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Messages - ultimamax

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3781
Development / Re: 2013/10/03 - Steam Status
« on: November 20, 2013, 06:50:48 PM »
There is a total of 17 letters in his key and a total of 36 combinations per letter which gives us 612 possibilities.
It takes about 3 seconds for me to do roughly 1 combination which means it would take a little more than 2 hours to finish.
He is most likely just spoofing a key just to watch everyone go crazy on it.

One strategy would be to get a friend of yours to work on the left side while you work on the right side and it would take you guys have the time.
You could do it with an autohotkey macro if you wanted. It would take like 5 minutes then, maybe less, unless Badspot put a limit on key-attempts.

3782
Modification Help / Re: Having an item to represent a VCE variable.
« on: November 20, 2013, 06:42:07 PM »
can you reiterate

3783
Modification Help / Re: Advanced GUI tutorial?
« on: November 20, 2013, 06:40:28 PM »
The gui editor wasn't created by jes00
sorry, his basic GUI editor tutorial

3784
Modification Help / Advanced GUI tutorial?
« on: November 18, 2013, 10:53:33 PM »
I looked at Jes00's basic GUI editor but I want to learn more, specifically how to add elements to the GUI easily, and programmatically.

3785
Off Topic / Re: Illinois Tornado Outbreak
« on: November 17, 2013, 02:59:33 PM »
oh stuff

it got him before he typed the t and hit enter for him
alt-s, actually.

~tornado

3786
Off Topic / Re: Illinois Tornado Outbreak
« on: November 17, 2013, 02:52:27 PM »
yeah it hailed where i am. no tornado ye

3787
Modification Help / Re: Torque tutorials or something?
« on: November 17, 2013, 02:36:49 PM »
so script objects are like structs in C?

3788
Off Topic / Re: Jawed Karim (Youtube co-founder) hates google+
« on: November 16, 2013, 09:41:24 PM »
i don't see the big deal. commenting has never been a significant part of my youtube experience i guess.

3789
Modification Help / Re: Variable that changes value without function
« on: November 16, 2013, 02:07:45 AM »
Code: [Select]
$b = 1;
did i just blow your mind?

no but really i don't understand what you mean

3790
Modification Help / spawning a bunch of physics bricks
« on: November 15, 2013, 11:00:33 PM »
i want to spawn a bunch of physics bricks in one spot so they can explode everywhere. it's for a video. i know they're handled client sided, but is there any way i can tell the client to believe that there are a bunch of fake killed bricks in one spot and to act accordingly?
i tried tracing, it calls fakeKillBrick, which takes in the object ID, the velocity, the time for fakekilling, and the person who activated it. within that, onFakeKill is called, which takes in some integer (it was 200, though this number didn't appear in the velocity or fakekill time) and the object ID. nothing seems to take in position as an input, which makes sense i suppose.

can you put several brick objects in the same spot in the world? if i can, then i can just put like 500 in one spot and fakekill them all at once

3791
Off Topic / Re: what the hell youtube
« on: November 14, 2013, 01:01:34 AM »
stuff nvm, apparently my youtube username and my google account are two different youtube accounts. weird.

3792
Off Topic / what the hell youtube
« on: November 14, 2013, 12:59:15 AM »
i'm confused
it's using my real name now and all my subscriptions are gone
however, some video purchases i've made on the account remain. wtf?

3793
Suggestions & Requests / Re: Arms Race, a la CS:GO
« on: November 13, 2013, 11:16:51 PM »
I made one of these using H&K, fully featured with no bugs other than what comes with H&K, and because of that it isn't ready for release but yes this works well in Blockland. It had 46 levels, iirc.
hm, i see. good luck with that. locking.

3794
Suggestions & Requests / Arms Race, a la CS:GO
« on: November 13, 2013, 07:44:05 PM »
I think the title is pretty self-explanatory. For each kill you get, you get a better gun. Dying by melee takes a level away from you. I'm willing to code for this project if somebody supplies me with guns/gun assets. (i don't actually know gun scripting yet, but it doesn't seem particularly complicated)

3795
Drama / Re: Maxx - A Ticking Bomb
« on: November 13, 2013, 07:41:50 PM »
He just needs to grow up. I don't know what yall expect of him, he's like 12. Provoking him is like shooting fish in a barrel. Just let it go, if you don't like something he does, ignore him. He will learn better behaviors without resorting to whiny tantrums.

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