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Messages - Kevin

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211
Gallery / Re: The blockland V21 Bunker
« on: June 28, 2012, 08:15:00 PM »
I know I might sound like a noob but I just have to ask, how do you get your bricks to look like that?

It would help if you could explain exactly what.

That could be any part of the build.


Edit: Unless you mean the brick textures, in which case search up custom brick textures.


212
Gallery / Re: The blockland V21 Bunker
« on: June 28, 2012, 06:10:49 PM »
Do post when the server is up, I'll stop by.

213
Games / Re: Undead Labs - Class3 is happening!
« on: June 28, 2012, 06:02:30 PM »
ONLY TWO?

WHAT IN THE

NEVER TOUCHING THE GAME EV-

that doesn't affect the quality of the game, wtf

I remember this back when they got a bit of press.

Got me super excited.


BUT many games that come out and spout these amazing ideas generally have to cut back on what the game could have been before release. (IE: Spore)

So I'll be keeping my expectations low, regardless I'm sure the quality will be good and am still looking forward to it.


214
Gallery / Re: Rock Designs.
« on: June 28, 2012, 05:16:31 PM »
Very basic, and strange looking, but alright none the less.

Could be much bigger depending on the scale of the build their going into.

215
Creativity / Re: Bloody Horizon, Chapter 1, Scene 1.
« on: June 28, 2012, 02:16:34 AM »
For me it felt like it didn't flow that well.

Were here then were there and there is this planet and now in Nevada and reanimated people and.

But if this is supposed to be the opener it does its job of getting me interested.

Considering I'm left feeling like, "What are these things" and "Why am I reading this"

but the second is just an afterthought.

216
Creativity / Re: Drawings Megathread
« on: June 28, 2012, 02:10:17 AM »
o.o

Its staring into my soul.

217
Creativity / Re: Drawings Megathread
« on: June 28, 2012, 01:08:18 AM »
>Uses iPad to draw

B)

>:I

If I could find any classes on digital painting I would.

In the mean time I use stuffty pencils and stuffty paper.

218
Creativity / Re: Drawings Megathread
« on: June 28, 2012, 12:56:27 AM »


stuffty picture quality? Yup

Literally a 7 minute sketch? Yup


Did it for a warm up.

forget fancy art paper

219
Games / Re: League of Legends - Megathread
« on: June 28, 2012, 12:03:32 AM »
Not one banshees

O.o

220
Gallery / Re: The blockland V21 Bunker
« on: June 27, 2012, 11:44:12 PM »
New trend, everyone build their bunkers.

:P

Ontopic: Great work man, love the attention to detail, as well as the interesting hall designs and interior work.

221
Games / Re: The Elder Scrolls Megathread- Dawnguard DLC out on xbox
« on: June 27, 2012, 08:43:51 PM »
Being a vampire lord is very cool, but like most things do, my fireballs still kill everything much quicker.

It is a life saver when it comes to mass mob encounters, Aoe Life drain for the luls.

Oh ya and fire hurts like a motherforgeter if you are in human form.

So now whenever a dragon comes my way I just split into vampire lord form and drain/talon/gargoyle them to death.


Now I need to get on my warrier and do some wolf exp grinding.

222
Games / Re: The Elder Scrolls Megathread- Dawnguard DLC out on xbox
« on: June 27, 2012, 01:04:13 AM »
Finished the vampy quest line.

Was a good way to spend the day.


223
Games / Re: The Elder Scrolls Megathread- Dawnguard DLC Announced
« on: June 26, 2012, 12:24:45 PM »
Playin it right now, seems good to me so far.

224
First thing that comes to mind is really Spore.

Worst game in the sense that it had such potential and it all went down the stuffter.


The greatest disappointing experience I've had in a game.

I'm sure there is worse but Spore made the biggest impact.

225
Creativity / Re: The new and improved 3D model topic!
« on: June 25, 2012, 11:54:16 PM »
It would be but walter's features aren't as defined.

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