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Messages - darkace719

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46
Suggestions & Requests / Re: Random teams
« on: January 19, 2010, 05:08:03 PM »
Ya but that is only if Runners win :/

47
Suggestions & Requests / Re: Random teams
« on: January 19, 2010, 02:27:09 PM »
So what would it look like? (onminigameresst>?

48
Suggestions & Requests / Re: Random teams
« on: January 19, 2010, 01:18:44 PM »
/sortplayers will re-sort the teams with an offset to scramble them
O thanks :D locking
Is there any way to do it automaticly?


49
Suggestions & Requests / Random teams
« on: January 19, 2010, 12:58:48 PM »
A system that would randomize teams every round.
I need this for my deathrun because to many people asking me to put them on the other team. -.-
If this is possible with events tell me, thanks.

50
General Discussion / Re: Blockland Deathrun
« on: January 16, 2010, 11:19:59 PM »
Suggestions to darkace719:

-Delete Weapon_Bombs.zip. People are getting disconnected from it.
-Actually administrate your server. People are votekicking for pathetic reasons.
-Do not work on the build while people are playing. This causes the runners to not be able to win.

Thanks for the suggestions.
Also added server status.

51
General Discussion / Re: Blockland Deathrun
« on: January 16, 2010, 06:53:01 PM »
Update:
NEW DEATHRU MADE!
Posted some screenshots

52
Off Topic / Re: When was the last time you...
« on: January 11, 2010, 09:48:26 PM »
Never

When was the last time you played soccer?

53
General Discussion / Re: Zack0Wack0's Server Status Script
« on: January 11, 2010, 09:44:30 PM »
Here is how to use:
1. Use your brain
I dont have one :C jk
That's his problem.
Well sorry im really tired right now and cant think...

54
General Discussion / Re: Zack0Wack0's Server Status Script
« on: January 11, 2010, 09:36:24 PM »
Still no response on how to use...

55
Help / Re: Add on problems(again)
« on: January 10, 2010, 09:35:19 AM »
Still didnt work

56
Help / Add on problems(again)
« on: January 09, 2010, 10:06:18 PM »
Alright i have a problem. In this: http://forum.blockland.us/index.php?topic=90119.0 add on there is a fire spell, and whenever you hit someone with it it sets them on fire for a few seconds. However, for some reason it is not working for me. I downloaded a few add ons but i dont know which one.

57
General Discussion / Re: Blockland Deathrun
« on: January 08, 2010, 08:07:11 PM »
Darkace is having a little difficaulties with a add-on bug, (You can call the add-on a crap-on now) Don't expect deathrun to be up for awhile.
Not up for a while... It was not up for like half an hour... Problem has been fixed for a day now.

58
Help / Add on problems
« on: January 07, 2010, 06:05:18 PM »
Alright im having more problems. Whenever i get on a cow, horse, bull, bike, or rowboat all i can do is turn around and they dont even move. I press forward . . . nothing. Also zombies dont work. I will enable the zombie mod, shoot them and do anything and nothing happens even in minigame... :(
I think is it a certain add on but i dont know which one and cant figure out.

59
General Discussion / Re: Blockland Deathrun
« on: January 06, 2010, 08:05:13 PM »
Darkace, fix the trap before the last one, the waterfall brick is really, really gay.
You cant get past it unless the deaths trigger it.
I was playing a bit ago and the deaths were just standing there while everyone was trying to get past, and drowning.
That is so freakin GAY!
Not all traps are easy.

60
General Discussion / Re: Blockland Deathrun
« on: January 05, 2010, 08:48:39 PM »
You could make it after a certain time every runner dies to speed things up - or have some kin of incentive to move forwards, such as some slow moving deathwave coming from behind. That would make everyone actually hurry the forget up and would stop griefers.
That would require a lot of events. I could make a round time limit.
When will you be done with the new deathrun?
Im making another that some people say is not as good as the first, i dont know when ill be done. I have little time during the week.

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