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Topics - Niliscro

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61
Off Topic / Chat Thread
« on: August 24, 2009, 11:34:51 PM »
Just a simple chat thread for casual conversation.  Hopefully this will remain free of flaming and whatnot and just let users contribute to the topic. 

So it doesn't start out really awkward the beginning topic will be (make sure you check the most recent post for the current topic, however, so you don't look dumb):
Movies that are not Twilight.

Personally, Ironman is among my favorite movies, along with Anchorman, Bruce Almighty, and a few others, such as Spaceballs.  I can't say I've seen too many Mel Brooks movies other than Spaceballs, however.

62
Thought of this idea as I was playing a game that has nothing to do with this idea, but whatever.

What it is:
Deploy-able 'robots' that follow you around that can slowly repair vehicles, heal you, give you ammo, etc.  I particularly see a use for this in TDMs, and personally find it to be a great idea.

Further Elaboration:
Appearance
Only about 3 bricks high, and blocko, but should not look similar to the normal playertype.  One of their arms should be some type of tool depending on the type of bot.

Function
Ok, this is what I'll really get into, since I'll leave most of the appearance to the modelers.  They should be spawned via a special brick, not by a vehicle brick, but if vehicle bricks are the only way that will be fine.  They spawn one at a time, and only 4 bots can be in a group at once.  You can only have one of each type in a group, spawning a 5th bot or a duplicate of another bot will cause the oldest bot in that group to explode, or in the case of duplicates, the old duplicate to explode.  Each group has 4 bots: 1 Engineer Bot, 1 Medic Bot, 1 Ammo Bot, and 1 Attack Bot.  

The Engineer will repair vehicles, the Medic will either distribute pills or slowly regen the player's health, and the Ammo bot will give the player ammo if any type of ammo mod is enabled, or if one was made to be compatible with this mod.  The Attack Bot will attack a player/vehicle that it is directed to attack, using either a laser pointer or something similar to that.

The bots should only be able to perform their functions if they are near to a vehicle or player, whichever fits their description.  The Ammo Bot should only be able to give so much ammo at once, and the Medic Bot should heal players slowly.  All of the bots should walk slower than the normal player, so in a DM of some sort they cannot constantly heal players or repair vehicles.  They also cannot ride vehicles.

The bots should also be able to be destroyed, so making sure they are safe is vital.  Since they travel in groups, if one bot is destroyed, you can still implement any of the other 3.  Because of their vulnerability, I was hoping some sort of tool for a player can be made to repair bots when they are low on health.

Elaboration on the laser pointer (Thanks, Thorax)
If you shoot a bot with the laser, the color would change or something and it would be "selected". Then by shooting the laser at something else (Ground = move there, enemy player = attack that, team = defend/supply), selected bots would carryout tasks. By using alt fire (right-click) it would deselect them all and have them follow you. Also, when you assign one to do something, they automatically deselect. When you call them (alt fire) if they are to far away, they'll teleport to you. If they are close enough, they'll walk/hover.

As for tasks, here are my ideas:
Shooting the ground/wall = Move there

Shooting team = Follow and heal (Medic)
                        = Follow and supply (Ammo)
                        = Follow and defend (Support)
                        = Follow and Repair (Engie - Vehicle Only)

Shooting enemy = Attack and follow (Support)
                           = Slowly drain health while following (Medic)
                           = Take 1 equip item (Ammo - Once it has an item, it moves around randomly. By killing it, you it spawns the item they had. By calling it, it drops the
                                                                          item and returns to you)
                           = Attack (Engie - Vehicle Only)

Idle (Non-selected - This is what happens when you shoot it at walls/floor)
                              = Attack like a turret (Support)
                              = Heal team/self when passing by (Medic)
                              = Resupply team/self like the medic (Ammo)
                              = Fix vehicles in an area (Engie)

Following you = Defend you (Support)
                      = Heal you (Medic)
                      = Give you Ammo (Ammo)
                      = Heal your Vehicle (Engie)


*Thanks to Bushido for the idea of forming a group instead of being forced to spawn all 4 types, as well as the laser pointer Attack Bot thingy.
*Thanks to various posters for the Attack Bot idea.

Suggestions and feedback, please.  I want to know if Attack bots should be the only bot that allows duplicates, seeing how this would be more useful and less exploitable for health or ammo.

