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Topics - Niliscro

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46
Off Topic / Raging in/at games
« on: November 09, 2009, 07:40:34 PM »
When I was at a server earlier today, a DM, someone said something that raises an interesting question.  What they said can be summed up as this: if you get angry when doing bad in a game, or for other game-related reasons in general, you have no life.  To this, I can not totally agree.
I think it's perfectly fine for someone to get mad while playing a game, or provoked, or frustrated, etc.  You see, it is only something that would take any quality of life from them if the issue constantly nags at them, always occupying their thoughts, when they aren't playing the game.  If one becomes enraged at another player or frustrated at the game, and it doesn't bother them when they aren't playing, they certainly aren't some life-lacking degenerate.  If the game (as I am currently referring to electronic games) was something like soccer or some other sport you might play after school and you grew angry or frustrated, no one would accuse you of not having a life, so if you grew angry at a videogame, why should someone say something like that?
Of course, in life it isn't so bad to become a little over-occupied with your sport since it's healthy excersise or whatever you feel the reason may be.  That's where there's a difference, as becoming too occupied with a game is generally frowned upon.  Either way, getting angry or frustrated while playing a game isn't anything terrible, just as long as it doesn't carry over to your life.

Opinions?

47
General Discussion / How often do you play Blockland?
« on: October 13, 2009, 03:11:50 PM »
Just curious, and I didn't see any other topic like this within a reasonable number of pages back.

So, how often?

48
Off Topic / Outlining
« on: October 12, 2009, 04:24:54 PM »
Outlining chapters in a textbook is probably the worst assignment.  Sure, it may be easy, but really, all you're doing is taking in information and puking it up into MS Word in a semi-organized form.  There is no thought process to it, and usually after outlining a few pages my brain has turned into a useless glob of mush.

I'd much rather write an essay, at least I can think for that.

49
Suggestions & Requests / Gamemode: King of the Hill
« on: October 12, 2009, 04:00:49 PM »
For those of you who don't know, King of the Hill is where whoever stays on the top of the "hill" the longest wins.

This would be a TDM extension. There would be a brick similar to the siege capture point, but it records how long a player is on it, rather than how much it's been captured.  The game would have a time limit that can be set, and whoever is king of the hill for the longest amount of time during the round wins.

Discuss.

50
Off Topic / Pop Fish Morian?
« on: October 12, 2009, 09:59:22 AM »
What did I miss D:

51
Help / Starting A Dedicated Server Enables All Add-ons
« on: October 11, 2009, 08:37:41 PM »
No clue why, but it's been a recent thing.  Console is attached.

52
Games / Flash Game: Ski Runner
« on: October 06, 2009, 09:13:04 PM »
Fun flash game, extremely fun once you start to collect tons of pills.  Good time waster, too.

[Link]

Post yer high scores.  I think I've gotten to about 50k before.

53
Modification Help / Is there a way to make the server play a sound?
« on: September 27, 2009, 03:29:56 PM »
I was thinking about making an announce script play a sound when it's done, but I need to know how to make the server play a sound for everyone to hear when the command is used.
Similar to the connect/disconnect sounds and whatnot.

54
Help / Special Input In Chat Events
« on: September 25, 2009, 09:03:22 PM »
So I know you can do <bitmap:./ci/skill.png> in a chat or bottom print event to get the skull ci, but I've also seen people do it with other images, such as the car ci, or even default prints.

I've tried, but to no avail, so I was wondering if I could receive some help with this.

55
Off Topic / Theremin
« on: September 18, 2009, 05:18:04 PM »

56
General Discussion / I Had An ACSII Terror Blocko Before It Was Cool
« on: September 17, 2009, 05:56:02 AM »
And am damn proud of it, as I'm sure the others who've had one are.

But I really just want to ask a question:
Why so many ASCII Terror blocko figures?  Rot's mod being released?

57
Drama / Loco
« on: September 15, 2009, 08:02:54 PM »
Nothing really dramatic, but this guy made me wonder how often his father should be beating him, and how often it isn't happening.
And I'm assuming it's a he by his blocko.


58
What should it be, I was thinking a lab or something:

Front:


Interior so far:
Not much different, but I made the blue things thicker and started the threshold into another room.  Still drawing blanks.





59
General Discussion / I haven't been building much lately
« on: September 07, 2009, 08:02:45 AM »
As the topic states, building hasn't been something I've kept in practice, and am now asking you, the community, to help me get back on track.

So what do you think is a good build I could do to get back into practice?  Nothing too hard/large obviously, but with decent detailing and such, just to get me back into the flow.

60
Drama / Look at me, making drama
« on: August 27, 2009, 08:18:39 PM »
So after reading a few Drama topics made by random people who have only posted a few times, I cannot help but think that some of the topics have to be made up.  If you didn't notice, a lot don't have screenshots of the chat, and just type up the dialogue, which can be false.  Also, they're all the same stereotypical noob story, and it's just annoying.

I usually come to this board to read interesting drama or funny drama and instead find a stuffpile of stuff that is most likely fake or publicity stunts.

Discuss.

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