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31
Help / Blockload crashes on opening
« on: December 29, 2008, 10:33:42 PM »
I just (as in a few minutes ago) installed Blockland on my new computer, but when I click it's icon, it doesn't even load the command line window thing, it just pops up a window saying that "Blockland.exe has encountered a problem and needs to close." with a link "For more information about this error." I click it, and it gives me this:
Error signature                                                                                              
AppName: blockland.exe      AppVer: 0.0.0.0     ModName: blockland.exe
ModVer: 0.0.0.0        Offset: 00002660

There is a link within that window "To view technical information about the error report" but it just shows a Blockland.exe along with a bunch of .dlls, each accompanied by a lot of hex code.

Does anyone know what my problem is?

32
Gallery / Re: [HelpingHand]'s Adventure RPG (Sneak Peak) :o
« on: December 17, 2008, 03:32:41 PM »
Nice.

33
Maps / Re: Mutantz Mapz And Portz
« on: December 17, 2008, 03:32:01 PM »
Holy shat, that's a lot of maps.

34
General Discussion / Re: Blockland v0002 came on disks?
« on: November 10, 2008, 08:47:51 PM »
No you're ignorant and stupid :(

Fixed.

That's the plan. Like I give a toss, I hate the majority of people under the age of 25 just because they're all ignorant and stupid.

Fixed, space added after the "That's the plan."

.........

Ok, I did that for the lulz, but anyways, yeah, I get what you're saying. ... What is a "toss"?

35
General Discussion / Re: ID 1337
« on: October 21, 2008, 11:27:20 PM »
So who the heck is BL:ID 1337? If there isn't one, is it controlled by Badspot?

36
Faces, Decals, Prints / Re: Guy Fawkes Face Decal.
« on: September 23, 2008, 05:37:13 PM »
Not bad.

37
Maps / Re: GSF V9 Maps
« on: September 23, 2008, 05:34:33 PM »
Something I've been wondering:  What, exactly, IS this "Blue Hell"?

38
Maps / Re: :port: misty mountians
« on: September 23, 2008, 05:30:53 PM »

39
Add-Ons / Re: Packers Add-on Collection (New: Space Shuttle)
« on: September 23, 2008, 05:29:08 PM »
I have an idea: If it is possible, could you make it so the shuttle can go extremely fast, but takes a while to accelerate to that speed?  That would make it more useful for the Planets map, which people are likely to use it for.

40
Gallery / Re: CotB's Zombie City.
« on: September 20, 2008, 04:08:06 PM »
Awesome...  By the way, how many bricks are in it?

41
Suggestions & Requests / Re: TDM mod
« on: September 20, 2008, 03:56:25 PM »
If you want to try a version NOW...  I believe that a guy named Rykuta has the old version ported on his server.  Don't ask him to release it though, Space Guy IS working on a new version...  I think.  Don't quote me on that.

42
Maps / Re: GSF V9 Maps
« on: September 14, 2008, 09:56:21 PM »
Freaking awesome! Can't wait for New Yoik. (Misspelled on purpose.)

No. You smell someone having diarrhea.

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