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Messages - Twix[NL]

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256
Maps / Re: GSF V9 Maps
« on: September 15, 2008, 02:10:57 PM »
It's a rumored location in the GTA series. They call it blue hell because it is blue (due to the skybox or fog I think) and you fall forever. In GTA san andreas however, there was a small city which you could land on. It's a very mysterious place in GTA and I included my own versions in my city maps as mysterious easter eggs. And blue Heaven is just making fun of blue hell.
5 copies and only 1 computer.

It's a Blockland Lego set lol.
Most likely it will, especially since the zombie mod is out.
I can't guarantee that it will, but San Andreas and New York should be done soon.

Thanks for answer. :cookieMonster:

257
Maps / Re: GSF V9 Maps
« on: September 15, 2008, 11:55:15 AM »
shapeshift got banned BOOHOO!

Don't spam. :panda:

Ontopic;

I can't wait on GFS San Andreas, i hope it will be today released.

258
Gallery / Jetski Trade Center
« on: September 15, 2008, 07:21:01 AM »
http://www.youtube.com/watch?v=0Jn7IQkJsaw

J.T.C is a name from the World Trade Center. But they are not standing on New York anymore, this is an memory tower.

And yes you can see the Twin Towers in the movie.

The construction dured 2 hours.

259
Maps / Re: GSF V9 Maps
« on: September 14, 2008, 04:06:07 PM »
I don't get it. What is blue heaven and blue hell?

An big easter egg (An city with a storie)

260
Maps / Re: GSF V9 Maps
« on: September 14, 2008, 02:10:28 PM »
I just tried it and it is working for me; I downloaded it with no problem. Is anyone still having problems?
I don't have any problems.

Are you clear with you GFS San Andreas map? :cookieMonster:

 :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:

261
Maps / Re: GSF V9 Maps
« on: September 14, 2008, 11:48:47 AM »
vice city link is broken it says theres no longer it on mediafire

They have in maintence mode right now.

262
Mapping Help / Re: Unknown map
« on: September 14, 2008, 11:10:28 AM »
how do you set a pic for the map you made

Just make an screenshot of the map, and call it to your map name.

Like this:

name_map.zip

name_screen.png / jpg or something else.

Can't tell it good, but i know that you know, what i mean.

263
Mapping Help / Re: Planets Map 2.0 Discussion
« on: September 14, 2008, 11:09:04 AM »
I uploaded it to Youtube because generally people won't download it as a file, I credited you in the description. You really put effort into the detail and effects of it and it really shows, not some thing you see around the BL forums these days.

http://www.youtube.com/watch?v=nyIYwMRvYok
You can post it where ever.
Oh my god, this map is gonna pwnz every map.

Hooly god, 200x :cookie: for RW!

264
Maps / Re: GSF V9 Maps
« on: September 14, 2008, 11:01:50 AM »
I just tried it and it works for me.
The lab, kitchen, etc. would be very hard to do with the limited resources I have now, that's why I concentrated on the main room and exterior.
The attic is just a secret room where you can build, and there is an entrance to it in the back of the house. I also didn't want to litter tiny areas with a lot of objects which would distract from or obstruct the proximity of builds.

---

Update: Vice City has been ported and is now available for download on the first page.


Can wait on GFS San Andreas!!

200x :cookie:

I LOVE YOU GFS GHOST! Vice City and San Andreas looks like MP or MTA. :panda:

265
Mapping Help / Re: Planets Map 2.0 Discussion
« on: September 13, 2008, 06:36:47 AM »
I was hoping to wait until I had some cool screenshots to show you before I even make a topic on the map but there are certain decisions related to the fundamental design of the map that could use some healthy discussion before I start assembling the map. I'm asking for community input because ultimately you are the people who are (hopefully) going to be using the map and it helps to get outside perspective.

Issue #1: Gravity

May as well start with one of the tougher subjects. Should the map contain normal gravity throughout? or just normal gravity around planets?

On one hand, having normal gravity throughout the map makes flying vehicles easier and avoids some of the glitches and annoyances associated with using interacting physical zones. Also, how should the player move in a zero-G environment without the aid of vehicles?

On the other hand, zero-G is more realistic (I am so going to regret saying that later) and provides the map with a unique feature.

Issue #2: Scale

How far are we willing to go beyond practicality to achieve a scale representation of the planets? Should the planets reflect their actual comparative sizes? or should the planets be sized more reasonably in a way so as not to fill the whole screen with Jupiter and Saturn?

Also tying into the scale issue is the spacing and positioning of the planets. Should the planets be spaced very far apart (like in version 1) or should they be closer together for convenience? How should the planets be placed relative to the sun? would it be acceptable to place the planets equidistant from the sun to form a circle around it with even spacing between each planet?

Issue #3: What to build on

The previous version of the map used very basic interiors for the surface of the planet and was not without problems. The interiors were very sensitive to light, had poor collision detection and looked really dull. What should replace them? Should I include a more detailed version of the interiors with hills and perhaps a trench for some water bricks? Any alternatives? Should trees and grass be placed on the ground?


I value your input and if you have any additional suggestions I am open to them. A penny for your thoughts?

Do you have some screenshots?

266
Mapping Help / Gliese581 space map - Gravity zone
« on: September 13, 2008, 06:35:36 AM »
Hi!


Im working on a space map called Gliese581. But i need gravity outside the planets and inside it.

Does anyone know how i can create this?

And my another problem is that i want to see the map 5 times more, like The Planets map.

Baii

Quote
Sorry for bad English, im an Dutch bear.

267
Maps / Re: GSF V9 Maps
« on: September 13, 2008, 04:54:58 AM »
w00t!

 :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: six coockies for you!

I hope GFS San Andreas will be first released.  :cookieMonster:

268
Gallery / Re: Paradise on Earth (WIP)
« on: August 23, 2008, 07:32:27 AM »
Looks like the Vice City beach.

269
Drama / Re: Zack437
« on: August 22, 2008, 01:26:40 PM »
He perm banned me because I said, "forget".

Jesus for one word? Zack is loving sick

270
Drama / Re: I hate Zant and Blockland1700
« on: August 22, 2008, 12:55:47 PM »
I hate you. loving rooster grabber. No one cares about your little e-problems.
Rofl why do you answer if you don't like the problem? :l

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