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Messages - ArchaicModifications

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121
Modification Help / Glowing decals
« on: July 26, 2013, 06:02:16 PM »
I'm using Paint.net, and all my decals come out glowing. Also, the sides of the player turn brown or red, or random colors from the decal. Help?

122
Faces, Decals, Prints / Re: Half Life 2: Pack 1.5
« on: July 26, 2013, 04:30:52 PM »
Okay, I need ideas for who to add to pack 2. I already have: Vortigaunt, and Dr. Magnusson. Who/what else?

123
Add-Ons / Re: Tanks [Panzer IV Released]
« on: July 26, 2013, 11:46:13 AM »
Teach me please! Lol i do need help with blender because i don't know how to use it so please teach me i need to make some of my vehicles i have been waiting for and i just want to do it my self so i can be proud.
read the tutorials, they're really helpful.

124
Modification Help / Re: Shotgun script
« on: July 25, 2013, 07:40:46 PM »
So I want to make it so that you have to wait some time between shots (Like a regular shotgun), but I'm a little bit confused. I went to the bottom, where it says StateTimeout, but I'm not sure which one to change the time of.

125
Modification Help / Re: Shotgun script
« on: July 25, 2013, 07:33:02 PM »
Can't help at the moment (on my iPod), but try this. Download basic shotty and look at server.cs. Spread script is at the bottom of it.
I looked and it appears to be the exact same as the default gun :/. Maybe I could just re-size the bullet and amp up the damage?

127
Modification Help / Shotgun script
« on: July 25, 2013, 01:12:37 PM »
Before I start, sorry for posting so much, just trying to learn how to mod.

Anyways, I'm working on a shotgun, but I've hit a problem; I don't know how to change the server.cs so that my weapon shoots a few bullets all at once, like a shotgun. I tried reading some tutorials, but none of them seem to relate to using Torque, or if that even changes anything. If someone could just point me towards the section in the server.cs that defines how many bullets come out at once, or something like that, I would be veeeery grateful. Thanks, in advance!

Update: I tried just using the default gun server.cs, but the shotgun won't show up when I try to spawn it. Here's the file, someone please work your magic! http://www.mediafire.com/download/0cbs2n2ev6y3yz5/Weapon_Shotgun.zip

128
Modification Help / Re: Placement of detail32 and Shape for weapons
« on: July 24, 2013, 11:15:57 PM »
Update for my previous comment. Turns out, I turned the armature named ejectPoint 45 degrees to the left, and this somehow turned my weapon (?). Well, I fixed it. Glad that's over.

129
Modification Help / Re: Placement of detail32 and Shape for weapons
« on: July 24, 2013, 10:45:41 PM »
Does the weapon move when you walk in first person?

Yeah, it just won't play the swing animation.

Also, I need help with another thing. I made this: http://www.mediafire.com/download/y2b7nwg7vsqqqbu/Weapon_MP7.zip
But it won't show up in game, or on the list when you wrench a brick. The server.cs was copied from Azerath's example weapon from his tutorial, but it doesn't seem to work. Could anyone check it out and see what the problem is? I'd be very grateful.

New problem. I re-did it all, and now it shows up and everything. However, it's rotated about 45 degrees to the right when you hold it. I have no clue how the hell this happened, but I'd really be grateful if someone found the problem. http://www.mediafire.com/download/x873ibr9cynnon4/Weapon_MP7(2).zip Thanks!

130
Modification Help / Re: Placement of detail32 and Shape for weapons
« on: July 24, 2013, 04:52:17 PM »
Another question, how do I add shading? My model has no lighting or shadows on it in game.

131
Modification Help / Placement of detail32 and Shape for weapons
« on: July 24, 2013, 04:05:22 PM »
Does it matter where I put detail32 and Shape? I recently made a knife weapon, but the view was underneath the handle, so all you could see from the 1st person view was the handle. I tried moving the armature higher up, but it didn't change the view at all. Is this a problem with Shape?

132
Modification Help / Re: DTS exporter help
« on: July 23, 2013, 08:45:19 PM »
This question is for anyone who has knowledge of UV mapping. I was mapping a tennis racket shape, when it stopped working. I held shift and clicked on all the faces I wanted to color, then opened up an image for my color (.png) but nothing happened. It wa sin textured mode, and there were no colors already on the shape. Help please?

133
Faces, Decals, Prints / Re: Christopher Dorner Face
« on: July 23, 2013, 05:21:08 PM »
The decal you've all been praying for... Can't Simmer the Zimmer!

Includes: My avatard

Pictures: My avatar, ya dingus

Download: http://www.mediafire.com/download/juhd9jnbhb88b2h/Decal_ZimmermanSimmerman.zip






134
Faces, Decals, Prints / Re: Half Life 2: Pack 1.5
« on: July 23, 2013, 05:17:52 PM »
It's a combination of both.

Silly.
brother pls

135
Modification Help / Re: DTS exporter help
« on: July 23, 2013, 12:12:12 PM »
Yeah. I changed it.
Ooooh. Okay. Thank you for all the help! Really appreciate it!

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