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Messages - Twix[NL]

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226
Mapping Help / Re: [GUIDE] How to use Torque Constructor to make interiors
« on: September 25, 2008, 08:50:41 AM »
ok, now I have a question. How do I apply and/or position textures on an object in torque constructor? I can't even seem to be able to selece objects. :(

Do you mean an texture on the hole sphere?

227
Can i Install (Activate) this with a demo version of blockland.
No.

228
Gallery / Re: Hallway To Hell
« on: September 23, 2008, 02:12:26 PM »
The Hallway to hell

features: walk through walls
               a cage with a jail spawn in it (but i don't know what it does)
               a maze like lay out plus you will have to find your own way out

But not finished yet but i will up-date it once it is finished.

Also has hidden zombie spawn so watch out! =D

Post some screenshots??

Warning - while you were reading a new reply has been posted. You may wish to review your post.

229
Modification Help / Re: [W.I.P] New Gliese581 system
« on: September 23, 2008, 01:59:09 PM »
bump


MilkShape trial expended :|

230
Modification Help / Re: Spacemap Gliese VS Peekcity
« on: September 22, 2008, 01:53:04 AM »
That's because you used slate sea. Slate doesn't have any terrain, only an interior.
Fixed got the hole map now. :cookieMonster:




231
1) make sure the mission editor.zip is in the Blockland folder

2) make a shortcut of Blockland.exe (the actual icon you click to play the game) to your desktop

3) go to your desktop and right click the shortcut you made, and go to properties

"4) go to the target textbox and put " -mod editor" right after what is in there, but without the quotes


5) what you entered in the target box should look like this, without the quotes: 

"C:\Blockland\Blockland.exe -mod editor"

or if you have the BL folder in your program files:

"C:\Program Files\Blockland\Blockland.exe" -mod editor

--If you cannot understand this guide, the Mission Editor is not for you--

There are much tutorials how you can get missioneditor working.

232
Mapping Help / Re: How to add terrain to slate
« on: September 21, 2008, 04:12:05 PM »
I need to know how I can add textures/terrain etc to slate levels.
so in other words, how do I add the terrain block?


Paste the Tutorial map in the slate. And set height, and range on null.

233
Mapping Help / Re: Planets Map 2.0 Discussion
« on: September 21, 2008, 04:11:27 PM »
That was mars.

It was Venus, or something edited the map with MCIAonEditor and released it?

234
Maps / Re: GSF V9 Maps
« on: September 21, 2008, 04:10:52 PM »
STOP GIVING AWAY MOTHER forgetIGN EGGS!

OMG UFO FOUNDED OMG, IT'S A COOL THING THATS NOT CREATED ON EARTH!

235
Modification Help / Re: Spacemap Gliese VS Peekcity
« on: September 21, 2008, 06:43:14 AM »
Still, the layout looks far too much like San Andreas, and the the Admin Island is the only thing which is diffrent.

Ok this map was for GTA. I created it a year ago, but there was no fun to model it in Gmax for GTA San Andreas.

Thats the reason why the third island is Las Venturas.

236
Modification Help / Re: Spacemap Gliese VS Peekcity
« on: September 21, 2008, 06:22:27 AM »
You rip off Reactor with with a map based on ANOTHER Solar system with the same shapes and stuff, now you try to make a map like Ghost's cities?
Sorry, but i do not see a good future with these.

Im creating an own city not like GSF Ghost.

237
Modification Help / Re: Spacemap Gliese VS Peekcity
« on: September 21, 2008, 04:23:18 AM »
got any pics from ingame?

This is the ocean


Ocean bottom


There is an island, but thats an sqaure island out the area. :(
+ TerrainEditor doesn't work anymore in my empty ocean map....

238
Modification Help / Re: Spacemap Gliese VS Peekcity
« on: September 21, 2008, 03:55:38 AM »
if i had to choose one i would choose yours,because i like what u did with it and i especially like the admin island.

It was actualy my Grand Theft Auto - Peek City map.

And this is the Gliese581 solarsystem in real:


But the big Earth you see, is GlieseC. But thats not real, because whe didn't find anything yet about that planet.

239
Gallery / Re: BSF Skyscraper [WIP]
« on: September 20, 2008, 07:19:24 AM »
How many stories it get?

240
Modification Help / Re: Spacemap Gliese VS Peekcity
« on: September 19, 2008, 03:45:45 PM »
release this map

It's not finished yet.

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