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Topics - ultimamax

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46
the title is pretty explanatory

as the server, i want to ask the client to play a sound they'd download from my server, without the use of a client mod on their end

is it possible

47
Off Topic / Shopping for printers
« on: August 20, 2013, 02:07:55 PM »
My mom is looking for a new color laser printer, preferably with wifi. Are there websites where I can search for printers by feature? I tried newegg but it wasn't really what I was looking for.

48
Modification Help / ArrayList capacity
« on: August 19, 2013, 10:50:48 AM »
I've been using Trace's arraylist implementation (here) but for some reason it doesn't store more than 10 items at once and I have no idea why.

49
Modification Help / Get all bricks of a similar name
« on: August 16, 2013, 03:55:00 PM »
i want to be able to affect all bricks of a similar name at once. Is there any way to do this?

50
Modification Help / Creating a client output event
« on: August 16, 2013, 02:03:26 PM »
I looked at SpaceGuy's stickied topic but it confused me. I want to create an event that is under the client submenu with no parameters.

51
Off Topic / APUSH?
« on: August 13, 2013, 01:15:51 PM »
So I signed up for APUSH (AP United States History) but since I've heard scary things about it. The school I go to is pretty rigorous already. I might still be able to back out. My parents don't seem to mind but I'm trying to keep my education in mind. Do you think colleges would like straight A's with no AP classes, or a possible B or C in an AP course? I've never been good at history, or public speech, and this class seems to have a bit of public speech.

yes i am aware i'm asking a lego forum for advice

52
Modification Help / List of player nodes
« on: August 12, 2013, 05:52:01 PM »
I don't know the node names for the accent or hat. I'd like a full list but if you don't have one I only need those two.

53
Modification Help / Utilizing Arrayobjects
« on: August 11, 2013, 01:37:33 PM »
I read some documentation about arrayobjects and they sound great. How do I utilize them?
http://docs.garagegames.com/torque-3d/reference/classArrayObject.html

54
Help / Pressing E makes me click
« on: August 10, 2013, 09:28:24 PM »
so when I press E it clicks instead. no idea why. even when painting is enabled. E is bound to paint in my binds. i don't have an external program doing it, because otherwise i wouldn't be able to type e's in any of my sentences. it's got to be a client-sided script of some sort. i think it over-wrote the function called for pulling out paint can, but i'm not sure. how would i go about pinpointing the perpetrating script?

55
Modification Help / looping bottomprint
« on: August 10, 2013, 05:27:37 PM »
so i'm creating a gamemode where several variables will be monitored constantly and bottomprinted. (the variables are also different for each client)
now if i just make a loop in my gamemode's server.cs, then it won't ever interpret any other lines of my script, correct? so how can i work around this? should i make a separate server.cs that constantly bottomprints some global vars? would that work?

56
Modification Help / Editing gamemode minigames
« on: August 09, 2013, 11:47:51 PM »
Despite what I've written in my server.cs/gamemode.txt, my minigame doesn't use spawn bricks, nor is painting enabled. What did I do wrong?
Code: [Select]
ADDON GameMode_Blockoware

ADDON Bot_Blockhead
ADDON Bot_Hole
ADDON Bot_Horse
ADDON Bot_Shark
ADDON Bot_Zombie

ADDON Brick_Arch
ADDON Brick_Checkpoint
ADDON Brick_Christmas_Tree
ADDON Brick_Doors
ADDON Brick_Halloween
ADDON Brick_Large_Cubes
ADDON Brick_ModTer_BasicPack
ADDON Brick_ModTer_InvertedPack
ADDON Brick_Poster_8x
ADDON Brick_Teledoor
ADDON Brick_Treasure_Chest
ADDON Brick_V15

ADDON Emote_Alarm
ADDON Emote_Confusion
ADDON Emote_Hate
ADDON Emote_Love

ADDON Event_Camera_Control

ADDON Item_Key
ADDON Item_Skis
ADDON Item_Sports

ADDON Light_Animated
ADDON Light_Basic

ADDON Particle_Basic
ADDON Particle_FX_Cans
ADDON Particle_Grass
ADDON Particle_Player
ADDON Particle_Tools

ADDON Player_Fuel_Jet
ADDON Player_Jump_Jet
ADDON Player_Leap_Jet
ADDON Player_No_Jet
ADDON Player_Quake