63
Off Topic / What do you have set as your homepage?
« on: August 15, 2009, 10:11:07 AM »
Just a little survey thing I thought of.

Personally, I have Google set as my home page.  I used to have the NASA website a while ago, but Google is more convenient, and if I need to do research for a paper I'm writing, I don't get distracted by my homepage as soon as I open FF.

64
Help / Increase Max Players Above 32?
« on: August 11, 2009, 11:09:38 AM »
How can I increase the player max above 32?  Mainly curious, since I really don't see a use to do this, but I simply have to open more ports, right?

65
Suggestions & Requests / Map Suggestion - Violent Storm
« on: August 10, 2009, 07:03:26 PM »
What it is:
A map where a violent, hurricane-like storm is taking place.  Preferably not a slate edit, so I'd like to see some terrain.  Since it would be raining, some flood basins and flooding (either from a marsh or a river) should be present.  Also, it would be good if the rain particles were angled to simulate wind blowing.  If possible, a raining sfx would be nice.

Alternative:
A hurricane on a shore/island, with large swells and some flooding, etc.

Feel free to post feedback and suggestions to add onto this.  If you will make this map please notify me and provide some credit for the idea when released.

66
Off Topic / Posting Trends Based On Time
« on: August 05, 2009, 10:50:18 AM »
I've noticed that when I am on these forums way too late at night, I act like a loving moron.

What about you?  Do you have any attitude/posting changes depending on the time of day?

Discuss.

67
Off Topic / Youtube - Greatest Freak Out Ever
« on: August 04, 2009, 11:04:25 PM »
I don't know if any of you have seen this before, but I just found it and cried laughing, fake or not: Link :o

68
Off Topic / Favorite FML/MLIA Thread
« on: August 04, 2009, 08:21:43 PM »
Post your favorite FMLs or MLIAs.  Because sometimes you just have to tell someone.



Today, I went home with a guy I just met in a bar. I went to the bathroom real quick, and when I came out I was greeted by him with a 12 inch strap-on carrot on his head, and the words "I'm gonna forget you like a unicorn." FML

The last quote made me crack up.



So I decided to submit an MLIA of my own, tell me if you see it:

"Today, I used pancake syrup on waffles. Take that society! MLIA."

69
Drama / Lol, Confessions
« on: August 03, 2009, 10:30:45 PM »
I smell a major combo-ban for all of those "I have a confession" topics.

70
Off Topic / So I Dug Up This Ephi Quote....
« on: August 03, 2009, 01:13:37 PM »
Children should seriously not be allowed on the internet.

/agree

I seriously stand by this.  Or they should have to take some test to see if they're total morons before being allowed on.

Opinions?

71
Off Topic / i'm bo yo.
« on: August 02, 2009, 09:25:35 AM »
Check it out, it's hilarious.  This is what my friend finds when she's bored and on youtube:


http://www.youtube.com/watch?v=Z-ap5Fp2T6c

72
Off Topic / So I Sent My Friend An MS-DOS 'Virus'
« on: August 01, 2009, 10:40:47 PM »
It should be pretty funny.  I sent him a game that you download (nothing I made, something I found online), and when he opens it it will move an MS-DOS .exe to the start up folder.  What does it do?  Just a one line shutdown command, but it is in the start up folder, so yeah.
Do the math.

It's part of a long line of pranks we've been playing on each other, I hope this one will take the cake.

73
Off Topic / loving lol
« on: July 31, 2009, 04:34:00 PM »


It isn't even the green pear thing, but the guy's face in the background.

74
Off Topic / I need a new song to learn on the guitar
« on: July 31, 2009, 03:27:56 PM »
Electric guitar, preferably rock.  Nothing from Metallica, since I've learned most of their good songs by now.  Also, nothing impossible.  If you say Through the Fire and the Flames you will be burned, because it's a terrible song.

75
General Discussion / God Damn Server Crashes D:
« on: July 30, 2009, 02:57:23 PM »
So I was making a zombie farm with a few friends, and we started it and got part of the barn done, and my server crashed for no reason at all.  I had saved, luckily, and reloaded it.  Then we make pretty goo progress, and my server crashes again, for no reason at all.  I hadn't saved it again at that point, and lost all motivation to finish the build.

Does this ever happen to you?  I find it to be the only thing that can deter me from finishing a build, besides the lack of an event or something, but that's different.

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