0.0.0.0 as addresses to connect to.

    551
    General Discussion / Lolzorz Badspot came to mine :)
    « on: August 20, 2008, 11:01:43 AM »


    Coinsidence! I just started the server today.

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