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Messages - Twix[NL]

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241
Modification Help / Spacemap Gliese VS Peekcity
« on: September 19, 2008, 03:35:36 PM »
Peek City

Peek City is will be an popular city with skycrapers like the Twin Towers, Jetski Trade Center, WDF Center, and random skycrapers.



Progress:

Peek City island - 0%
Jetski City island - 0%
Las Venturas island - 0%
North and southpole - 0%



Gliese581 galaxy

Gliese581 solarsystem is an populair and based on an real planet galaxy. I founded this out, but ReactorWorker creating planets. So there is 12% that this map will be released.



Quote
About Gliese581C

Temperature

Using the measured stellar luminosity of Gliese 581 of 0.013 times that of our Sun, it is possible to calculate Gliese 581 c's effective surface temperature. According to Udry's team, the effective temperature for Gliese 581 c, assuming an albedo (reflectivity) such as Venus' (0.64), would be −3° C/26.6° F, and assuming an Earth-like albedo (0.296), then it would be 40° C/104° F., a range of temperatures which overlaps with the range that water would be liquid at a pressure of 1 atmosphere. However, the effective temperature and actual surface temperature can be very different thanks to the greenhouse properties of the planetary atmosphere: for example, Venus has an effective temperature of 238.9 K, but a surface temperature of 737 K, a difference of almost 500 K. Studies of the habitability of Gliese 581's planets conclude that Gliese 581 c is likely to suffer from a runaway greenhouse effect similar to that found on Venus, as such, is highly unlikely to be habitable. Nevertheless, this runaway greenhouse affect could be prevented by the presence of sufficient cloud cover on the planet's day side. Alternatively, if the surface were covered in ice, the high planetary albedo could reflect enough of the incident sunlight back into space to render the planet too cold for habitability, although this situation is expected to be unstable except for very high albedos greater than about 0.95: release of carbon dioxide by volcanic activity or of water vapor due to heating at the substellar point would trigger a runaway greenhouse effect.

Liquid water

Gliese 581 c is likely to lie outside the habitable zone. No direct evidence has been found for water (an important abundant molecule) to be present, but it is probably not present in the liquid state. Techniques like the one used to measure HD 209458 b may in the future be used to determine the presence of water in the form of vapor in the planet's atmosphere, but only in the rare case of a planet with an orbit aligned so as to transit its star, which Gliese 581 c is not known to do.

http://en.wikipedia.org/wiki/Gliese_581_c

242
Mapping Help / Re: NEED HELP WITH A GOD DAMN PLANET ATMOSPHERE!
« on: September 19, 2008, 12:35:06 PM »
Look i want to make an random solarsystem. I mean, something that i dreaming about like four super Earths or something. Im using own textures.

243
Music / Re: [REQ] Tripod sound
« on: September 19, 2008, 12:08:19 PM »

244
Music / [REQ] Tripod sound
« on: September 19, 2008, 06:11:14 AM »
Hi, im looking for a tripod sound for my aliën machine like War of the Worlds.

I need this tripod sound:

http://www.youtube.com/watch?v=gK62bYH3KL8

This is an better sound:
http://nl.youtube.com/watch?v=7XKJRxhSveo

245
Mapping Help / Re: NEED HELP WITH A GOD DAMN PLANET ATMOSPHERE!
« on: September 19, 2008, 06:02:14 AM »
THIS TIME I WANT SOME HELP HOW TO MAKE AN STUPID ATMOSPHERE :@

246
Mapping Help / Re: Masterlegodude lighting/rain/mist.i need help
« on: September 19, 2008, 04:09:54 AM »
is there a way to change the lightning color?mine always come out blue...i want it red...or yellow....

Do you mean the Sun light?

247
Mapping Help / Re: what do we use to make maps?
« on: September 18, 2008, 04:27:22 AM »
How do I get those?
www.google.com and search Torque Constructor. Register Torque Constructer, and download it! :cookieMonster:

248
Maps / Re: GSF V9 Maps
« on: September 18, 2008, 04:19:47 AM »
Oh thank you very much! I love San Andreas so facking much <33

Edit: I worked with Terrain editor on RTB, so i know how it works. :cookieMonster:

249
Mapping Help / Gliese581 project has stopped
« on: September 17, 2008, 02:13:20 PM »
Im stopped with Gliese581 space map. I will come back later with an cool space map where you can race to galaxys.

250
Maps / Re: GSF V9 Maps
« on: September 17, 2008, 02:02:43 PM »
Is any tutorial on the forum to create a map like this? Because i didn't found anything about creating an island.

251
Mapping Help / Re: Gliese581 space map - Gravity zone
« on: September 17, 2008, 11:58:30 AM »
Problem fixed -> Physicalzone and then GravityMod : 0.001 :cookieMonster:

252
Help / Re: how do we make a map?
« on: September 17, 2008, 04:41:57 AM »
i would like to make some maps that are outa his world i wana know what thing do i make em with

I think you mean an decent space map? Like stars, planets, milkyway's, aliën galaxy's etc.

253
Maps / Re: GSF V9 Maps
« on: September 17, 2008, 04:33:10 AM »
Well it's officialy the next day where is it, lol.

Great one! But SA has 8 maps.

The two free build maps.
And 4 different maps.

Btw http://www.youtube.com/watch?v=MuWozP4YZpQ

254
Maps / Re: GSF V9 Maps
« on: September 16, 2008, 02:18:27 PM »
That's another reason why I didn't make Liberty City lol. I couldn't recreate everything in Vice City, I just did the most important locations (Vice Point Mall, The line of Hotels, the Beaches, the Arena, Army Base, etc.).
What kind of problems did you have? And you want screenshots of San Andreas? The map should be done by today so I'll post the screenshots after I release it.


I have problems by those maps:

N.Y night
N.Y storm
N.Y day (Or something like that)

And yes i have vertex lighting on, high videocard, and NVIDIA card.
I don't know how i can tell the problem in English, but i'll try it. If i load the map, and the loading is completed.. then i got the problem. Blockland won't answer, so i need to put Blockland off with ALT + CTRL + DEL.

(Sorry for bad english)

255
Maps / Re: GSF V9 Maps
« on: September 16, 2008, 06:19:46 AM »
It is if you don't use vehicles lol.
I should have San Andreas done hopefully by tomorrow, and then New York should be done by this weekend. I am going to try to make New York less laggy before I release it.

I had some problems with the N.Y map.

+ Can't wait on San Andreas! Do you have some screenshots of that?

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