ADDON Print_1x2f_BLPRemote
ADDON Print_1x2f_Default
ADDON Print_2x2f_Default
ADDON Print_2x2r_Default
ADDON Print_2x2r_Monitor3

ADDON Print_Letters_Default
ADDON Print_ModTer_Default

ADDON Projectile_GravityRocket
ADDON Projectile_Pinball
ADDON Projectile_Pong
ADDON Projectile_Radio_Wave

//ADDON Script_Player_Persistence
//ADDON Server_VehicleGore
ADDON Script_Hax

ADDON Sound_Beeps
ADDON Sound_Phone
ADDON Sound_Synth4

ADDON Support_Doors
//ADDON Support_LegacyDoors
ADDON Support_Player_Persistence

ADDON Vehicle_Ball
ADDON Vehicle_Flying_Wheeled_Jeep
ADDON Vehicle_Horse
ADDON Vehicle_Jeep
ADDON Vehicle_Magic_Carpet
ADDON Vehicle_Pirate_Cannon
ADDON Vehicle_Rowboat
ADDON Vehicle_Tank

ADDON Weapon_Bow
ADDON Weapon_Gun
ADDON Weapon_Guns_Akimbo
ADDON Weapon_Horse_Ray
ADDON Weapon_Push_Broom
ADDON Weapon_Rocket_Launcher
ADDON Weapon_Spear
ADDON Weapon_Sword

MUSIC After_School_Special
MUSIC Ambient_Deep
MUSIC Bass_1
MUSIC Bass_2
MUSIC Bass_3
MUSIC Creepy
MUSIC Distort
MUSIC Drums
MUSIC Factory
MUSIC Icy
MUSIC Jungle
MUSIC Peaceful
MUSIC Paprika_-_Byakko_no
MUSIC Piano_Bass
MUSIC Rock
MUSIC Stress_
MUSIC Vartan_-_Death

$EnvGuiServer::SimpleMode 0
$EnvGuiServer::SkyFile Add-Ons/Sky_Blue2/Blue2.dml
$EnvGuiServer::WaterFile NONE
$EnvGuiServer::GroundFile Add-Ons/Ground_Plate/plate.ground
$EnvGuiServer::GroundColor 0 76 0 255

$Server::Quota::Schedules 999;
$Server::QuotaLAN::Schedules 999;
$Server::WelcomeMessage \c2Welcome to Blockland, %1.
$Server::MaxBricksPerSecond 1000
$Server::MaxPhysVehicles_Total 20
$Server::MaxPlayerVehicles_Total 200
$Server::Quota::Environment 5000
$Server::Quota::Item 100
$Server::Quota::Misc 9999
$Server::Quota::Projectile 200
$Server::Quota::Schedules 1000
$Server::Quota::Vehicle 100

$MiniGame::Enabled 1

Code: [Select]
package Blockoware{
//by Dr.Kirby, AKA ultimamax, ID 20525
function Blockoware()
{
for(%i = 0; %i < clientgroup.getCount(); %i++)
{
clientGroup.getObject(%i).instantRespawn();
}
}

function startBlockoware()
{
//serverDirectSaveFileLoad("Add-Ons/Map_BushiPandan_Raceway/Starting_Gate.bls", 3, "", 0, 1);
Blockoware();
}

};
activatePackage("Blockoware");
$DefaultMiniGame::RespawnTime = 300;
$DefaultMiniGame::UseSpawnBricks = 1;
$DefaultMiniGame:EnablePainting = 1;



startBlockoware();
edit: the spawn bricks are public

57
Suggestions & Requests / Blockland T-Shirts?
« on: August 01, 2013, 03:13:14 PM »
Badspot should sell some Blockland merchandise. I'd buy one. Plus, free advertising.

58
title is pretty explanatory. is there a way to detect the height of the highest brick on the server/in a load

59
Modification Help / Detecting player's existence (clientsided)
« on: July 15, 2013, 04:52:45 PM »
How can I detect if my player exists? By which I mean:
not dead
not loading
not spectating
nun of that yall

And I need to detect it as a client.

60
I want to monitor a few variables for a script I'm creating. How can I create a constantly updating GUI element that displays the variables?

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