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Messages - ArmyUnit

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2701
Modification Help / Re: The Bug & MAS Mods
« on: February 03, 2013, 03:56:07 PM »
But then again, do we want the mantis to be completely unable to use lights?

No, that would suck.
We might as well switch to using the jet key, since most every cloak-capable playertype that I have planned is intended to use the jet key to enable the cloak, so it would save time in the long run.

2702
Modification Help / Re: The Bug & MAS Mods
« on: February 03, 2013, 08:21:16 AM »
I completely forgot about the guys with auto-light in dark maps. >_>
I think we have to remap the toggle button to the jet-key. :S

That is fine. Keep in mind that we will also need the jet key for throwing grabbed players (Left clicking while holding a player will take a bite out of them)

Should be workable. It's possible to disable the toggling while holding a player, yes?

2703
Modification Help / Re: The Bug & MAS Mods
« on: February 02, 2013, 08:47:18 PM »
Server is finally going up.

2704
Modification Help / Re: The Bug & MAS Mods
« on: February 02, 2013, 04:18:09 PM »
Army, are the new bugs still compatible with Rotondo's zombie mod?
If so, host it like that please.

They are still compatible with Rot's mod.

But the AI jut does not work well with the bugs, so I'd rather not.

2705
Modification Help / Re: The Bug & MAS Mods --HOSTING WITH MANTIS--
« on: February 01, 2013, 07:55:49 PM »
server is now up and running

2706
Modification Help / Re: The Bug & MAS Mods
« on: February 01, 2013, 07:39:07 PM »
I take responsibility for that delay. :S
Things haven't been going as i planned.

EDIT: Like Army overwriting functions which i didn't see. :X

eh? :S

2707
Modification Help / Re: The Bug & MAS Mods
« on: February 01, 2013, 06:14:54 PM »
2025? have you been playing call of duty black ops 2?

um no

kk changing again :L

2708
Off Topic / Re: Post Your Desktop 2
« on: February 01, 2013, 06:13:06 PM »
I like large robotic vehicles:



Also icons.


2709
Modification Help / Re: The Bug & MAS Mods
« on: February 01, 2013, 06:08:00 PM »
oh and btw "Some time in the year 2013, nuclear power gets really popular. So much so that the humans have to find a way to dispose of all the extra nuclear waste . They tried several things, but eventually decide to  just put it all deep in the earth. Then three years later (2016) an unexpected meteor storm began smashing earth with millions of watermelon-sized meteorites, causing earthquakes and destruction. Thinking their underground home was being threatened, millions of bugs, all mutated from the nuclear waste, headed straight for the surface. And so the bug invasion begins!" Time - feburay 2013.
if you haven't read the time and story time.


D:

Keep in mind, that story is outdated and terribly written. Fixing dates anyway though.

2710
Modification Help / Re: The Bug & MAS Mods
« on: February 01, 2013, 02:45:14 PM »
Army, I know last weekend you hosted the server an hour early. Will you be doing that again this hosting or will it start at the normal time?

Server might be an hour late this week, actually. :S


2. Will the server date change be a permanent thing or just until you get the mantis's animations working?

Permanent schedule change. All up-coming servers will be hosted on Thursday and Friday.
I decided to change the dates because I have other things I need to do on Saturday.

2711
Off Topic / Re: Name it game
« on: January 31, 2013, 07:35:03 PM »
Yankee Stadium.

Name a utensil.

2712
Modification Help / Re: The Bug & MAS Mods
« on: January 31, 2013, 05:28:03 PM »
Army, will you be able to host a server this weekend or did you get the flue from your brother?

I never got the flu. C:
So yes, server this weekend.
Also, next weekend I'll be shifting the server dates over, so I will be hosting on Thursday and Friday (I'd do it this week, but I really want the Mantis on the server, and I need an extra day to animate him).

2713
Modification Help / Re: The Bug & MAS Mods
« on: January 29, 2013, 09:00:22 PM »
A roof with the design i used gives more light in day environments, which is really better for MAS. :)

I will add lights, so it shouldn't be too dark. :L

Army,here is a pic of the build that my brother wanted you to see.

Description: This is my trap build that I am working on.
When you use your jets to get inside, it's impossible to get out of it without using your jets.
It was going to be something for a castle but it turned into a cool trap instead.
My brother says that it would look good for ether Glisten or Iceus.
I hope you like it.

Note: I got permission from Army to post this.

Interesting design. It looks like something Iceus would use, since he generally keeps to himself in times of peace. The trap would be pretty useful for keeping things out of his lair.

Speaking of his lair, I should build it sometime, it's pretty cool. :)


Also Skyra died:
Quote
Zuket: OH GOD HELP ME
Zuket: MY RIGHT LEG IS TRYING TO KILL ME
[MAS] Army Unit: D:
[MAS] Army Unit: EAT IT THEN
Zuket: WHAT DO
[MAS] Army Unit: EAT
[MAS] Army Unit: IT
[MAS] Army Unit: NOW
Zuket: IT KILLED MY LEFT LEG
[MAS] Army Unit: or slap it
[MAS] Army Unit: show it who's boss
Zuket: I'M TRYING
[MAS] Army Unit: !
Zuket: IT DOESN'T HELP HAVING THING LEGS
[MAS] Army Unit: D:
[MAS] Army Unit: YOU ARE GOING TO DIE THEN
[MAS] Army Unit: GOODBYE
Zuket: OH GOD

(Zuket is Skyra)

2714
General Discussion / Re: How does Upnp in Blockland work?
« on: January 29, 2013, 02:09:23 AM »
i still dont trust it 100%
i prefer to still forward ports manually instead of rely on upnp

You shouldn't trust it at all, actually:

http://www.howtogeek.com/122487/htg-explains-is-upnp-a-security-risk/

2715
Forum Games / Re: Avatar Rating
« on: January 28, 2013, 10:49:56 PM »
0/10

I hate most dancing.

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