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Modification Help / Re: DTS exporter help
« on: July 22, 2013, 03:55:38 PM »You did miss one, but in the server.cs it said that the model's file name was SMG.dts, when it was actually something else.Wait, the model name is SMG.dts.
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You did miss one, but in the server.cs it said that the model's file name was SMG.dts, when it was actually something else.Wait, the model name is SMG.dts.
You did miss one, but in the server.cs it said that the model's file name was SMG.dts, when it was actually something else.Oooooh. Damn. Thank you dude.
Yes. If you want to change a file name, you need to change it in the server.cs too.I used Azerath's example template (http://forum.blockland.us/index.php?topic=78760.msg1359910#msg1359910), all I changed was the CI, Icon, and the sever.cs. I just went in and changed it all to SMG, wherever it said 'weaponnamehere'. I must've missed one.
I fixed it. http://www.mediafire.com/?tj1ybtanmcj4zlmThank you! Were the file names in the server.cs?
You had some file names wrong and were lacking some textures.
Although it works, I would not call it finished. You probably want to change the weapon states, icon, CI and maybe the sounds, bullet, and emitters.
Im positive Eli's shirt was black, not blue.Well, I was gonna re-do Dr. Vance anyways. Maybe I'll make the shirt transparent or something...
Yes. You need to rename all datablocks and change all the UI names. You also need to change the model path.Okay, I followed one of the tutorials to help, changed all the names, everything. It showed up in the item list, but when I clicked it, nothing showed up. I can't pick it up or see it.
You need to name your bones in edit modeOooooooooh..... Thank you!
The bones shouldn't be visible.I mean when I try to export it, under the armetures tab, nothing shows up there. I'm not sure I'm naming my bones right.